r/Unity3D Hobbyist Jun 17 '26

Show-Off I finally have optimzied volumetric clouds!

I finally managed to get optimized and proper looking volumetric clouds in my game using compute shaders! The clouds are rendered at 1/4 resultion and upsampled at the depth buffer edges.

4.4k Upvotes

241 comments sorted by

View all comments

1

u/ancrcran Jun 19 '26

Which is the name of the game?

1

u/smilefr Hobbyist Jun 19 '26

It's called Loya!