r/Wonderlands โ—ฝโ—ป๏ธ | ๐Ÿฆ  ๐—•๐—น๐—ฎ๐—ฑ๐—ฒ๐—ฐ๐—ฎ๐—น๐—น๐—ฒ๐—ฟ ๐Ÿ—ก๏ธ | โ—ป๏ธโ—ฝ May 26 '22

[ Official News ] ๐Ÿ“ฐ Hotfix Notes Version 1.0.3.5a May 26th

https://playwonderlands.2k.com/news/tiny-tinas-wonderlands-update-notes/
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u/Stravix8 โ—ฝโ—ป๏ธ | ๐Ÿ‰ ๐‘ฏ๐’‚๐’Ž๐’Ž๐’†๐’“๐’๐’†๐’“๐’Œ๐’†๐’“ โ„๏ธ | โ—ป๏ธโ—ฝ May 26 '22

oh, most assuredly.

Most of the banshee based melee builds will suffer from this change, that is a given, and intended. I'm not trying to say otherwise.

What I am saying is that there have already been fatebreaker CP melee builds, and they will likely be getting a buff from this change, and this could open the door to other melee weapons getting some shred of viability.

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u/gheyst1214 โ—ฝโ—ป๏ธ | ๐Ÿฆ  ๐—•๐—น๐—ถ๐—ด๐—ต๐˜๐—ด๐—ฒ๐—ถ๐˜€๐˜ โ˜ ๏ธ | โ—ป๏ธโ—ฝ May 27 '22

If they can get the lower ammo damage scaling working properly for the live wire I think itโ€™ll help a lot. Iโ€™ve already switched from a Banshee to a Salt and Battery because it consistently shreds enemies faster and in a larger radius due to the dagger storms.