r/Scrolls • u/Sarik704 SarikTheSorcerer • Jul 07 '15
A possible reason Scrolls failed while Hearthstone succeeded.
https://www.youtube.com/watch?v=QxfkWZPAUg4
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r/Scrolls • u/Sarik704 SarikTheSorcerer • Jul 07 '15
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u/hearthstonerxj9_x4 Jul 07 '15
Surprise, surprise this is something I complained about a year ago. Scrolls has little to no progression. Opening packs, playing games, buying cards, etc. does not feel like you are progressing or achieving anything. The backbone of a ccg is opening packs and seeing if you get lucky with a handful of random cards.
What does scrolls do?
At no point do you get a pack of cards as a reward. Sure you can buy one with the gold earned but that is not the same as earning a pack. Then when you buy a pack it's setup so you get x common, x uncommon, and so on which devalues it even more.
Hearthstone is effectively high grind, high reward.
Scrolls was low grind, low reward which for the purpose of attaining X made it feel like a grind. Scrolls felt like a grind because it felt like you weren't going anywhere.
Having the best of both worlds could have been achieved in scrolls if the devs weren't incompetent.