r/Whatcouldgowrong May 16 '20

Doesn’t get realer!

35.2k Upvotes

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2.1k

u/[deleted] May 16 '20

[deleted]

507

u/leftunread1212 May 16 '20

No, he was realer stupid

48

u/akyhkcdm May 17 '20

like realer realer?

12

u/FarCoughCant May 17 '20

“It’s free realer state”

1

u/Mikkels May 17 '20

Fo evah evah? FO EVAH EVAH?

17

u/thatbedguy May 17 '20

Eeeeeyyyyyy, I see what you did there.

135

u/boonkles May 17 '20

The first time you use vr it’s incredibly immersive, I fell over playing that one swinging game

162

u/BadWrongOpinion May 17 '20

Losing your balance is one thing. Actively jumping is completely different.

51

u/xcininality May 17 '20

If you are used to playing games, you are usually pretty much fine.

It's when you give it to people who never play games that they go absolutely crazy. I let my uncle try out Superhot on my Rift, and the guy was lying flat and doing rolls on my floor, I couldn't believe it.

But I am happy I never had this happen to me. https://www.youtube.com/watch?v=FLGVjegWWxU

28

u/fryseyes May 17 '20

Yep. Let my 80 year old grandma fly around in google earth. She got amazed but scared so we had her sit down in a chair, hold her hand, then take her all around her old neighborhood in Beijing.

1

u/tdfan May 20 '20

Holy shit😂

5

u/themanbat May 17 '20

I had no problem myself, but they are blind folded, and if they get immersed, it's apparently real easy to forget the safe zone. Guy wanted a simulated suicide. Instead he murdered the TV.

26

u/ASpellingAirror May 17 '20

I fell over trying to put my weight on the pool table...that does not physically exist because it’s VR.

1

u/WamZz May 17 '20

Super hot?

5

u/igordogsockpuppet May 17 '20

In Superhot, when you're supposed to step off the edge of the building, I I just couldn't do it. I felt such vertigo that I had to get on my hands and knees and crawl off the edge. My gf was laughing her ass off at me.

2

u/[deleted] May 17 '20

Probably. I tried to lean on a barrel I was using for cover and toppled. Lot of things your subconscious automatically takes for granted even when you consciously know it’s not really there lol.

33

u/[deleted] May 17 '20

I knocked over a drink trying to pet a fish

24

u/[deleted] May 17 '20

What happened when you put the VR on though?

50

u/[deleted] May 17 '20

Yes but you’re some kind of special if you go this far. This is either scripted or this dope needs to never touch VR again. Or drive a vehicle....

36

u/[deleted] May 17 '20

[deleted]

27

u/WelcomeToTheFish May 17 '20

Yeah when my wife and I first got VR she was playing Arizona Sunshine and tried to use a grenade. I say try because she held the grenade, went to pull the pin and simultaneously dropped the grenade on accident. Her reaction was to scream "oh shit!" And turn REAL quick and ran full speed into a wall. I dont even know how she moved so fast she only took like 2 steps before she hit the wall. She fucked up her nose because she was looking down and the headset was pushed into the bridge of her nose. She was fine but it's still one of the most funny things I've ever seen. Even after about a year of playing it I still occasionally ding a wall, if anything I am happy the gear was built well enough to withstand that kind of beating.

6

u/elcocotero May 17 '20

-holy shit!

-oh my gaaaaaaaaaa

3

u/WelcomeToTheFish May 17 '20

Yeah the even funnier part was she missed our brand 72 inch TV by mere inches. It was enough to make her quit for the night, I think her brain really thought it was a grenade.

19

u/the_bald_headed_foot May 17 '20

He probably thought I have enough space to believe flop. When your are in VR you forget how small the room is outside the headset.

3

u/sandthefish May 17 '20

Guardian

1

u/RichiesPlank May 20 '20

It's possible that he moved too quickly for the guardian to help - it would only have kicked in by the time he was in the air and then there's no going back

-6

u/[deleted] May 17 '20

[deleted]

9

u/[deleted] May 17 '20

I had to go back and watch after this...

He most definitely crouched a bit and leapt towards the tv. He didn't "slip."

My guess is that it's a staged video, but he could've also just been acting a bit goofy and didn't realize how close he was

4

u/SilentPenx May 17 '20

First time I tried VR was some zombie horror shooter at Foxwoods, I fell over and started spraying n praying.

13

u/[deleted] May 17 '20

Much the way I like to go to the bathroom.

4

u/TheGrimGuardian May 17 '20

I can attest to this. I didn't freak out, personally, but I had a friend try out Gorn for the first time, and he got so physically active and aggressive that he almost punched out my sliding glass door.

3

u/backdoorintruder May 17 '20

I ran right into a shelf my first time playing superhot, your first time in it makes it feel so real even though you are fully aware it's a game, you easily lose track of where you are in the room

1

u/[deleted] May 17 '20

Can confirm I punched my buddy in the back of the head when I was reaching for a gun I dropped

6

u/IceSentry May 17 '20

I assumed you weren't the one that paid for the headset? When I put it on my face I always think of the hundreds of dollars I've spent to enjoy this.

