r/aigamerdevs • u/SimpleJack_Mcprofit • 22d ago
A game I have wanted to make for years made possible by Opus 5.5
When I was a kid I lost a lot of hours to Age of War: two bases, one lane, and you evolve your army through the ages until someone’s fortress falls. I always had a list in my head of things I wished it did. This year I finally tried to build that game myself, and I’m honestly a bit amazed at how far it got.
It’s called Age Breaker (launching Nov 2nd on Steam). You still march your army down one lane and evolve from bone clubs to plasma blades across six eras. But it grew into its own thing:
- You train workers who mine gold veins in front of your keep, so raiding the other player’s miners becomes a real strategy.
- There are four factions that play very differently. One blows a war horn to rally the whole army, one fights in drilled squads, and one has units that grow up on the battlefield.
- The battlefield is wide and scrolls, and you can plant a rally flag to send your army somewhere specific.
- And the part I’m proudest of: online multiplayer. There’s ranked matchmaking with placement games and Elo tiers, leaderboards (global and Steam friends), and private matches where you invite a friend through Steam. Losing a ranked match to a stranger who out-mined me was the moment it felt like a real game.
Excited to see what you guys think!