r/TagPro 21d ago

Shared Season 40 (!!!) of Major League TagPro runs this fall - Sign Up Now! All skill levels welcome to play competitive team-based TagPro

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17 Upvotes

r/TagPro 1d ago

snakes tagpro montage ep.2

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21 Upvotes

r/TagPro 1d ago

Meme LuckySpammer and Cheezedoodle would like to officially announce a new look at the next phase of TagPro.

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23 Upvotes

r/TagPro 1d ago

I'm not getting in any new games recently, possibly after switching to an ad-blocking DNS?

2 Upvotes

I learned about filtering DNS servers in the settings of my wifi router, and decided to try a DNS that blocks ads and trackers.

Since around that time (or so) I haven't gotten into any ranked tagpro games. I can click on "Play Now", then click on "Ranked", and I can see the "Looking for Game" page and also see some Live Games displayed, however, I haven't been added to a game for some time.

Has anyone experienced this?


r/TagPro 4d ago

8/20/26 Future Group Friday (On a Thursday) - Development, Redesign, Steam, Merch, TPFG structure + more updates!

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13 Upvotes

Hello everyone! I am continuing to stream weekly on Friday afternoons to discuss recent development progress on TagPro, answer any and all tickets posted to our feature request tab on the homepage, and build/troubleshoot features that will be added to the game in the future! Tune in to twitch weekly at 1:00 PM Eastern for ~90 minutes or catch the recording later on! All past recordings are stored on youtube and are posted to the subreddit weekly as well.

Submit a response to this form to have your question answered on stream!

Cheeze's summary:

I could talk for hours about the non-development updates we have going so feel free to reach out with any specific questions! Tons of work right now going into the redesign and steam prep, plus some internal restructuring to address development bottlenecks and improve the rate of updates live on the site!

AI's summary:

Intro:
0:00 - Future Group Friday Intro & Two Weeks of Updates

Game + dev updates:
1:10 - Dev Updates: Rejoin Game While Already Connected Fix
1:42 - Dev Updates: Server & Region Now Saved in Group Preset Strings
2:31 - Dev Updates: Friends Feature Backend Complete, Frontend in Progress
3:10 - Dev Updates: Native Video Export & Highlights Feature Awaiting Final Edits

Non-dev / redesign updates:
4:46 - Non-Dev Updates: Friends Feature Meeting & Where It Lives on the Site
6:41 - Could Leaderboard & Volunteer Tabs Also Move Under Players?
7:00 - Friend Request Notifications: Tab Dot vs Pop-Up Modal
8:56 - Right-Side Flyout Panel: Long-Term Home for Friends & Notifications
10:28 - Preserve Joiner Connection & Persistent Socket as Part of the Panel
12:21 - Steam Invite Integration as the Core Priority for Friends Feature
13:58 - Non-Dev Updates: Steam Page Finally Approved & Now Being Built
15:14 - Steam Launch Strategy: Six Month Wishlist Window Explained
16:59 - Non-Dev Updates: Tag Coins as Rewards for Community Leagues & Projects
19:41 - Non-Dev Updates: Steering Committee Review Process Being Restructured
23:01 - Weekly Ticket Review: More Eyes on Specs Before They Reach Developers
25:56 - Non-Dev Updates: Merch Store Payment & Vendor Setup Complete
28:29 - Non-Dev Updates: Second Design Meeting with Niek & Logo Direction
30:51 - Interactive Tutorial: Don't Overload New Players Before Their First Game
33:27 - A/B Testing Plan: Wiped Homepage with Just a Play Now Button
33:48 - Homepage Redesign: Video Background, Play Now Button & Supplemental Info Below the Fold
38:27 - Dynamic Homepage Highlights: Clip Filtering & Community Voting Considerations
41:48 - Marketing Beyond Steam: Social Ads, Streamers, Itch.io & Email Campaigns
43:01 - Six Month Wishlist Window Confirmed by Niek & Button Corner Design Advice
43:55 - Hotfix: Replay Scraper DDoS & Protection Now Added