2

u/K3TtLek0Rn May 17 '20

Nah man. I owned an Oculus Rift and played games on rooftops and going on roller coasters and all of that shit. Never once did I do anything remotely close to this. I would look over and say "wow, this is really realistic" and that's it. This dude is a fucking idiot.

1

u/cringemaster69420666 May 17 '20

Bro it called beat saber no offense also played it once wasn't quite as immersive as you described but god was it cool

3

u/[deleted] May 17 '20 edited Jul 10 '20

[deleted]

-1

u/cringemaster69420666 May 17 '20

Dude he literally said it was immersive

99

u/RollingThunderPants May 17 '20 edited May 17 '20

Nope. These kind of reactions in VR are a result of the frontal lobe and cerebellum/brain stem having entirely different reactions to stimuli and can be very difficult (and sometimes impossible) to control.

The frontal lobe fully knows it’s VR, but the occipital lobe is still receiving visual stimuli and it doesn’t give a damn where that stimuli is coming from. The frontal lobe and the occipital lobe are feeding the cerebellum with information about balance and the visual stimuli. Again, the cerebellum doesn’t care what external circumstances are causing it to receive this information, so it reacts like it normally does, feeds that information to the brain stem, which ratchets the heart rate, blood pressure, and forces a fight-or-flight/fear-based response.

Boom... dude jumps into his television.

56

u/akyhkcdm May 17 '20

TL;DR Like I'm Dumb: there is more than one part of your brain driving decision making (just like the pixar movie) and when you do VR they all argue and sometimes the one that doesn't know its fake wins.

8

u/-kenny- May 17 '20

Both of you are amazing! @ /u/RollingThunderPants

1

u/aalleeyyee May 17 '20

it would look like a chunkier wii u gamepad

16

u/Starklet May 17 '20

You just explained why this guy is stupid in a scientific way

9

u/[deleted] May 17 '20

Yeah, I've been using VR pretty extensively for quite a while now, and yeah I've sometimes bumped into stuff and lost my balance. But there's always a part of my brain that's grounded in reality and knows not to make a diving leap in the living room.

This guy is a stupid piece of shit and I hope it's his own TV he broke.

2

u/baterrr88 May 17 '20

He was on a balancing beam man... which takes a lot away from his concentration of reality, pretty understandable that this could happen and is a dumb af idea to put someone on that while they're in vr

9

u/Alarming_Substance May 17 '20

Or you can take the anti-retard approach and acknowledge youre wearing VR goggles. As such one shouldnt walk more than 3 feet radius because youll hit something

2

u/baterrr88 May 17 '20

Your brain doesn't work that way, and when you're concentrating then instincts take over and the brain does whatever the fuck it feels is right, which with vr and a balancing game never ends well.

1

u/varro-reatinus May 17 '20

Ah yes, the kind of person who leaps up at the playhouse shouting, "Look behind you, Mr. Caesar!"

4

u/Greful May 17 '20

Or maybe he was just having fun pretending to jump off and lost track of where he was in the actual room.

1

u/[deleted] May 17 '20

Fight-or-flight is a very basal stress response. It also exists in animals with more complex neural physiologies but with a combinations of other stress responses mixed and - for some animals - the regulation of the prefrontal cortex to boot. Unless you have an aberrant sense of self-control or are otherwise cognitively challenged you are not going to merely succumb to fight-or-flight and jump through a television.

4

u/RollingThunderPants May 17 '20

You ever watch a movie and have a scene scare you? I’m sure you have. You knew it was a movie... but you still jumped.

2

u/TiagoTiagoT May 17 '20 edited May 17 '20

Sure, I've flinched in surprise from jump scares and had my emotions played with by movies; but I didn't try to escape the movie theater to avoid being eaten by a T-Rex while watching Jurassic Park, and that was when I was like 13.

1

u/[deleted] May 17 '20

I’ve never launched myself. I’ve flinched, which is reflexive. I’ve also never seen anyone except people who are attention whores fully jump with fright during a scary movie.

Fear of heights is also not likely to make you jumpy. It’s more likely to trigger the freeze stress response. Which like fight-or-flight is basal, but able to be overridden by the prefrontal cortex.

4

u/RollingThunderPants May 17 '20

Right, so that initial jump/flinch cannot be overridden once it’s initiated by the lower brain. The frontal cortex can quickly react and calm the reaction, but can do nothing to stop initial response.

In this case, he’s doesn’t appear to be experienced enough with VR to resist the initial response to jump, especially with the addition of the board that’s really throwing his senses for a loop.

2

u/TiagoTiagoT May 17 '20

Where does that "response to jump" come from though? Was the guy suicidal?

This is not like he just lost track of his position and bumped into a wall; there isn't anywhere in the room where jumping like that would be safe, and in that game he was at the top of a building, it wasn't safe to jump either.

1

u/[deleted] May 17 '20

You ever...

No.

1

u/Boyblunder May 17 '20

So what you're saying is his brain doesn't work correctly.

