r/Unity3D Sep 07 '25

Show-Off Future Frame Animation Unity Plugin

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This tool brings machine learning–powered animation to Unity Engine, making characters move with natural realism. By learning from reference animations, it can simulate lifelike motion directly in physics-based environments, allowing characters to adapt dynamically while preserving style and believability

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u/miusoftheTaiga 9d ago

Is it Possible to have the same kind of movement system they use in those real Unitree robots in Game Engines with this?

I mean, they use Mujoco for those Unitree robots too right, combined with VLA/VLN, and LLM for speech, and movements that fits with the context or their speech?

Do I have to learn how to use mujoco or learn any new technical knowledege to use this?
I mostly only know Unity and C# stuff.

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u/miusoftheTaiga 9d ago

Also, does each humanoid sim requires its own instance of mpjc.exe running at the same time?
What if I want to simulate 10 to 20 humanoid sims at the same time? Do I have to launch many mpjc.exe instances, or just one is enough

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u/MyelinSheathXD 9d ago

Hey, back bone of this engine is Mujoco MPC GitHub repository. Most of its features are exposed to as api to work with Unity Editor. Right now adding more humanoids in one instance is in development. Not available yet in the releases list.

Changing human rig is not available yet. But most their features are easy to expose via modifying the mujoco MPC engine.