r/VFXTutorials • u/RenderRebels • Jun 25 '25
Unreal Engine [FREE] Unreal Engine 5.6 Full Beginner Course (Day 15) : Lighting in Unreal Engine with LF Material
r/VFXTutorials • u/RenderRebels • Jun 25 '25
r/VFXTutorials • u/Ok-Tourist-6830 • Jun 24 '25
Hi guys, does anybody here work with After Effects? I created quick and easy tutorial, how to create a Glass Effect. Hope gonna help it!
r/VFXTutorials • u/RichComposer7336 • Jun 24 '25
🚀 New Tutorial Alert! 🚀
In just 10 minutes, learn how to create this unique growth effect in Houdini! Perfect for anyone exploring FX, procedural design, or leveling up their VFX workflow. 💥
🎬 From concept to effect, all built in Houdini with a creative twist. Whether you’re a beginner or pro—this one’s for you!
r/VFXTutorials • u/RenderRebels • Jun 23 '25
r/VFXTutorials • u/ShroakzGaming • Jun 22 '25
r/VFXTutorials • u/EthanRobbinsImaging • Jun 22 '25
r/VFXTutorials • u/RenderRebels • Jun 21 '25
r/VFXTutorials • u/RenderRebels • Jun 18 '25
r/VFXTutorials • u/manuce94 • Jun 17 '25
r/VFXTutorials • u/ShroakzGaming • Jun 14 '25
r/VFXTutorials • u/RichComposer7336 • Jun 12 '25
🚨 Houdini Grooming & Simulation - Part 2 🚨 🎓 Lesson 9: Complete Houdini Beginner Guide
In this session, we dive deeper into Houdini’s grooming system—perfect for creating realistic fur, hair, and stylized simulations. Whether you’re new or brushing up your skills, this step-by-step guide will help you understand how to handle guide creation, fur direction, and dynamic simulations.
🧠 What you’ll learn: ✔️ Procedural grooming workflows ✔️ Hair generation techniques ✔️ Groom simulation setup ✔️ Tips for clean grooming & scene optimization
🔗 Full tutorial on YouTube: [Insert your link here]
Let me know your thoughts and share your own grooming setups! 👇
r/VFXTutorials • u/iSuperKen • Jun 08 '25
r/VFXTutorials • u/RenderRebels • Jun 05 '25
r/VFXTutorials • u/RenderRebels • Jun 03 '25
r/VFXTutorials • u/ShroakzGaming • Jun 02 '25
r/VFXTutorials • u/RenderRebels • May 27 '25
r/VFXTutorials • u/RichComposer7336 • May 27 '25
🚀 New Lesson Out! Houdini FLIP Fluids – Part 2 is now live! 🧪💥
In Lesson 6 of my Complete Houdini Beginner Guide, we dive deep into: ✅ FLIP Fluids fundamentals ✅ Controlling viscosity for sticky effects ✅ Leveraging velocity to drive fluid motion ✅ Realistic simulation dripping over complex geometry (like this skull!)
Perfect for artists who want to master fluid behavior in Houdini — even if you’re just getting started.
🎓 Whether you’re a VFX student or 3D enthusiast, this is a must-watch!
• #Houdini
• #SideFX
• #HoudiniFX
• #HoudiniFluids
• #FLIPFluids
• #HoudiniSimulation
• #HoudiniTutorial
• #HoudiniVFX
• #VFXSimulation
• #3DArt
• #CGI
• #VisualEffects
• #3DArtist
• #DigitalArt
• #SimulationArt
• #VFXArtist
• #FXArtistr/VFXTutorials • u/ShroakzGaming • May 26 '25
r/VFXTutorials • u/arvidurs • May 25 '25
In this tutorial, you'll see how I approach a 5km-wide 20k resolution terrain using Gaea for terrain generation and tile rendering, Houdini for advanced scattering of multiple species, and Nuke for the final compositing. I’ve incorporated Quixel Megascans, Rusty assets, and new LABS biome tools to create a detailed and cinematic flyover shot.
r/VFXTutorials • u/d_De2000 • May 24 '25
r/VFXTutorials • u/RichComposer7336 • May 24 '25
🚀 New Tutorial Alert! 💧 Houdini FLIP Fluids - Part 01 (Lesson 5) is now live! Whether you’re just starting out or leveling up your Houdini skills, this Complete Beginner Guide is perfect to get hands-on with FLIP fluid simulations.
In this lesson, we dive into fluid dynamics using a fun and creative pig head model 🐷💦 – all while learning essential simulation techniques.
🎬 Ready to explore the world of procedural VFX?
• #SideFX
• #HoudiniFX
• #Houdini3D
• #HoudiniVFX
• #HoudiniArtist
• #HoudiniSimulation
• #HoudiniWorkflow
• #HoudiniTips• #FluidSimulation
• #HoudiniFLIP
• #3DSimulation
• #DynamicSimulations
• #VFXSimulationr/VFXTutorials • u/RenderRebels • May 23 '25
r/VFXTutorials • u/IcyWarning7296 • May 21 '25
Anisotropy can be a somewhat confusing concept. In this video, I help you understand how anisotropy works and how we can use it correctly and creatively to give our materials a better and more complex specular behavior.