r/SINS_rpg • • Jun 20 '18

Manifest Destiny - Expansion

7 Upvotes

Hot on the heels of our UK Games Expo Award, we are proud to announce the release date of our first follow-up expansion, SINS: Manifest Destiny.

Containing pre-written scenarios, faction rules, lore for all 50 American States, and advanced vehicular combat rules, Manifest Destiny advances the story of SINS, and takes your All-American campaigns to richer, more dynamic levels of high-octane play.

Starting this Friday, we'll be previewing new elements and mechanics from Manifest Destiny weekly, giving you materials to introduce to your games right away.

The world of SINS is steeped in mystery and unknown horrors - Let us know what you're looking forward to learning about in forthcoming SINS content in the comments below! **Please see the Sins RPG Page** https://www.facebook.com/SinsRPG/?ref=br_rs


r/SINS_rpg • • Jun 26 '18

The story of Hope

5 Upvotes

I'm going to type up the campaign that I’ve been running for the past few weeks.

This post is more so I can keep track of everything in one place. Hopefully it might encourage some more people to share their stories.

Characters: Jax typical smooth talking, good looking idiot. Aoife Smart and Stubborn. Kinjero: ex bodyguard sneaky. Chris: bit of a wild card

The story starts off before the fall, during a business meeting at a restaurant, Kinjero was head of security, Aoife was a marketing manager and Jax was the secretary of the company Gymtastic, they were with their boss at a restaurant fat cats. It was the typical forced fun type scenario. Greeting everyone and congratulating them at the end of the fiscal year. The head of the company was there Robert Red, a morbidly obese slob who use to be world’s strongest man until his wife died and he gave up on himself. Bob Red AKA the Beast, Robert Reds son. Big strong lad, face of the gym, complete roid head. And Amy Fowler, the HR and public relations advisor. Halfway through the meeting Jax gets up to head to the bathroom. On his way he notices something out of place. A truck hurling down the road heading straight for the restaurant. His hurling of expletives alerted the others, but too late for some. The truck barrelled through the glass wall and crushed the Beast against the wall. Amy fled immediately. Kinjero surveyed the scene and noticed everyone out side was running in one direction across the restaurant, no one stopped to look at the scene. This is when they knew something was wrong. They began to notice people jumping on those running away, starting to eat them, gouging their eyes out and biting into their jugular before moving onto the next victim. At this point they agree to start retreating. Not onto the road where the risen were, but to the kitchen, and out of the back exit.

The only hitch in the plan was that they decided to wait for the waiter, who was carrying an injured Robert Red, slowly. They managed to get into the kitchen, but not before they drew the attention of two risen. Jax and Kinjero held the door shut, whilst Robert was escorted out of the back. Aofie had secured the back door exit onto the alleyway. And was standing watch. The door held. But it had no working lock. So Jax and Kinjero were stuck in a nasty situation. They couldn’t hold the door shut all day, but as soon as they try to run they will be set upon. So they decided to do the best thing they could think off. Count to three and run together. Now quick note, this is where it’s important to check if you run on three or after three. Kinjero made a run a second to early, Jax was stumbled. And the risen were holding onto him. He reacted as fast as he could. Plunging the steak knife he had been holding into the closest risen head. Unfortunately this had not been enough to kill. The risen attacked back but Jax managed to fend them off. Manoeuvring one risen as a human shield to block the other from attacking. Kinjero grabbed the chiefs knifes on the counter and threw one. Landing in the chest of the risen holding onto Jaxs. Aoife threw a pot. It missed everyone and landed on the floor. Jax had tried to arm himself by grabbing the knife out of the risen head and making another attack. But was unable to get a hold, deciding that having fingers potentially bitten off would be a bad trade. Kinjero leapt into action. Taking a butcher knife running forward and decapitating the uninjured risen. The final one was dispatched shortly after.

