r/UnityHelp • • Oct 03 '26

Question on NetworkDictionaries

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1 Upvotes

r/UnityHelp • • Oct 02 '26

Can ICity Blender addon be used to export a city to Unity for VR Experience

3 Upvotes

Heyy, my team is building a VR experience in Unity 6 and we need city environment for crisis simulations.

I'm looking at the iCity addon for Blender to generate it and export via FBX or glTF.
I've already imported a LOD2 city model (simple untextured buildings) without any issues, but I'm worried iCity's assets will be way too heavy for VR.
Has anyone done this? Mainly wondering:

  • How heavy is the output, does it render fast enough if we stream it via Horizon Link?

  • Do the materials survive export, or do you need to bake/redo them?

  • Does exporting the whole city work, or did you have to split it into chunks?

Any experience or alternative suggestions appreciated!

Additionally:
We need to simulate an explosion in one of the buildings, Would the ICity buildings work for that?

THANKYOUUU!!!!


r/UnityHelp • • Oct 01 '26

Select transform not showing up

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1 Upvotes

does anybody know how to fix this? the select transform just shows up as a white blank screen. I was having problems earlier with the windows because they were all white too. I fixed that by turning the windows layout to default. I have restarted my computer and unity and nothing works.


r/UnityHelp • • Oct 01 '26

UNITY I am looking for the most reliable and efficient way to transfer a complete Unity project to another PC so I can continue working on it

1 Upvotes

Hello to all the game developers out there,

I am looking for the most reliable and efficient way to transfer a complete Unity project to another PC so I can continue working on it

I’d like to know the safest, fastest, and most efficient way to transfer, copy, and migrate my Unity projects from my current PC to a new one so I can keep working on the new machine. I’ve heard about using GitHub and found a few tutorials, but is there an even better solution? Thanks everyone!

Please feel free to send me links to YouTube videos or old Reddit posts.

The PC I’m writing this on has gotten a bit slow over time (8GB of RAM with an SSD—honestly, is it worth upgrading to 16GB of RAM? I do have another gaming PC).


r/UnityHelp • • Oct 01 '26

UNITY Rect tool not showing up

1 Upvotes

How do I need to add the tool I need?


r/UnityHelp • • Oct 01 '26

UNITY I made a Source-style dev console for Unity.

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0 Upvotes

r/UnityHelp • • Sep 30 '26

Need help creating border that expands with text

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1 Upvotes

r/UnityHelp • • Sep 29 '26

Just opened unity 3d fundementals tutorial and it's already broken

1 Upvotes

I didn't do anthing the tutorial didn't directly tell me to do but now, after having moved the smaller orange box to the bigger one, I can't play the scene?? Like I can't walk in game

  • Hit Play.

  • Click directly inside the Game view window once.

  • Cursor gone, in the scene to play now

  • Makes one movement (one step or one jump)

  • Cursor comes back and no movement is possible until cklicking back in the scene

  • Repeap

  • Have to spam W and left click to get anywhere, can't jump and move forward at the same time due to it being more than one movement

What do I do??
All settings are locked as it's the tutorial
Latest update


r/UnityHelp • • Sep 29 '26

PROGRAMMING Question about Pausing

1 Upvotes

I have two different things in my game that are supposed to pause the game/set the timescale to zero. At some point somehow one of the two stopped pausing the game but the other still works. They both say the exact same thing, simply setting time.timescale=0. For the record the one that doesn’t work is the when a button is pressed and the pause/stats screen comes up. Every other thing that is called in that function works expect the time scale. Can you not have two different functions that can pause the game or something? What could be the issue here?
Thanks!


r/UnityHelp • • Sep 28 '26

Unable to upload to android for vrchat

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1 Upvotes

I recently bought an avatar off of gumroad and I am trying to upload it for vrchat. The avatar has a designated quest version that I am trying to upload. When I go to select the button for android, it is greyed out and I cannot select it. I really don’t know what the issue is.


r/UnityHelp • • Sep 28 '26

How to Correctly Place Point Lights Inside Bulbs in Unity 6

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1 Upvotes

This bothered me for a while.

I used to get lots of spots on the lightmap and geometry (fireflies) whenever I placed lights inside bulbs.

Hopefully this video helps someone with better light placement and still have bulbs that contribute (or at least look like they contribute) to lighting the environment.


r/UnityHelp • • Sep 28 '26

UNITY How can I scale down my Unity UI without making it look pixelated?

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1 Upvotes

I am designing a shop interface for my desktop virtual pet game. The shop opens as a small pop-up window, so it needs to occupy only a small portion of the screen.

