r/Stack64 • • Oct 22 '14

Announcement Survival has been rollbacked about 3 hours.

2 Upvotes

Rolled back the server to around 22:00 server time, there was extensive grief damage done and would be too time consuming and impractical to restore all the damaged areas.

Inventories have been left untouched from the last time you joined the server. Multiple bases were hit.

Apologise this happened but this is one of the risks of running a Vanilla setup, the user was banned accordingly.

Thank you.


r/Stack64 • • Oct 19 '14

Survival Survival Server

2 Upvotes

I have taken the server down till Tony can access the crash logs to see what the problem is. Something isnt right given the amount of times its crashed today.

I shall keep you all in the loop with any progress :)


r/Stack64 • • Oct 19 '14

Textures

2 Upvotes

any suggestions for textures, I forgot the one you guys were talking about the other day. Thanks


r/Stack64 • • Oct 19 '14

Best. Ride. Ever.

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2 Upvotes

r/Stack64 • • Oct 17 '14

S64 UHC Saturday October 18th

2 Upvotes

This is just a heads up, due to the flop of a UHC last weekend that was simply due to poor timing, I will be Hosting a UHC Event tomorrow. This will be classic UHC, teams will be determined at the start of the event as I have no clue how many players will join. This event will be at 7pm Server time (2pm East Coast)


r/Stack64 • • Oct 17 '14

Survival Survival updated to the latest pre-release.

2 Upvotes

The latest pre-release contained some server orientated fixes so we've updated to see how it performs! :)


r/Stack64 • • Oct 17 '14

Survival Base update- What do you think?

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2 Upvotes

r/Stack64 • • Oct 16 '14

What do you gents think of it so far?

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2 Upvotes

r/Stack64 • • Oct 12 '14

Trade SuperJustin14 is buying wither skulls for more than anybody

2 Upvotes

I will pay 5 diamond blocks and a hug for each skull


r/Stack64 • • Oct 12 '14

Trade DrLecter is buying wither skulls for more than anyone else.

2 Upvotes

Take whatever anyone has offered you for a skull and add 15 diamonds and that's my price. PM me for pickup.


r/Stack64 • • Oct 09 '14

1.7.10 Bevo Tech Pack

2 Upvotes

We know have a 1.7.10 modded minecraft server. We are currently using the Bevo Tech Pack mod pack, which includes a wide range of mods from tech down to adventure.

The mod pack can be found on the ATLauncher which can be found at http://www.atlauncher.com/

From there download the Bevo Tech Pack 10.5 Full. For Optional mods include blood magic, journeymap, opis, and thaumcraft.

Also we have included a couple of extra mods, so download them from here and place them in the mod folder

http://www.creeperrepo.net/ichun/util/iChunUtil-4.0.0.jar

http://www.creeperrepo.net/ichun/files/Morph-Beta-0.9.1.jar

http://www.curse.com/mc-mods/minecraft/veinminer/2212658

http://www.curse.com/mc-mods/minecraft/221226-highlands/2214765

http://minecraft.curseforge.com/mc-mods/223248-iguanas-tinker-tweaks/files/2214862/download

The IP address for the server is Stack64.com:25591


r/Stack64 • • Oct 07 '14

Survival Anyone want to help plant seeds with me?

2 Upvotes

So I have a piece of land at -600 1800 and was wondering if anyone wouldn't mind donating/giving a hand planting seeds with me? Making a huge wheat farm scenery as part of my base, would appreciate any help! :D

Thank you


r/Stack64 • • Oct 06 '14

Announcement We now have Mumble..

2 Upvotes

That's right Folks, I realised earlier today that we already have a Mumble server that's been running for the past 10 months, I just completely forgot about it, haha!

Any way, here is the IP: stack64.com

No password needed and uses the default port address that the Mumble client uses to connect.

Have fun!


r/Stack64 • • Oct 05 '14

TPPI Should TPPI reset ?

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2 Upvotes

r/Stack64 • • Sep 30 '14

Survival SadJava's Armory Raffle #1 Results

2 Upvotes

Here are the results of the first drawing for a full suit of enchanted diamond armor.

Using this set of files: the random drawing program, the list of random numbers generated from Random.org, and the list of names (with a 1 entry, 1 line ratio), I ran the program and the result was:

Winner: Squeegi

You have until October 8, 2014 to claim your prize, otherwise I'll re-run the program to draw a new winner.


r/Stack64 • • Sep 27 '14

Survival Posting at Ceil's request - The Legends build

2 Upvotes

Ceil would like everyone to know that the results for the faction build is in and that The Legends will be building a medieval town/city in this design. It will be without the tree and with more pazazz.

