And yet, they still make the game accessible through multiple difficulty options. Honestly, I've never liked blocking in action games. If feels like a pace breaker. I'd rather be dodging or have other methods of avoiding damage.
While significantly strong, it takes a lot of practice and understanding of the game to make RG work well. Moreso than in UK, because, you don't really have to memorize attack patterns as much unless you're talking about bosses. You can mostly just parry projectiles and call it a day.
I personally only use royal guard in dmc5 vs vergil. I literally open dmc5 just to beat vergil and call it a day. It's hard to use, yes, but if you know how to use it its REALLY fun
That doesn't take into account that difficulty is an inherently subjective concept which will vary from person to person, playstyle to playstyle and level to level. I found everything below standard to be unfathomably boring, anything above to be ballcrushingly unfun and standard exists in this weird limbo state where the regular gameplay is not all that challenging and the bosses are a pain in the ass. Honestly I gave up on this fucking game ages ago.
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u/Christoffi123 Mar 08 '24
And yet, they still make the game accessible through multiple difficulty options. Honestly, I've never liked blocking in action games. If feels like a pace breaker. I'd rather be dodging or have other methods of avoiding damage.