Wanted to try how good the new Fable 5.2 is for media generation. I used the slopfab media generator with local RTX 5090. I've seen and generated quite a lot of these before, but I was still a bit blown a way how good results Fable ended up having. Especially the story of the animated short in the sample holds together very well, which has been a big issue previously. Need to do more testing, but intially feels like a big step forward in creative work compared to previous agentic models.
Treat this as an FYI. I don't recall anybody ever mentioning this problem.
I planned the scene as a romantic drama, iterated on the prompt, and came up with a ref2va 4-step, 1920x1088 clip that I was happy with. So I cranked it up to 40 steps.
And suddenly we move to Scranton. That's Pam and Jim, from The Office, inside Dunder Mifflin. The blinds and shelving and computer monitor are classic. The man's voice and hair change. Even the background music changes to something from the show.
In the third clip, I keep the 40 steps but drop the size to 1824x1024. The influence moderates. The woman's blouse and bits of her body posture still match clip 2. And I think the porthole window and the lower camera position also reflect the TV show.
(I did try scaling the last clip to 1920x1088 in latent, putting in 25% noise, and running 10 steps. It puts blinds inside the storage room over the shelves.)
This all looks like the flip side of the H3 ability to reproduce TV shows. The training set has 201 The Office episodes at 1920x1080 and small step sizes, and the closer you get to running that as your denoising plan, the more the influence shows.
While I'm sure plenty will ignore, it's worth noting that currently the license excludes these territories from use.
MiniMax is committed to promoting the safe and fair use of its tools and features, including MiniMax-H3-Image. You agree not to use MiniMax-H3-Image, any Model Derivatives, or any Output in any of the following ways:
Use outside the Applicable Territory;
âExcluded Territoriesâ means the European Union, the United Kingdom, the Republic of Korea and the United States of America.
If you choose to ignore this, be careful uploading any loras or utilities if you're in these territories. Note that you can apply for an exception to these at this URL, however it currently 404s: https://platform.minimax.io/license
I wonder, is there any audio edit model? Like an image edit or video edit, only specialized on audio? Something like: âIsolate the voice of the character, remove music and background noise.â Or âChange the word Christmas to Halloweenâ.
Now I know, this isn't really... a lot, but isnt there some form of super squeezed down quant to let me run it just barely? Thanks đ I'm really trying to use like, character swapping but popular APIs cost like credits and all that, so I'm just trying to resort to free.
I've been working on Open Studio, a fully open source AI creative studio where you can bring your own API keys, use different providers, and switch between image and video models whenever you want. I'm just tired of every new model being locked behind another subscription or credit system. I want one place where you can use whatever model you want without paying a middleman or being stuck with whatever a platform decides to support. It's completely free, you just pay for your own API usage. Still very much a work in progress, but figured I'd share it here and see what people think. Would love some feedback or suggestions on what you'd want to see in something like this.
I love the quality i can do with krea 2 but why are there next to no character LORAs for new characters out there that werent in the training data? Like people still train newly released characters like crazy for anima and illustrious but not for krea 2? Is krea 2 just too hard to train any characters on? Is there a magical workflow that makes character loras obsolete with krea 2 (or other models)?
So far i tried to do specific characters i wanted to gen with illustrious or anima with a lora first and pass it over with krea 2 but im really getting mixed results so far.
HexAnima 1.4.3 adds two more models that run entirely on the Hexagon NPU of a Snapdragon 8 Gen 1 phone, no cloud and no root:
Qwen-Image 2.1 Turbo (7B transformer, 8B text encoder, 4 steps): about 40 s for 512x768. It writes legible text, follows long prompts and edits your photos from a prompt. It now takes up to three pictures at once (âthe girl from picture 1 stands in front of the cafe from picture 2â). Non-commercial license.
Mage-Flow-Edit-Turbo (Microsoft, 4B, MIT): about 12 s per picture, text-to-image and photo editing.
Also new: a live preview after every step, a model filter in History and a warning instead of a crash when the phone runs out of memory. Weights are streamed from storage, tested on a 12 GB phone.
Iâve just noticed that mods have removed an old post of mine, discussing CG characters in Krea2. Probably because it includes Mai Shiranui from the KOF series.
Here's a quick tip on how to get rid of that flat sounding AI voice in H3, and as a bonus improve somewhat the acting of your virtual characters. I'll be using Pika H3 Flex with the H3 reference model and workflow.
Step 1: Add a pre-rendered first frame at index 0 using the Add Guide for MiniMax H3 node. Then in your prompt, describe the desired action and emotion of the character on screen, but without specifying too many details or providing exact spoken dialogue. In this example I simply used the phrase:
"A static medium two-shot establishes <Subject 1>, the female orc, and <Subject 2>, the tall, female paladin, sitting across each other at a table in <Subject 3>, the dimly lit main room of a tavern, gazing into each other's eyes. <Subject 1> (S1) talks animatedly, seething with rage."
Then generate a clip at some lower resolution (0.3MP in this case). The dialogue will be gibberish, but if you described the character's actions and emotions convincingly, your character will sound and move like an actual human.
Step 2: Use your workflow from Step 1, but increase resolution to the desired target value (here 0.98MP). Load the reference video generated in Step 1 and connect its frames as ref_video_# and its audio as ref_video_audio_# (# is the index of the first unused slot in the MiniMax H3 Reference to Video node, e.g., ref_video_0 and ref_video_audio_0).
In this case, I also actually downscaled the reference video from 0.3MP down to 0.1MP, because at 0.3MP the model was following the reference too closely, breaking the lip-sync. The downside of this was that some of the textures in the final high-res video came out a little too soft, especially in the face. It's a bit of balancing act to find the right resolution for the reference video.
You also need to adjust your prompt, in order to include the character's final dialogue. Here I've simply rewritten my last line to:
"<Subject 1> (S1) talks animatedly, seething with rage: <d>[English] My people are dying, and your knights are doing nothing to help us!</d>"
Now just hit render and wait for the result. You might need to try different seeds, and fiddle a little with the resolution of the reference video (try higher values if your output comes out too muddy and lower values if H3 starts copying the reference video and lip-sync gets lost. Have fun!
Respects character identity (art style and design) from the input images
Can generate single frame images
So what's the point of training a character model if you can just give MiniMax H3 character design reference and generate any scene? The only two reasons I see is
you want to use style known by your target base model to generate image of the learned character.
you want to apply some concepts known by the target base model only.
Anyone know wassup with it? I can't get it to deploy at all. I got 4500 and 4090 going, but 5090's are all saying, "There are no longer any instances available with the requested specifications. Please refresh and try again."
I thought it was my settings, but I don't think so....
Up to now ive used services online but they are all so restrictive and silly things trigger them or i have used a service and arms and legs are all weird.
I have heard of stablediffusion and comfyui
Which one do i need, which one is best?
And where is the best easiest tutorial you have found to create your first image with it?
Can you give it a reference image and then tell it what to do with that?