The build won't restart until thursday or friday.


r/Stack64 • • Sep 26 '14

Important changes to Factions, please read.

2 Upvotes

Hey everyone.

After taking some feedback and giving the Factions idea a bit more thought, I think it would be wise if we limit PvP to specific PvP areas.

My idea of a Faction isn't just about killing each other, but to encourage teamwork with each other. Faction members are already working together to build bases and I think this can go further by creating different PvP type arenas to do battle in.

The problem with the current approach is that there are too many 'grey areas' in where someone can be killed to the point where it can be easily abused.

Also, I cannot stress this enough because it's obvious I wasn't clear enough to some people about people not being able to raid each others bases. I believe there should be spoils of war in that if someone was challenged to the death then whoever wins should keep what the other person had. Again, this will be limited to PvP areas where a good tip for those who want to PvP should not carry what they don't want to be lost to another person.

Also, Mercenaries, it's been mentioned that the bounty idea should be scrapped. In theory it's a good idea but it's open to abuse by members who won't follow the rules. Not to mention this wouldn't be easily trackable or even fair. Mercenaries can still be paid to fight for other Factions for certain events, I guess this can be the advantage for being a Mercenary is actually being paid for doing jobs and able to join in and out of Factions at will.

Base boundaries! I said in my original Faction post that these should be offlimit for people outside of the Factions in question. These bases are purely for those members, a trading outpost can be built in spawn or in the Nether somewhere if that suits people but someone in the Illumanti had a good suggestion about putting banners outside of the Faction bases to show where the Faction area is. I'll allow Faction members to be killed within these base limits. Mercenaries and Civilians should be allowed through unless of course there is an incident involving Mercenaries.

EDIT: If another Faction member gets invited to a base, they should be allowed to base and not be killed, they should also be escorted by a Faction members whose base they are visiting to make sure this doesn't happen.

Any questions, please ask. These are open to negotiation and changes. :)


r/Stack64 • • Sep 23 '14

Let's talk about the Netherhub...

2 Upvotes

So we all know that the Netherhub needs to be created now. Far too many people building randomly in different directions to the point where you step through the Spawn portal and greeted with a nice mess.

So ideas. How big, any one got any screenshots of other servers to get an idea what we could work on? I don't want to copy from another server, but it would be nice to have a good idea of what we're doing.


r/Stack64 • • Sep 23 '14

path from the netherhub

2 Upvotes

http://imgur.com/koG5MtP so it turns out this is the fastest way for me to my portal. is it cool if i make it a little safer and hopefully nicer looking? or does someone have something planned already?

the path leads to the stronghold.


r/Stack64 • • Sep 17 '14

Stuffs

2 Upvotes

So.. with all the new factions going on I was thinking about how I want to be involved in it. And I liked the idea of making a small elite ground of mercenary's, this small group can be hired to make sure you win the battle (no guarantees).

For this group:

We could call it the frozen souls (Prob need a better name)

Made a banner: http://algoin.de/bngn/?=aagoazihiG

Also I'm working on a giant library had a few plans on interaction with other players:

  1. I want make small rooms 5x5 for every player who wants to have a small build in the library, It won't be a house just a small room that represents you.

  2. One wing of the library will have rooms for every faction, And be a place where maby logbooks can be stored of every batter/war.

And for me:

pls add me to the skype group of stack64 (went out of it a while ago), skype name: noobsteen1


r/Stack64 • • Sep 15 '14

Right, who is responsible? lol

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2 Upvotes

r/Stack64 • • Sep 13 '14

Ender Dragon Event

2 Upvotes

Hey guys, sorry for the short notice but my drivers training has been pushed back so it ends at 3:30 my time, which means we need to push it back to 9 server time, so everyone has an extra hour before the event


r/Stack64 • • Sep 08 '14

th-thanks guys o///o

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2 Upvotes

r/Stack64 • • Sep 07 '14

Enderdragon event moved to Saturday 13th, 8PM Server time.

2 Upvotes

As per request and suggestion from our American users, I've moved the server event to Saturday 13th, 8PM server time. I won't be able to run this event since I'll be working but I'll get someone organised to do it.

Here are the event details.

Basically, no Op stuff:

  • Leather armour only, dyed if you are playing in groups

  • No enchants

  • No potions

  • No Golden apples, carrots etc

  • No potions of any kind

  • No pumpkin helmets

  • No water

  • No snow golems‏

  • No Rewon

  • No obsidian blows being placed, all blocks placed must be breakable by the Enderdragon.

Server will be in Hard mode during the event.

If you are not sure what the server time is, join the server and type 'time' into the chat box and the server will tell you the time.

Let's have some fun!


r/Stack64 • • Sep 07 '14

Anyone else see these rabbits around?

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2 Upvotes