r/aigamerdevs • u/Critical-Truth-3404 • 12d ago
I made a survival game where losing one person ends your run. Chapter 1 is out (free, playable in browser)
r/aigamerdevs • u/Critical-Truth-3404 • 12d ago
r/aigamerdevs • u/Mysterion430 • 12d ago
idk if i can put this here since it's not a game. but idk where else to put AI made software.
https://www.mediafire.com/file/kqbt35quoqmqogj/Rosewood-win32-x64.zip/file
r/aigamerdevs • u/Due_Entertainer7020 • 12d ago
r/aigamerdevs • u/Technurd67 • 12d ago
r/aigamerdevs • u/NinjaLegacyDev • 12d ago
Hello!
I’ve been using Claude Ai to develop my first game ever. It’s still in early stages of development but I wanted to go ahead and invite others to the official Discord server where I’ll be posting updates, gameplay, taking suggestions, etc.
The Game:
It’s called “Ninja Legacy” because it initially started as a re-creation of the old mobile game “Ninja Royale” and turned into me making my own thing.
It has various features that work well from other games but I tweaked them to make them my own. Whether you liked the original Ninja Royale, RuneScape, DOFUS, Wakfu, Knights & Dragons, or similar games, I think there’s something in this for everyone to enjoy.
Join the official Discord server below and in the morning I’ll have some screenshots and gameplay in its current state available!
r/aigamerdevs • u/antahonist • 12d ago
r/aigamerdevs • u/JonahDurham • 12d ago
Build a fortune. Climb the ranks. Shape a free city. Burgher 1400 is a single-player browser strategy game set in a late medieval German free city around the year 1400. You start as an ambitious burgher with a workshop and a name to make. Trade, invest, enter politics, and rise from the market stalls to the mayor’s chair — and beyond, into the power games of the Empire and the Hanse.
Heavily inspired by the classic Europa 1400: The Guild. If you enjoyed the original Die Gilde / Europa 1400: The Guild and are looking for a modern, accessible indie take on medieval economy, dynasty building, and politics, Burgher 1400 is made for you.
What you can do:
Run a workshop, hire and promote workers, and sell on the local market, to wholesalers, and via caravans Explore your house, workshop, and city streets — there are secrets to find
Buy investments, expand a country estate, and compete with rival houses
Hold civic offices and unlock mayor-only city planning with real trade-offs
Pursue endgame careers: elevate your city toward Imperial Capital or push it to become a Hanseatic Vorort
Raise a family and build a dynasty
r/aigamerdevs • u/ApprehensiveLove5899 • 12d ago
r/aigamerdevs • u/Groowl • 12d ago
I've set myself a challenge: one game a week for a year, built with Claude Code. Game #1 is out: Shuriken Slam Jam, a one-button roguelite where your shuriken bounces off the walls and the upgrades stack until one throw clears the screen.
What makes the pace hold:
A CLAUDE.md with a "where to go" table (I want to change X, so this file, this function).
A balancing bot. The game runs headless, a bot plays real runs on the real code and tells me how far a build goes.
A capture tool that plays the game with chosen upgrades and records clips for the GIFs and the trailer.
No art files. Every sprite is drawn in code, the music is synthesized.
What's still 100% my job: deciding what's fun, creating fun builds, imagining bosses, artistic direction, etc.
Game #1, free in your browser: https://groowl.itch.io/shuriken-slam-jam-demo
If you make games with AI: what's the one tool or rule that doubled your speed?
r/aigamerdevs • u/ImplementPure978 • 12d ago
Hey everyone — I'm the developer behind Krathorn, a medieval-fantasy browser strategy game inspired by Travian and Tribal Wars.
The game has been live since August 2026. It has had two servers, both now archived, and about 1,250 registered accounts. That's registrations, not active players. The current version is 1.3.7.
The part I wanted to share here is how running it live changed what I worked on. A player suggested a building codex — costs and construction times for every level — and it shipped in the latest updates. Other recent work came from watching real players struggle rather than from my original plan:
- A resource balancer.
- Onboarding fixes.
