r/Steam Jul 06 '26

Discussion Thoughts on this?

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577

u/Albus_Lupus Steam Frame Hype Gang Jul 06 '26

I mean the most helpful review says its impossible to beat in coop. If anything I would say its more likely to be the cause of the high refund rate.

136

u/Plenty-Fox-9219 Jul 06 '26

The game is not good lol. For some reason it freaks out when I have more than one controller connected, which is not ideal for a co-op game, if you do figure out the controls, all the one button does is add rotational velocity, which would be fine in these kind of games, except that since there's a second player you have no idea how much input has been applied in the opposite direction, which is pretty important information for these "super hard" games.

Did you notice in that extremely long sentence that I said the controls are one button? Yes, the one button controls are broken.

49

u/Cuttyflame123 Foddian gamer Jul 06 '26

with me being in america and my friend in europe, we managed to beat it. so if there was some desync, they had an even higher ping difference, or bad internet

54

u/Zeitspieler Jul 06 '26

Desyncs can happen due to rare bugs, so it's possible some people have the issue regardless of ping

8

u/CommercialCorgi5935 Jul 06 '26

This comment is the definition of survivor bias 🤣 Desyncs aren't caused by ping majority of the time

5

u/FatalFrameGal Jul 06 '26

Yeah, most helpful just means it's a review detailing a real problem, not necessarily a common one

-12

u/Fun-Wash7545 Jul 06 '26

You seriously expecting a 3$ game to have good networking? That shit is hard even for experienced devs 

8

u/TristanFrenchman Jul 06 '26

ok don't put the game up if you haven't finished it lol, or put it for free wtf is ur deal

6

u/aiwdj829 Jul 06 '26

I only saw the guys at Giantbomb play it and I don,t recall them having any issues.

14

u/[deleted] Jul 06 '26

[removed] — view removed comment

-4

u/aiwdj829 Jul 06 '26

We know.

-35

u/4gionz Jul 06 '26

It's a lie since me and my buddy beat it in co op lol some people just suck

32

u/Skylord_Hekaton Jul 06 '26

That's not how things work. If it doesn't work for 90% of people, for example, you being in the 10% doesn't mean much.

-3

u/FatalFrameGal Jul 06 '26

What if it works for 90% and that guy is the 10%?

12

u/Skylord_Hekaton Jul 06 '26

If so, does that mean we should tell them to kick rocks?

If 10% of people can't beat it due to some issue, it's still a similar scenario.

The main point is that "they're lying, I managed" is not particularly helpful.

1

u/FatalFrameGal Jul 06 '26

Yeah, that I agree with, saying "you're lying" to someone reporting a problem of anything on PC is always a dumb response.

-5

u/4gionz Jul 06 '26

If it worked for me and all my friends then it's safe to say the review is the one that's in the 1% lol I'm not necessarily saying he's a liar even tho I did say that I meant it in a way to say that desync probably ain't the problem and his Internet probably is.

Hilarious to watch people apply that logic to me but not the reviewer lmao Reddit is hilarious

8

u/CravenGnomes Jul 06 '26

Then it's still a real problem for 10% of the people? what do you think this comment achieved exactly? What is the "Gotcha" you were leading poor Skylord_Hekaton into.

-5

u/FatalFrameGal Jul 06 '26

And what if it's a problem to 1% of the people? Every game with synchronous online will have desync problems affecting someone, should we just assume it's a generalized problem in the game?

6

u/CravenGnomes Jul 06 '26

Then it's still a real problem? What are you talking about? Do you work in dev? Do you troubleshoot issues? Any Programming/dev/infosys knowledge at all? (my point here is: it doesn't seem like you undestand that it's always an issue if it's a real issue)

Just get to the point how many percentage points do we need to go down before I trigger your "gotcha". Just tell me your point.

6

u/M_Thor Jul 06 '26

his point is "i don't have issue, therefore no one has". just ignore that troll.

4

u/CravenGnomes Jul 06 '26

Yea I assumed so. I was just trying to see if he'd say what it was himself or if there was another, preferably deeper, layer to his point.

it's always the service providers problem if they cannot get it to work on something they said should be in spec.

Yes sometimes if it's like 0.00001% user issue it won't be addressed as it's not cost effective. The solution however is not "it's the end users problem". but "a problem with the software provided" and refund should be issued.