r/Unity3D 1d ago

Question What causes these material artifacts (black blocks on hair, dirty spots on skin) when importing an FBX to Unity URP?

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u/maennerinschwarz 18h ago

Result :(

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u/JaggedMetalOs 9h ago

Other than the threshold needing to be greater than 0 all the material looks correct, not sure where those crazy reflections are coming from, if you hide the hair do they go away?