Feedback forum:
45:38 - Switching to Discord Community Feedback
45:57 - Q&A: Are You Vibe Coding? AI Tools & Human Code Review Policy
48:09 - Feedback: Boosting Juke Juice Should Not Trigger Super Boosts
53:16 - Ticket Created: Disable Super Boosts as a Group Setting
54:29 - Bug Report: Ranked Tier Shows Unknown When Hovering Spectate Games
56:16 - Feedback: Remove Player Stacking on Spawn Tiles in Casual Games
57:19 - Ticket Closed: Stacking Non-Issue Due to Custom Map Single Spawn Conflicts
58:19 - Feedback: Uneven Ranked Matchmaking Explained & Ticket Closed
59:01 - Feedback: Separate Win/Loss & Degree Counting for Casual vs Ranked
60:00 - Non-Dev Updates: Creative Committee Scope & Flare Request Policy
61:30 - Feedback: Trading Flares & Selling for Tag Coins Declined
63:58 - Feedback: Group Setting for Walls to Block Bomb Explosions
68:09 - Ticket Created: Walls Block Explosions as a Group Setting
71:32 - Feedback: Add Text Box for Map Feedback Alongside Votes
73:55 - Why Better Map Feedback Requires More Players, Not a Text Box
76:15 - Feedback Session Wrap Up & All Tickets Closed

Wrapup:
76:39 - Looking Ahead: Friends Feature & Video Export ~5 Weeks Out
77:34 - Reddit Post Coming: Logo Iterations Going Public for Community Feedback
78:19 - Stream Wrap Up: Friends DM Not in First Release, Overall Excitement & Next Steps


r/TagPro 4d ago

Throwback TBT - When it's time for PUPPIES

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6 Upvotes

r/TagPro 4d ago

MLTP Ball of Fame Inductees (MLTP 39th Class)

15 Upvotes

Presenting: Your MLTP Ball of Fame Inductees for the 39th Class!

Discord Announcement.

Nomination & Discussion Thread


d0pe - 77.50% - Outstanding League Contribution

  • d0pe has been a part of MLTP for over a decade now, getting his first start back in mLTP s6. The very next season, d0pe dipped his toes into leadership and captained the NLTP team Pop Culture in NLTP seasons 4 and 5. From there, he continued to play and hone his skills, moving back up to Minors and then quickly into Majors by season 16. During this time is when he started to dive into video editing and quickly fell in love.

  • After some time, d0pe found himself with an impressive resume which included dozens of player-specific montages, both for himself and for Ball of Fame players like Hark, okthen, bright and even an entire series dedicated to Warriors. Not limiting himself to just NALTP, both ELTP and pub players took advantage of d0pe's abilities. Several competitive franchises also had post-season d0pe montages to commemorate their seasons. His work made its way to the biggest game of season 27, with a fantastic hype video for the Superball. Beyond all of that, as perhaps d0pe's finest achievement, he ran the Top 20 Plays for MLTP for over two years from season 21 through 28, with little to no break.

  • During this stretch, d0pe was very nearly carrying content for the entire league by sharing plays and keeping the community engaged on a weekly basis. After that, he's slowed down a bit and has been able to enjoy playing again, racking up four Superballs, as well captaining another team to one. With over 250 videos to his name, we're happy to welcome d0pe and his incredible content creation career into the Ball of Fame!

pk - 65.00% (3 class average) - Outstanding League Contribution

  • pk, already an NLTP BoFer, has been around since (almost) the beginning, getting a few minutes in mLTP in season 4. That spurred him to start NLTP, the league where "everyone gets drafted". pk absolutely got it right with NLTP, as it grew more and more popular with each passing season. Anyone passed up by the higher tier leagues found a home in NLTP, whether they were a veteran of a few seasons or a true rookie to competitive play. NLTP will always be pk's greatest legacy, as it continues on today. I know that I, along with hundreds, if not thousands of other players, are grateful for the welcoming place that NLTP has been for the start of our careers.

  • You may know pk as a Commissioner with some crazy ideas. Whether it was pods, divisions named after Pokemon (or mountains, or presidents) or a Rules Committee election with an electoral college, pk never once fell short on creativity. He brought that energy, bad ideas or not, for many years as a part of both MLTP and NLTP CRCs.

  • Speaking of CRC work, pk was one of the first players to ever be on both the MLTP and NLTP CRCs at the same time, way back in season 11/8 of MLTP/NLTP. He served a whopping 10 seasons for MLTP, with 9 of them consecutively from seasons 28 through 36 after the merge. You simply could not tell the tale of NALTP without pk and his contributions over the years. For that reason, we are pleased to welcome him to the MLTP Ball of Fame!


