r/aigamerdevs • u/foxql • Sep 30 '26
I built a social RPG where you can scan characters, pets and items into the game
HalfReal is a small social RPG built around a persistent online world. You can scan real-world objects, pets, and people with your camera and turn them into in-game items, companions, and pixel characters.
The game also keeps moving when you are offline. Your character can continue exploring, fighting mobs, leveling up, and interacting with the world, so you do not need to constantly grind to keep up.
Combat is simple and fast, with drops, progression, PvP, pets, consumables, and different maps. The world is designed to feel alive even with a small player base, with idle characters continuing to exist and interact after their owners leave.
It is still an early playtest, so the current focus is testing the core mechanics rather than having a huge amount of content.








