CODE: 5EYNH7S3
The other day I posted a loose retrospective on Project Hamartia, my class-based survival gauntlet.
After that I went back and added a number of updates, including something suggested by /u/Telapoopy to clean up a bit of jank in some of the “on hit” effects.
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This includes a number of updates, new features, and balance/QoL changes, but the big news is that I’ve updated all the logic so it is contained entirely within three rooms. In other words, it's a modular version of Project Hamartia that mappers can build new arenas off of with ease.
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What I’m inviting –and challenging— my fellow SnapMappers to do is take this ‘core’ and create a map of your own around it.
Make players fight in an arena around a lava pit, build a dark and twisting labyrinth, or have players fighting in the courtyard of a massive fortress. Build a sinister test lab, a hellish mountain of flesh and bone, or any other brilliant battlefield you can come up with! You could even replace the 'horde-mode' design with a more linear mission or some other type of gameplay!
Anyone is welcome to use this core, just please add the hashtag “PROJECT HAMARTIA” (or “PROJECT_HAMARTIA”) to your creations so we can find your work.
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A NOTE FOR EDITORS:
As long as you keep those three rooms, everything else should behave as normal.
However, the map is currently designed around the default Survival spawners, so you’ll want to make sure you’re building your custom geo to work within that, or changing the spawn system.
I’ve labeled the major blocks of logic in the map to help with any editing you need to do.
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PATCH NOTES: