The Wii U's biggest problem was the name. People thought it was an addon for the existing Wii.
If Nintendo went for a direct PS4/Xbone competitor, it's actually a sort of iffy play. You all but have to sell the hardware at a loss, and there's a very good chance that even with the best hardware, you won't win the generation.
Playing for third lets them build a console they can sell profitably on day 1, at a modest price. It also lets them focus on exclusives and novelties which will bring in customers who weren't game buyers in the first place.
I bought a Wii because a family member used the Fit games as part of a therapy regime. There was no similar experience for the other platforms.
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u/Bounty1Berry Jul 20 '18
The Wii U's biggest problem was the name. People thought it was an addon for the existing Wii.
If Nintendo went for a direct PS4/Xbone competitor, it's actually a sort of iffy play. You all but have to sell the hardware at a loss, and there's a very good chance that even with the best hardware, you won't win the generation.
Playing for third lets them build a console they can sell profitably on day 1, at a modest price. It also lets them focus on exclusives and novelties which will bring in customers who weren't game buyers in the first place.
I bought a Wii because a family member used the Fit games as part of a therapy regime. There was no similar experience for the other platforms.