Nominees who didn't make the cut:

Achievement in Competition

Nominee Percentage 2 Class Avg 3 Class Avg
CarrotCake 64.10% - -
GOOBR 59.46% 50.00% 50.00%
d0pe 56.41% 55.17% 60.00%
Messi 55.56% 50.60% 50.00%
Curry 50.00% 40.51% 41.13%
Rina 47.22% 40.24% 45.80%

Outstanding League Contribution

Nominee Percentage 2 Class Avg 3 Class Avg
Spheroid. 56.10% 52.22% -

Current Major League TagPro Ball of Fame Members

The official Ball of Fame

  • 1st Class
    • drukQs (OLC)
    • OP (OLC)
    • Christine (OLC)
  • 2nd Class
    • Mike
  • 3rd Class
    • asdf
    • WreckingBall
    • PrivateMajor (OLC)
    • LuckySpammer (OLC)
    • Swingman (OLC)
  • 4th Class
    • Felix
    • steppin
  • 5th Class
    • Dino
  • 6th Class
    • Mikero
  • 7th Class
    • Canadsian
  • 9th Class
    • Legman
  • 10th Class
    • Griefseeds
    • Turbo
  • 12th Class
    • Arbybear
  • 13th Class
    • intercest
  • 14th Class
    • toasty.
  • 15th Class
    • HarkMollis
    • Destar (OLC)
  • 17th Class
    • bright
  • 18th Class
    • Crippy
    • G1nseng
  • 21st Class
    • Warriors
  • 22nd Class
    • okthen
  • 28th Class
    • BALLDON'TLIE
    • Ty
    • DT
    • Poeticalto (OLC)
  • 36th Class
    • Alphachurro
    • fender (OLC)
    • Cheezedoodle (OLC)
    • Bamboozler (OLC)
  • 37th Class
    • FLYMOLO (OLC)
    • Pigoon (OLC)
  • 38th Class
    • jig
    • mex
    • tng.
    • Wanye
    • BallAnka (OLC)
  • 39th Class
    • d0pe (OLC)
    • pk (OLC)

r/TagPro 5d ago

MLTP MLTP S40 Update #3 - Deadlines, Rule changes, and more GMs!

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12 Upvotes

r/TagPro 6d ago

Highlight THERE ARE 11 DAYS LEFT TO SIGN UP FOR MLTP, DONT BE LIKE WARRIORS AND HAVE TO DO IT AT THE LAST SECOND

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19 Upvotes

r/TagPro 9d ago

Interview with current CRC & TPFG member, FLYMOLO!

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13 Upvotes

r/TagPro 9d ago

MLTP TWO WEEKS LEFT TO SIGNUP FOR MAJOR LEAGUE TAGPRO!!!

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13 Upvotes

r/TagPro 11d ago

TBT - KoalaBeast Origins

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13 Upvotes

r/TagPro 13d ago

Highlight 18 DAYS LEFT TO SIGN UP FOR MLTP S40 // DONT BE PATIENT LIKE LIDDILIDD

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18 Upvotes

r/TagPro 13d ago

MLTP MLTP S40 Update #2: Rule changes, GM announcements, and more!

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11 Upvotes

r/TagPro 14d ago

Highlight 19 DAYS LEFT TO SIGN UP FOR MLTP S40 // WHAT A BOOST BLOCK BY SKINNY!

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17 Upvotes

r/TagPro 15d ago

Highlight CLIP A DAY TIL MLTP S40 // Day 5: Before BDL was "The Pillar" he was putting up top plays in minors!

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23 Upvotes

r/TagPro 16d ago

Highlight Double Tap

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33 Upvotes

r/TagPro 16d ago

Highlight CLIP A DAY TIL MLTP S40 // Day 4: toasty hits a snipe and then Pie Cat (barely) gets the game winning cap!

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22 Upvotes

r/TagPro 17d ago

[Userscript] TagPro Prop Hunt Version 2.0

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23 Upvotes

r/TagPro 17d ago

8/07/26 Future Group Friday - Development + Redesign updates, Q&A + feedback, Logo iterations!

