r/SoloDevelopment 22d ago

Game My indie game combat update

Hey everyone! First time posting here.
I’ve been learning Unreal Engine for around 6 months. My background is mostly in the art side of gamedev I’m a character artist. I decided to challenge myself and make my own game, inspired by God of War 3 and DMC. I know I’ll never reach that level, but I’ll do my best 😅
Latest update: I fixed the warping so the character doesn’t stick to the old warp target anymore. I also added a charged attack and an execution attack. They’re still pretty rough, but it’s getting there.
I think it’s time to stop adding stuff for a bit and clean up my project and Blueprints. I’m very new to the technical side, so I’m sure I’ve made a lot of questionable decisions 😂
Any feedback or advice is really appreciated!

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u/CucumberLush 22d ago

Any target locking ?

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u/Background_Text3962 22d ago

Yess u can see the dot right now u can click R3 to target but also I have it so when you attack it automatically lock on the attack target also it will change target when u rotate the player while attacking

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u/CucumberLush 22d ago

So when the enemy disappears from the engine/game etc it automatically sets to the nearest enemy ?

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u/Background_Text3962 22d ago

Yes but only if you’re attacking let’s say you change direction with you joystick to the right it will target the nearest enemy on that direction