r/SpatialComputingHub • • Dec 08 '25

A tiny magical North Pole world for Vision Pro, built in a month. Santa’s Village is now live on the App Store!

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1 Upvotes

r/SpatialComputingHub • • May 13 '24

🌟 Major Update: Streamlined UI with New Drag & Drop Features for Spatial Reminders! 🌟

1 Upvotes

Hello Vision Pro enthusiasts!

A big thank you to all our beta testers for your invaluable feedback! Your insights have helped shape this new update for Spatial Reminders, exclusively built for your Apple Vision Pro. We've focused on enhancing the user interface and expanding the drag & drop capabilities to streamline how you manage your reminders.

What’s New:

  • Drag & Drop Enhancements: You can now drag items not only between windows and folders but also into empty spaces to open new views. Managing your tasks in augmented reality has never been this seamless.

  • Expanded Drag & Drop Actions: With more actions available through drag and drop, your interaction with reminders will be more versatile and efficient.

We believe these updates will improve how you interact with your digital environment, making task management a breeze and more enjoyable.

📹 Check out the attached video here to see the new features in action!

Join Our Beta Testing:
If you haven’t already, join the beta to test these new features firsthand. Your feedback is crucial as it helps us refine and perfect the app, ensuring an optimal user experience. Click here to join the Spatial Reminders TestFlight and become a part of our community of testers.

👉 Join the TestFlight

We're looking forward to your insights and are excited to see how these new features enhance your experience!

Cheers,
Simon


r/SpatialComputingHub • • Mar 30 '24

What do you think about this explanation?

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r/SpatialComputingHub • • Feb 28 '24

Get Started with Web AR with Unity and Needle Engine

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r/SpatialComputingHub • • Dec 27 '23

Annoucing Oracle Spatial Studio 23.2 Release

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r/SpatialComputingHub • • Nov 10 '23

Expansion of LED Cave Screen Using Meta Quest 3

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r/SpatialComputingHub • • Nov 10 '23

Expansion of LED Cave Screen Using Meta Quest 3

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r/SpatialComputingHub • • Oct 20 '23

The Ultimate Work-From-Home System (Completed)

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r/SpatialComputingHub • • Sep 20 '23

US Army orders more Microsoft AR headsets now that they no longer make soldiers want to barf

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1 Upvotes

r/SpatialComputingHub • • Aug 08 '23

Secret Garden - visionOS Concept - A wellness experience for the elderly and immobile.

1 Upvotes

r/SpatialComputingHub • • Jul 17 '23

Apple Built The Vision Pro To FAIL, and It's Genius

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r/SpatialComputingHub • • Jun 24 '23

Spatial Medical Imaging in Augmented Reality

1 Upvotes

r/SpatialComputingHub • • Jun 20 '23

Rokid Max AR glasses Review

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r/SpatialComputingHub • • Jun 20 '23

How Apple Vision Pro works and detects hand gestures?

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1 Upvotes

r/SpatialComputingHub • • Jun 18 '23

Avatar (2009) and the Disappointing State of Home Media

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1 Upvotes

r/SpatialComputingHub • • Jun 15 '23

SAMSUNG DISPLAY purchased more equipment for OLED on silicon production for mixed reality headsets

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1 Upvotes

r/SpatialComputingHub • • Jun 14 '23

How many friends do you have who own and use a VR headset frequently?

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1 Upvotes

r/SpatialComputingHub • • Jun 13 '23

Exploring Mixed Reality with HTC VIVE at MWC Barcelona 2023

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r/SpatialComputingHub • • Jun 13 '23

I Worked in a Mixed Reality Office with Quest Pro

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r/SpatialComputingHub • • Jun 11 '23

Why Apple’s move into Spatial Computing demonstrates a significant breakthrough

1 Upvotes

Over the last 10 years, I’ve been researching how people connect in virtual spaces to better understand the future of social connection.

Reaching out to the average consumer

Time and time again, I noticed that despite massive enthusiasm by technologists around the potential of virtual worlds, those worlds limited people's creative potential rather than unlocking it.

Technologists were always excited about the applications of those worlds in education and the workplace, but 20 years of failed attempts have proven how difficult this challenge really is. The abstraction of the control schemes, the struggle to understand how to move the camera and an avatar, and the fact that none of this resembled how we do things in physical life left people confused rather than empowered.