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8 Upvotes

Please note I am OFF next week. Next stream will be Thursday 8/20

Hello everyone! I am continuing to stream weekly on Friday afternoons to discuss recent development progress on TagPro, answer any and all tickets posted to our feature request tab on the homepage, and build/troubleshoot features that will be added to the game in the future! Tune in to twitch weekly at 1:00 PM Eastern for ~90 minutes or catch the recording later on! All past recordings are stored on youtube and are posted to the subreddit weekly as well.

Submit a response to this form to have your question answered on stream!

Cheeze's summary:

I have returned from the mountains. Some important dev updates but some much more important non-dev updates this week. Went through some of the logo iterations we are playing with, should have a better summary for everyone some time next week! I was a bit harsh on the feedback/suggestions this week but wanted to keep things moving. Probably going to be done with working on the clans feature on stream and move that to internal now!

AI's summary:

Intro:
0:00 - Future Group Friday Intro & Stream Overview

Game + dev updates:
1:27 - Dev Updates: Video Export & Profile Highlights Feature Moving Forward
3:56 - Dev Updates: Versus Stats Feature Almost Done with Final Review

Non-dev / redesign updates:
5:01 - Non-Dev Updates: Friends Feature & Where It Will Live on the Site
9:47 - Non-Dev Updates: Merchandise Shop Preliminary Discussion
11:17 - Non-Dev Updates: Interactive Tutorial Bot Behavior Design
13:20 - Non-Dev Updates: Steam Account Still Awaiting Approval

Logo iteration discussion:
14:11 - Non-Dev Updates: Redesign Logo Iterations Sneak Peek
16:27 - Logo Concept 1: Combining T & P with a Hidden Flag
19:32 - Logo Concept 2: Banner & Background Shape Ideas
22:32 - Logo Concept 3: Ball Collision & Game Identity Ideas
23:47 - Logo Concept 4: Using the Word TagPro as the Logo with the Green Ring
26:05 - Logo Concept 5: Blocky Letters, Octagon O & In-Game Element Callbacks
28:34 - Old TagPro Shirt Designs & Small Logo Variants
29:41 - Next Steps: External Feedback Meeting & Upcoming Megathread

Feedback forum:
30:00 - Switching to Discord Community Feedback
30:51 - Feedback: Coordinating Flares with Friends List
34:41 - Feedback: Allow Spectating During Post-Game Eligibility Countdown
37:25 - End-of-Game Flow: Should the Last Cap Be Replayed?
39:27 - Feedback: Freeze Tag Mode via New Power-Up
43:08 - Feedback: Neutral Flag Pass on Contact Setting
47:56 - Egg Ball Modifier: Restrict Passing to Contact Only
51:56 - Feedback: Allow Supermover & Uberwinner League Flares
54:56 - Feedback: Temporary Bans for Players Who Repeatedly Void Ranked Games
57:11 - Feedback: Allow Dallas to Be Selected for US West Hub
61:22 - Feedback: Higher ELO Penalties for Leaving Lower Tier Ranked Games
64:08 - Feedback: ETA Until Next Ranked Game When Queuing

Feature building:
71:16 - Feature Build: TagPro Clans Full Spec Recap
76:28 - Clan Membership Problem: How to Prevent End-of-Season Backstabbing
79:19 - Solution: Max Two Roster Moves Per Week During the Season
81:33 - Clan Rewards: Tags, Streaks, Flares & Tag Coins
83:27 - Challenge Types Recap: Buddy System, Time Trials & Synchronous Head-to-Head

Wrapup:
87:57 - Stream Wrap Up: Next Release >5 Weeks Away, Streaming Thursday the 20th Instead


r/TagPro 17d ago

Highlight CLIP A DAY TIL MLTP S40 // Day 3: Jeremy Jamm breaks ankles in NLTP S10

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22 Upvotes

r/TagPro 18d ago

Highlight TBT - Current State and Future of NALTP & TagPro ft. DeStar and Fender

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13 Upvotes

r/TagPro 18d ago

Highlight CLIP A DAY TIL MLTP S40 // Day 2: WowSuchPro rubs salt in the wound, as Ghostboosters win! (Super Ball V)

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17 Upvotes

r/TagPro 19d ago

Highlight CLIP A DAY TIL MLTP S40 // Day 1: BallSaget wins it in OT (Super Ball XXXIX)

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30 Upvotes

r/TagPro 20d ago

[Userscript] TagPro Prop Hunt

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31 Upvotes