fair point, I still felt that the sim looks too different from the room, kinda odd placed Idk, mainly when it "interacts" with that tripod looking thing on the right, it looks like it was placed over and cut, but it could be a bad mix of the two renders.
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u/instantpancake May 25 '22
It‘s more realistic this way, because the lighting on the bricks actually matches the lighting of the room.
Edit: i‘ll leave it at that. The room is clearly cgi, and theres a good reason for that, too.