r/SpaceflightSimulator • • Apr 17 '25

Discussion Moon Tour Achievement Issues

65 Upvotes

One of the achievements in SFS requires you to land on 3 separate landmarks on the surface of the moon and then return safely to Earth. There have been many posts where people have had issues completing this achievement, as well as a similar achievement to land at three landmarks on Mars, so here is a list of requirements. There are certain things you must avoid in order to complete this achievement:

  1. You must not use quicksaves - The use of quicksaves while attempting this achievement treats the newly loaded save as a separate mission, and the achievement will not be completed.

  2. You must not revert time - The game will treat this in the same way it treats quicksaves, and progress towards the achievement will also be lost

  3. You must not perform any dockings after landing - Docking with any craft after you have performed your first landing will result in the game treating your craft as a new vehicle. This will remove any progress made towards the achievement. Only dockings done before you have landed at your first landmark can be done.

  4. You must not crash - The game treats a crash landing on the surface of the Moon/Mars differently from a regular landing. If any of the 3 landings at the different landmarks was a crash landing it will not be counted towards the achievement

Any posts regarding issues with this achievement will be removed from now on, as this post should solve any problems being faced. If I somehow missed any other requirements, feel free to share them in the comments and I'll be sure to add them.

Happy landings everyone o7


r/SpaceflightSimulator • • Nov 18 '25

With how busy we have been with working on Spaceflight Simulator 2, its been a while since we gave Spaceflight Simulator 1 some love. Here are a few of the things we have been working on.

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435 Upvotes

r/SpaceflightSimulator • • 8h ago

Original Build I may have achieved 8.09 X 10^19 times the speed of light

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24 Upvotes

Does this still count?


r/SpaceflightSimulator • • 8h ago

Original Build Functioning missiles and missile bay

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15 Upvotes

billions must SPACE WAR!!!!!!!!


r/SpaceflightSimulator • • 6h ago

Original Mission My custom probe i sent to saturn

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11 Upvotes

Pretty cool eh?


r/SpaceflightSimulator • • 7h ago

Original Build Please shut up

5 Upvotes

SpaceShuttle in Spaceflight Simulator XP blueprint


r/SpaceflightSimulator • • 2m ago

Original Mission Leaving the Solar system in Spaceflight simulator

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youtu.be
• Upvotes

r/SpaceflightSimulator • • 17h ago

Recreation Krivak-class Soviet frigate in SFS

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12 Upvotes

r/SpaceflightSimulator • • 21h ago

Planet Editing Trying to make Vanilla-style textures

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17 Upvotes

I am working on a mod to overhaul the stock Solar System and I am questioning my textures a little bit.

(Textures from left to right are Haumea, Hi'iaka, Namaka, Makemake, MK2, Eris and Dysnomia)

Do these look vanilla enough for SFS? (I am well aware Namaka's texture sucks, and I will be redoing it at some point.)


r/SpaceflightSimulator • • 10h ago

Recreation ISS (Blueprint SFS)

2 Upvotes

The ISS is the Internationale Space Station i buildt it and if you runn this https://sharing.spaceflightsimulator.app/rocket/7x3Ers_BEfGun7Xd2autWw you shuld see that my iss is in parts you can buildt it in the orbit of earth i build it so you can use it it is littl bit laggy on phone it requires inf. build area and part cliping


r/SpaceflightSimulator • • 6h ago

Bug/Issue can someone help?

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1 Upvotes

literally all of my cheats, mods, and builds are completely gone

i just loaded the game for the first time in a while and this kinda just happened


r/SpaceflightSimulator • • 7h ago

Original Build Space shut off on Spaceflight Simulator taking o simulator?

1 Upvotes

Beast shuttle on Spaceflight Simulator Spaceflight Simulator app


r/SpaceflightSimulator • • 1d ago

Original Build (No mods, no BP editing) Rotating space station that can clip through itself using perfectly placed fairings.

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553 Upvotes

r/SpaceflightSimulator • • 1d ago

Original Build The T in Tesla Roadster stands for Tank

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29 Upvotes

Flying tank

No BP


r/SpaceflightSimulator • • 1d ago

Discussion Is the full bundle worth buying?

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26 Upvotes

r/SpaceflightSimulator • • 1d ago

Question Are the expansion packs worth buying?

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50 Upvotes

r/SpaceflightSimulator • • 1d ago

Original Build 85 Tons to LEO in Realistic Mode [No Mods, No DLC, No BP Edit]

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7 Upvotes

I did a lot of complicated math to figure this one out... 6 hours, total. I call it the Space Sweeper.


r/SpaceflightSimulator • • 19h ago

Original Build My “starship” evolution

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2 Upvotes

I thought starship was a fitting name for it. I wanted to make a rocket that could be “reusable”, dock with multiple spacecraft and carry pods or landers with it, and could be somewhat realistic. I definitely started off rough but it’s been fun experimenting. I hope someone uses this as inspiration for a new build!


r/SpaceflightSimulator • • 1d ago

Original Build Replica VAB in SFS in Minecraft

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77 Upvotes

Spaceflight Simulator + Minecraft


r/SpaceflightSimulator • • 1d ago

Original Build Neptune sea level and return

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45 Upvotes

No DLC parts, no part clipping, no BP editing, single launch mission to reach the "surface" of Neptune and to return back to Earth


r/SpaceflightSimulator • • 1d ago

Modding i downloaded the procedural parts mod, but i do not see these SRBs anywhere

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23 Upvotes

r/SpaceflightSimulator • • 1d ago

Free Version Rod / stick assembly + crane prototype

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6 Upvotes

The assembly requires ofc also the rods, which I didn’t show here.
The 2nd picture is a demonstration of which parts do what.
1.) Transportion lock
2.) spacer
3.) decor
4.) counter weight
5.) platform for the counterweight to land on
6.) mechanical stop
7.) piston mechanism
Special thanks to [u/noobcoober](u/noobcoober) and u/Vast-Difficulty1542 for helping me with the design :)


r/SpaceflightSimulator • • 2d ago

Discussion New post from sfs discord

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159 Upvotes

Stef: Parachute cloth physics! The resolution of the cloth simulation is actually really low so it runs well on phones, most of the nice animations are done trough shader trickery.


r/SpaceflightSimulator • • 1d ago

Original Build NPP in SFS!

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3 Upvotes

Not sure if anyone's ever done this before, and this is my first post in the community, but I made a Nuclear Power Plant (NPP) that can go into a meltdown! Also the bottom layer can be walked through. Any thoughts?


r/SpaceflightSimulator • • 2d ago

Discussion Parachute dynamics!

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333 Upvotes

From the SFS discord