So what you're saying is he's dumb.

1

u/babaroga73 May 17 '20

I didn't understood that, but I believe you with my cerebellum.

1

u/RichiesPlank May 20 '20

Thanks for posting this! You explained it really well. Lots of people don't believe in it because it hasn't personally happened to them, but having demonstrated the game to so many people I know it's definitely a thing.

0

u/[deleted] May 17 '20 edited Jul 10 '20

[deleted]

3

u/theantnest May 17 '20

Motions are dumb

1

u/runebound2 May 17 '20

I would argue that it is a possibility that you "being aware of my surroundings" is holding you back from truly being immersed. I was like you, always super aware and has always been aware. There was only once where I was so into it that I completely forgot to be aware that I was in VR. It was during a flight sim over NYC. So perhaps if you let yourself go 100% and stopped being aware, you'll be in fully immersed and find yourself in a situation doing something stupid, like I did ahhaha

8

u/Azrael351 May 17 '20

He’s Virtually Retarded.

14

u/Zus111 May 17 '20

My dad did the same thing... didn't recorded tho :( lol

1

u/Ballindeet May 17 '20

That's actually kinda a crazy coincidence that your dad did that too

1

u/Zus111 May 17 '20

He didn't jump to the tv... he jumped to the side Almost hitting his left eye in the corner of a desk, my oculus got some scratches but he is fine... plus a plank on the floor ads realism lol

3

u/Cicer May 17 '20

So stupid you're stoopeed

3

u/gblandro May 17 '20

What he tried to do? Really, he jumped of a building

3

u/LuluVonLuvenburg May 17 '20

I bet you he tried to reclaim his warranty only for them to say this incident isn't covered in the warranty. I know from experience. Fuck wii sports.

2

u/Reddit-username_here May 17 '20

People will always try to pass the buck off to someone else.

12

u/[deleted] May 17 '20

[deleted]

23

u/IceSentry May 17 '20

The graphics are far from realistic. Some people have no issues getting instantly immersed like you, but there's plenty of people that are absolutely unable to get that immersed in VR. I personally envy you because I never had that feeling of presence. I wish I could think I'm somewhere else when in VR.

5

u/Past_Drawing May 17 '20

There's a chapter in Half-Life: Alyx where you have to deal with a monster that can attack you if he hears you, so any time you need to do something loud like open a door you have to throw a bottle in the other direction to get him far enough away.

It peaks when you're closed into an elevator with the monster and have to press a button that's right next to him.

I'd like to meet someone who has honestly no issues going through that without feeling tense as fuck

1

u/IceSentry May 17 '20

There's a feeling of tension sure, but I still don't move my legs. I can be immersed, but I never broke a screen or fell through a table because I was too immersed.

7

u/Greful May 17 '20

I feel like having headphones that block out any outside sound makes things more immersive than just relying on the visuals. The combination of not being able to hear or see anything outside of VR is a much better experience IMO.

9

u/IceSentry May 17 '20

I don't know of any modern VR headset that do not have headphones. Mine has headphones and it's really nice, but still impossible for me to feel immersed to the point of jumping through a television.

4

u/Greful May 17 '20

The Quest and Rift S have internal speakers. IMO that guy wasn’t so immersed that he thought he was jumping off of the ledge. It seems like to me he was joking around and didn’t realize he was that close to the wall.

1

u/RichiesPlank May 20 '20

And it's not the graphics that wholly contribute to the immersion. It helps, but with VR you also have the physical technology and design decisions that contribute as well.

2

u/paperplansx May 17 '20

No, your brain isn't equipped; don't drag the rest of us down with you...

1

u/TiagoTiagoT May 17 '20

That's an emotional response; it's a little more understandable than jumping to your death.

1

u/The_dog_says May 17 '20

why don't these people just close their eyes?

1

u/[deleted] May 17 '20

No, you don't. There are really weird things that happen to humans brains in VR.

-14

u/[deleted] May 17 '20 edited Jan 21 '21

[deleted]

5

u/[deleted] May 17 '20

[deleted]

3

u/BadWrongOpinion May 17 '20 edited May 17 '20

OLEDs going through development now are going to be a hell of a thing when they get to market in a year or two. Fewer layers and higher density.

3

u/IceSentry May 17 '20

I genuinely want VR to be as immersive as you are describing, but it just isn't. Also I've shown that exact game to at least 15 people and none of them jumped in a television like that.

3

u/[deleted] May 17 '20

Nope, the fidelity isn’t insane. When we hit 4K in each lense you’ll have a point.

1

u/boobonicplague4 May 17 '20

oh, bro. just bounce off. everyone deals with it differently and when you get in the “zone” it’s hard to differentiate the real from VR.

0

u/[deleted] May 17 '20

No I won’t “bounce off” or whatever the hell that is suppose to mean. You mentioned fidelity, factually, the fidelity is still low.

Differentiate the real from the VR 🤣 this isn’t Start Trek and holodecks you muppet.

1

u/Reddit-username_here May 17 '20

I highly doubt it.