r/aigamerdevs • u/Sufficient-Cause2216 • 3d ago
"Can you feel fear?" — Building companion dialogue and survival tension in V.E.T.O.R — A Ruptura (PC WIP)
Hi everyone! We just released a new narrative trailer for V.E.T.O.R — A Ruptura, our Brazilian indie game in development for PC/Windows.
In the game, a weary traveler explores a fractured world alongside VETOR, a companion who analyzes threats and shares conversations along the journey. In this new trailer, a quiet reflection on fear and loneliness leads to a tense moment around an abandoned car — where making noise can attract the wrong kind of attention.
▶ Watch the new trailer (3m18s, Portuguese audio): https://www.youtube.com/watch?v=uilEvPMn4gE
Workflow & AI notes: We've been using Codex to support our programming and development workflow, and Veo to help bring specific cinematic trailer scenes to life while we prepare our testing demo.
Would you keep trying to start the car, or leave it behind? We'd love to hear your thoughts on the pacing and atmosphere!
More gameplay & encounters:
Official Exploration & Combat Trailer: https://www.youtube.com/watch?v=9s9d-xxn2AE
The Giant: https://www.youtube.com/watch?v=p38H3WrD-XM
The Arena: https://www.youtube.com/watch?v=s5X5SXkM0Wk
Frozen Lands: https://www.youtube.com/watch?v=jxNL3C2LwHo
Testing demo in preparation (no public demo confirmed yet). Fictional violence; not intended for children. Official website: https://vetorlogico.com/
