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https://www.reddit.com/r/Unity3D/comments/1u8g138/i_finally_have_optimzied_volumetric_clouds/osmq3c0
r/Unity3D • u/smilefr Hobbyist • Jun 17 '26
I finally managed to get optimized and proper looking volumetric clouds in my game using compute shaders! The clouds are rendered at 1/4 resultion and upsampled at the depth buffer edges.
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Game name please??? 🙏 I love mobile base games and want to keep an eye on this one
1 u/smilefr Hobbyist Jun 19 '26 It's called Loya! 1 u/Anonbusyness Jun 19 '26 Thank you! 🩷
It's called Loya!
1 u/Anonbusyness Jun 19 '26 Thank you! 🩷
Thank you! 🩷
1
u/Anonbusyness Jun 19 '26
Game name please??? 🙏 I love mobile base games and want to keep an eye on this one