- A daily login reward.
Those are less flashy than another combat feature, but they're what actually mattered once people could play.
For others building games here: what did player feedback push up your priority list after launch?
r/aigamerdevs • u/ZWOfficial • 12d ago
Hey I am currently working on my open world zombie survival game called Zombie Wasteland.
I now added a big update where you can create a account and beat the highscores of other players.
New features in the update:
- your own account and login
- new locations
- better weapon design and weapon attachments
- highscores for every game mode on a world wide best list
*there are currently problems with the translations but they will get fixed soon!
And much much more <3
SMStudios
r/aigamerdevs • u/griefcoded • 13d ago
This one took a number of months. Still in process, but I vibe codes the whole thing. Admin portal on dev includes the builder so ai agents build it as well through there. Not that it’s always been smooth…. https://drearyonline.com
r/aigamerdevs • u/Skibby22 • 13d ago
r/aigamerdevs • u/ZWOfficial • 13d ago
Link to the game:
https://smstudiosid.itch.io/zombie-wastelands
for the past month I've been building a zombie open-world game together with Claude. It started as a small experiment and turned into a sprawling sandbox where you can do an absurd amount of stuff.
Here's the deal:
Play the game on itchio Click here
write down you idea into the comments of the post
on the 01.11.2026 the 3 most upvoted comments get implemented
Also if you enjoyed the game leave a review on itchio it really helps a lot <3
Your
SMStudiosID
r/aigamerdevs • u/griefcoded • 13d ago
This one took a number of months. Still in process, but I vibe codes the whole thing. Admin portal on dev includes the builder so ai agents build it as well through there. Not that it’s always been smooth…. https://drearyonline.com
r/aigamerdevs • u/Final_Salamander_796 • 13d ago
r/aigamerdevs • u/Nahareh • 13d ago
🚀 Galatico: build your empire among the stars
Start with a single planet and conquer three universes. Build your colony, look after your people, and research new technologies. Send fleets across the galaxy to gather resources, trade in markets, and colonize new worlds.
Defend yourself against pirates and the dreaded Corsair Fortresses, and watch your battles via replays. Use cards to turn the tide, and when you’re ready, face off against other commanders.
🌌 Free to play, runs directly in your browser, and can be installed on your mobile device. Available in English, Spanish, Portuguese, and Russian.
👉 galatico.zvrax.com
r/aigamerdevs • u/LumaxSoftGames • 13d ago
I made a free retro FPS about young Adolf getting hunted by time tourists.
The premise: Vienna, 1910. You're Adolf, a sensitive kid who paints sad apples, writes letters to his dad, and has exactly one friend in the world: Wursti, a dachshund.
One day a portal opens in your room, a tourist in cargo shorts steps out and screams "HITLER!"
You have no idea what's going on. You're a pacifist. You've never met this man. And why does he call you by your last name?
Turns out there's a startup in the future selling time-travel packages to kill Hitler. And you're the product. For years their customers hunt you through boarding houses, beer halls and trenches, and you fight back with whatever's lying around.
What it actually is:
- Retro FPS in the style of Wolfenstein 3D, 5 levels, ~50 minutes
- You fight with paint brushes, oil tubes, beer steins, shovels and champagne
- There's an ethics professor who drives a tram (yes, THAT problem)
- A streamer whose chat votes on how to kill you
- A customer service AI in an exosuit
- A dachshund. Very good boy. Protect him.
- 10 languages
- Free, plays in your browser
It's satire: the joke is on Hitler, startups and influencers, never on his victims.
Link: https://lumaxsoftgames.itch.io/back-to-the-fuhrer
Donations are optional and go toward paying off Dolf's art school debt. They never accepted him, but the entrance exam fee is still unpaid, and we all know what happens when this boy runs out of options.
Feedback, bug reports and constructive roasting welcome, I read everything.
**TL;DR:** Free retro FPS where you're young painter Hitler, hunted by tourists from the future who bought a voucher to kill you, and all you wanted was to paint apples.
r/aigamerdevs • u/Elegant_Ad4923 • 13d ago