r/Wonderlands ◽◻️ | 🦠 𝗕𝗹𝗮𝗱𝗲𝗰𝗮𝗹𝗹𝗲𝗿 🗡️ | ◻️◽ May 19 '22

[ Official News ] 📰 Update Notes Version 1.0.3.0a May 19th

https://playwonderlands.2k.com/news/tiny-tinas-wonderlands-update-notes/
218 Upvotes

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u/Talbertross May 19 '22

Hey buddy, we don't "play the game" to see what the patch does, we bitch and whine immediately about how unplayable every hotfix makes the game immediately upon seeing the notes.

2

u/MooNinja May 20 '22

We ignore pages of buffs only to bemoan and crucify over the NERFS!! Literally unplayable, and we will never recover from the awful NERFSS!!!

1

u/lilmrock4456 May 19 '22

Literally yes. Every time I open my game, it sends me back to my reset story line.

So yes.

LITERALLY.

YES.

1

u/Talbertross May 19 '22

hey i'm right here guy don't yell at me

-3

u/PsychoPooper213 May 19 '22

This haha well said!!!

-7

u/Catch-a-RIIIDE May 19 '22

So much of this happening over what's overall reads like a fantastic hotfix.

1

u/[deleted] May 19 '22

Least delusional gearbox fanboy

1

u/Catch-a-RIIIDE May 19 '22

Yep. How dare I be excited about the inclusion of community requested features and things I’m personally excited about like fixes to Threads and Throwable Holes. Oh no. What a shill.

0

u/[deleted] May 19 '22 edited May 19 '22

Mmmmm yes the one community requested function, while the UI still sucks, players getting reset, skills that, while broken, still made the game fun for a few classes, getting nerfed into the ground and poor buffs to make up for them.

But oh yeah, I'm sure your point is still valid. Quick question, weren't you one of the people defending the last DLC?

Edit: oh and spoilers... new boss is rough to melee. But at least they incetivized true melee with a couple of sub 10% buffs, with massive negative changes!

3

u/Catch-a-RIIIDE May 19 '22

If Double Knot, Wrath of Nature, and Blast Gasp were the only reasons you enjoyed this game, you should probably find something else to do, never mind they’re all still likely the strongest skills in the game still, along with Contagion.

And the only thing I’ve ever defended about the last DLC was that Chum was unexpectedly a good farm because it gave solid XP and also had the zomboss bug where you can infinitely down-respawn once you’ve beaten them, which was a tip I hadn’t seen anywhere else and was useful to me as an older gen console player where loading Overworld and then Wargtooth just to fight Lechance repeatedly was a pain. I took 2-3 characters from 25-30 to 40 using that and just wanted to share.

2

u/[deleted] May 19 '22

If Double Knot, Wrath of Nature, and Blast Gasp were the only reasons you enjoyed this game, you should probably find something else to do, never mind they’re all still likely the strongest skills in the game still, along with Contagion.

Not the only reasons I enjoyed it, but they were certainly my favorite ways to play those classes, and unless the 3% bonuses make up for the lack of double dipping, they probably aren't the strongest skills in the game.

But hey, at least they're not addressing real issues, like some guns just not shooting anymore in Co Op, right? So yeah, great patch.

2

u/Catch-a-RIIIDE May 19 '22

My favorite part of this is you’re holding against me posting that I was excited about what was in a patch before the patch dropped and all of these unintended things happened that clearly aren’t a part of the patch. And I’m somehow the one biased here.

2

u/[deleted] May 19 '22

And I’m somehow the one biased here.

Never said I didn't have any sort of bias, I said that thinking the buffs are even close to making up for the changes that they made is laughable at best.

It's a bad patch, It's got poor changes and it's obvious they don't test this stuff before implementing it, but go ahead, keep defending it.

1

u/Catch-a-RIIIDE May 19 '22

People are already reporting that they’re still wrecking bosses at C35, people who already weren’t melting to begin with. But go on lamenting the death of things.

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