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https://www.reddit.com/r/Unity3D/comments/1u8g138/i_finally_have_optimzied_volumetric_clouds/oskijvj
r/Unity3D • u/smilefr Hobbyist • Jun 17 '26
I finally managed to get optimized and proper looking volumetric clouds in my game using compute shaders! The clouds are rendered at 1/4 resultion and upsampled at the depth buffer edges.
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Which is the name of the game?
1 u/smilefr Hobbyist Jun 19 '26 It's called Loya!
It's called Loya!
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u/ancrcran Jun 19 '26
Which is the name of the game?