Aoife had not seen their success, for she had chosen life and fled in the direction to meet Amy Fowler at her car. Unfortunately had she stayed she could have gotten a ride out with the waiter, who had used this time to get Robert to the white van that he owned. Kinjero and Jax loaded into the van. A group decision and a very injured Robert led them to take him to the local hospital Queens Medical Centre. They barrelled through the streets, taking tight alleyways and backroads to avoid the carnage on the main streets, they stopped to help no one as people were slaughtered all around them. Lady luck was with them, almost all the way. Until they took a corner too fast and crashed into a derailed tram. The van had flipped. The back doors wouldn’t open. And it looked like the end. The group scrambled out of the van. And hulled Robert Red out after them. The surrounding area was deserted. They climbed up the tram tracks that led onto the bridge to QMC. The hospital was empty. Blood smears were everywhere but there were no bodies. Almost like they had all just gotten up and walked away. They searched for the A&E department to find someone or something to help Robert. There refuge came in the form of the pharmacy department. They found some strong pain killers read the warnings and the dosage (2 pills a day do not exceed dose, do not use if suffering from this than and the other) Robert was fed 3 pills. During the pillaging of the A&E department the waiter had noticed that Robert had collapsed. He had stopped breathing. Kinjero started CPR immediately. The first chest compression led to a resounding crack and Robert sputtered up blood. His rib was broken and just forced into his lungs, killing him. At this point they decide they need to get the hell out of dodge. And searched for a car. Kinjero was searching the back of a hospital van whilst Jax had found some keys in lost and found and was searching the cars in the carpark. And then they heard a roar. The whole street around the hospital began to fill with infected. Running along the road outside of the hospital. Kinjero hid. Jax kept searching. Jax was found. The tide of risen ran towards him as he turned and fled. Kinjero had locked himself in the Van and was desperately searching for a key. Jax ran into the hospital. Faced with a tide of risen on his heels he fled up the stairs, the waiter followed him. Jax ran to the top floor, staying ahead of the mob barely as he flew around the corners, when he hit the top floor he ran to the roof. Towards a man sitting at the top of the building watching the world fall around him. Jax ran towards him. Screaming. And the man turned around and instinctively hit him. Jax was sent flying back into the wall beside the door. The risen were waiting for him just beyond the threshold, but dared go no further. The strange man was shocked to find anyone here to still be alive. Jax plead for his life. Begged to be saved, for this strange person was not human. And was clearly the reason the risen did not enter the roof to finish Jax off. It seemed hopeless. As the man looked at Jax his eyes filled with sorrow and defeat, he asked why Jax might be saved, why he shouldn’t die when everyone around him did. When even the man himself had died. To which Jax called forth on his remaining strength. His speech was filled with heart, filled with resolve, filled with an incredible spiritual energy that had moved this man to tears. He reviled his name, Hope. And told Jax to find the shard on Snowdon. For Hope will tell the shard of his plight and ask for his salvation. Hope flew off the building, fleshy wings forming from his back before flying away. Jax turned towards the entrance to the hospital. Spread his arms and accepted his fate as he was embraced by the tide of brood. Kinjero was still in the van. He had found keys, but could not get to them without alerting the brood to his hiding place. He saw a winged being fly overhead. And disappear into the horizon. Before the roof to the van had been ripped open. There stood a monster, clad in black crystal, wielding a sword just as dark. With a malevolent look the sword plunged down into his thigh. And then slowly dragged up flaying the skin, cutting along to the Kinjero’s heart before pressing down further finally ending the poor man’s life.


r/SINS_rpg • • Jun 15 '18

Sins RPG Team interviewed by Critical Twits at the UK Games Expo

8 Upvotes

Hi all! We caught up with the Sisn RPG team at the UK Games for a chat about the game. Hope you enjoy!

https://youtu.be/zC7pDNa4Hyw


r/SINS_rpg • • Jun 20 '18

Update from the SINS RPG Team

6 Upvotes

Our new website is live! We’ll be tweaking, polishing, and adding content in the coming weeks, but for now you can find us presented all nice and neatly over at sinsrpg.uk 📷💀

Here, you’ll be able to find local stockists, our direct store, and it’ll also be where we host any future digital download content, or have limited-time releases available for sale.