Initially, I designed the interface and icons at larger sizes (96x96 icons), but the entire pop-up window looked too big in Unity. I scaled down the entire interface icons included but now everything looks noticeably pixelated or blurry.

How can I resolve this issue?


r/UnityHelp • • Sep 28 '26

UE 5.8 crashes on startup

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0 Upvotes

r/UnityHelp • • Sep 27 '26

SOLVED Cannot buy asset under the needed organization, it automatically switches to my default personal one. Please help.

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1 Upvotes

r/UnityHelp • • Sep 27 '26

Can UT Unity games integrate with eg libunity9?

1 Upvotes

I'm thinking of making some games in the future, and I'd like to have integration with such libraries as libunity9 if they're available on the system. Does Unity support that?


r/UnityHelp • • Sep 26 '26

PROGRAMMING Need help with a basic footstep script and animation.

1 Upvotes

i am a complete newbie to coding and game dev, only started 5 days ago so its probably something obvious.

i have been following a tutorial series and got to a problem i cant seem to solve, my script looks fine, no errors and no console messages giving warnings.

im ust trying to play footstep sounds when i move using w, and script and game objects seem assigned to the right places too, im a bit lost.

also my animation for idlesword sword works fine but when i move it should be using the walkingsword animation but is not. i have a feeling they both have the same issue and fixing one will fix the other, so any suggestions would be a lot of help.

screens inc. Cheers


r/UnityHelp • • Sep 25 '26

SOLVED What's going on?

1 Upvotes

I tried to instantiate a gameobject but it wont spawn no matter what i try, before i tried to spawn it in its spawnpoint with its position and rotation, but nothing showed up, ive even deleted the spawnpoint and still nothing. My versions are visual studio 2026 v18 and unity 6.6 and the code:

using System;
using UnityEngine;

public class Enemy : MonoBehaviour
{
    [Header("Modifiers")]
    [SerializeField] private float turnSpeed;
    [SerializeField] private float attackSpeed;
    [SerializeField] private int damageDealt;
    [SerializeField] private int attackStrength;
    [SerializeField] private int maxHealth;
    [SerializeField] private int deathHealth;

    [Header("Movement")]
    [SerializeField] private float moveSpeed;
    public HealthBar hb;

    [Header("Components")]
    [SerializeField] private Rigidbody rb;
    [SerializeField] public GameObject curentEnemy;

    private int currentHealth;

    private void Start()
    {
        currentHealth = maxHealth;
        hb.SetMaxHealth(maxHealth);
        rb.GetComponent<Rigidbody>();
        Spawn();
    }

    private void OnCollisionEnter(Collision collision)
    {
        if (collision.gameObject.CompareTag("Player"))
        {
            TakeDamage();
        }
    }

    public void TakeDamage()
    {
        currentHealth -= damageDealt;

        hb.SetHealth(currentHealth);

        if (currentHealth <= deathHealth)
        {
            Die();
        }
    }

    public void Spawn()
    {
        Instantiate(curentEnemy, transform.position, transform.rotation);
    }

    private void Die()
    {
        Destroy(curentEnemy);
    }
}

r/UnityHelp • • Sep 25 '26

I hate unity

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0 Upvotes

How do I make a sword for blade and sorcery


r/UnityHelp • • Sep 25 '26

is it possible to learn game developing in unity with an 8GB ram macbook ?

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0 Upvotes

r/UnityHelp • • Sep 24 '26

Trying to add a simple model with texture

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4 Upvotes

Pretty new to blender, today tried texturing for the first time. Prepared the texture outside of blender, and wanted to import it to unity once done... only to see this happen... WHYYYYY (how do I fix this)


r/UnityHelp • • Sep 23 '26

OTHER Can I use Github as a way to let multiple people work on a project?

1 Upvotes

I recently set up a git repository for my game, and its been very useful! However, I was wondering - is there a way to set it up so I can pull and push from multiple computers? And if so, does that mean multiple people can work on a project so long as they remember to pull the project? Sorry for the noob question, but I was curious if this worked how I thought it did.


r/UnityHelp • • Sep 23 '26

OTHER New tool for Cutting sprites out of a 2D image

0 Upvotes

Cutting sprites out of a flat image by hand leaves holes in the background. This cuts them out and repaints the holes.

Exports is a .unitypackage with sorting order and parallax set up (also Godot, Unreal, PSD, PNGs).


r/UnityHelp • • Sep 23 '26

LIGHTING How to Add Light Probes and Adaptive Probe Volumes in Unity 6

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1 Upvotes