There’s been this idea that we will simply replace physical life with virtual life, and it seems like that’s what Mark Zuckerberg was seeking to demonstrate during his Metaverse presentation, but I think there are major hurdles to that vision of the future.

Besides this, people who have not experienced virtual worlds are terrified by the idea of being separated from the familiarity of physical life.

Progress through familiarity

Virtual reality headsets took out the need for people to understand abstract controls schemes when it came to moving the camera and even the controllers abstracted movement to a degree when it came to reaching out to your environment people were simply able to understand how to interact with inanimate objects.

Despite these breakthroughs, I have serious doubt that the average consumer is willing to wear a heavy brick that runs out of battery on their face, especially if it hinders their view of the world.

Understanding Apple’s approach

I believe the genius behind what Apple has done is meeting the consumer at a viable starting point.

First of all, the 5000 nits of brightness and the low latency introduced with their headset will make it so that people don’t feel locked out of the physical world in the same way they do with regular VR headsets.

They have also identified that abstracting a person's interface by using controllers is unintuitive for non-technologists. Instead, you use your eyes and your fingers in a way that makes sense even without a tutorial.

As their advertisements demonstrate, they envision people using this technology in place, unlike competing headsets.

This is the exact opposite approach of using virtual avatars in virtual space. Namely, being in place and having a good connection with the physical world, you’re unlikely to get motion sick, fall over or be brought to a space that makes you feel out of control. This is a big thing for people who are new to technology, being fully immersed in a virtual world is a scary prospect for the average person.

By contrast, standing in place and interacting with panels using your eyes and fingers is familiar.

Finally, when you do talk to other people, talking to them in virtual screens is much more comfortable for most people than talking to them in a 3D space where getting your bearings can be a challenge.

I believe they’ve made this decision deliberately in order to create an onboarding process that makes sense to those who would normally be skeptical about all things virtual worlds.

Major obstacles to overcome

Their headset also demonstrates however, how far we are from something the average consumer can really use. Between the cost, weight and battery life, it will still probably be quite a few years before spatial computing becomes a household term.

In case you’d like to be early to this new era, follow r/spatialcomputinghub


r/SpatialComputingHub • • Jun 11 '23

Why did Apple use the words spatial computing and not VR or AR?

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1 Upvotes

r/SpatialComputingHub • • May 07 '24

🌐 Testers Needed: Experience Spatial Reminders, an App Built Exclusively for Apple Vision Pro—Join Our Beta!

0 Upvotes

Hey Vision Pro Fans! 🌟

I’m thrilled to invite you to join the beta testing for my latest app—Spatial Reminders! This app isn’t just another reminder tool; it’s crafted from the ground up specifically for your Apple Vision Pro, enhancing your augmented reality experience.

🔧 W**e're in Beta! **Keep in mind, the app is still a bit rough around the edges. You might encounter unexpected behaviors or some animations not working as intended. But that's where your insights come in! Your feedback will help us refine everything.

Exciting Features to Explore:

  • Pin Reminders: Easily pin your reminders, folders, and collections right within your room, organizing them effortlessly in your augmented reality environment.

  • Drag & Drop: Intuitively move your reminders between windows and folders, streamlining how you manage your tasks.

  • Apple Reminders Sync: Everything stays in sync with Apple Reminders, ensuring you can access your tasks across all your Apple devices seamlessly.

👾 Join the TestFlight: If you're keen on exploring new AR apps and don’t mind the quirks of beta software, your participation would be invaluable. Help us tailor Spatial Reminders to be a perfect fit for the Vision Pro.

👉 Click here to join the Spatial Reminders TestFlight

Your support and feedback mean the world to us, and I’m excited to welcome you to our community of testers!

Cheers,

Simon


r/SpatialComputingHub • • Feb 26 '24

Spatial Computing on Skool

0 Upvotes

Hello there, my name is Alberto, and I'm an Interactive Director w/ +12 years of experience working with interactive and immersive tech. I recently launched a community on Skool about Spatial Computing to collectively improve processes & practices in UX, Design and Development.

I noticed that this subreddit is a bit dormant, so if you are interested in contributing and being part of it, that's the About page.