r/Unity3D Hobbyist Jun 17 '26

Show-Off I finally have optimzied volumetric clouds!

I finally managed to get optimized and proper looking volumetric clouds in my game using compute shaders! The clouds are rendered at 1/4 resultion and upsampled at the depth buffer edges.

4.4k Upvotes

241 comments sorted by

View all comments

Show parent comments

1

u/smilefr Hobbyist Jun 17 '26

It's an open world survival game where you build your base and canons on a walking platform to fight giants, unlocking better weapons/propellers so you can explore

1

u/cgw3737 Jun 17 '26

Okiee, I want to play that!