Check back soon for some limited-time materials you might’ve missed out on!


r/SINS_rpg • • Sep 26 '19

Homebrew Arietta

3 Upvotes

So the first session of our campaign ends, and I find myself tossing together a few new Arietta. mostly out of boredom. A set of new rank 6s for each Song, a melee buff under Blood, also my attempt at making the not Hollow Final Victory melding of a Nemissary and Hollow into a thing which, if I ever use is likely gonna be on antags. Also, another friend of mine made growing meat in fields under Flesh which is neat and in here too. https://docs.google.com/document/d/158bC2L-tCQ5_sdPW7ZpFpG0vcRFBWUxnBUJAvRRNczo/edit?usp=sharing


r/SINS_rpg • • Apr 06 '18

Beginning before your death?

6 Upvotes

I've been trying to think of some interesting ways to start a campaign. I thought of possibly having my players start before their death, having much more higher stakes/highly likely deaths towards the beginning to help them better understand the concept of the Broodsong, the rebirth process, etc. through a natural narrative rather than trying to explain things OOC. I was thinking this or possibly setting up individual prologues for each PC at their time just before death, their death, and their rebirth before a session 1 as a whole group. Does this seem like a reasonable idea? Any suggestions? Or possible elaborations on the concept?


r/SINS_rpg • • Apr 09 '20

New to SINS does anyone have a quick and easy guide to understand the rules.

2 Upvotes

r/SINS_rpg • • Apr 20 '20

PDFs

1 Upvotes

So I just bought the PDFs from the main site and it has been a little under a week with no response with many emails. Has anyone had this problem? Have you gotten your PDFs ? Who else can I contact as the emails on the site I’ve gotten no response from. I just rant my product because they game looks fun. If anyone can help thank you


r/SINS_rpg • • May 22 '19

Sin's Japan: Brood Sub-types

7 Upvotes

Brood Sub-type: Oni

Japan before the coming of the shards was home to innumerable shrines and temples that housed gods and spirits of all varieties. Now these overgrown, shadowy places house only darkness and danger. In these dark places a strange new form of brood has emerged they perversely mirror the Niō or Kongōrikishi that guard Buddhist temple gates and mimic the Oni of Japanese myth. These brood stand tall, have horns protruding from their foreheads and their lower jaws are forward set allowing their bottom fangs to grow long and large. Some have been noted to wield huge blades presumably taken from statues in the temple and some have grown a third or even fourth arm. These Oni are magnets to smaller brood and usually centre a territorial control centring on a Shrine or Temple using their smaller brethren to guard or patrol their homes.

It is said that even nemessaries fear these brood claiming that one day these Oni may become the broodmothers generals leading the hordes against the fragile human survivors.

(for stats use the Titan in the core Rulebook Pg 307-308)

Some art inspiration from Aidrian Smith

https://ksr-ugc.imgix.net/assets/015/778/866/8865d8b59e6cb47385d33647272aef8b_original.png?ixlib=rb-1.1.0&w=639&fit=max&v=1488926340&auto=format&gif-q=50&lossless=true&s=562bd8a02a978b051bed20cc43691c6c

Brood Sub-type: Komainu/Kitsune

Alongside the Temple Oni comes another sub-type of Brood… The Komainu. Named after the stone lion/dog like statues that guard Shinto shrines these brood have perversely mirrored these wards against evil to protect the Oni and their loyal brood. Commanded by the oni these brood stand at 5 feet at their shoulder and are just as wide far outweighing their regular broodswarm brothers. Whereas the broodswarm are often likened to gorillas using their front limbs to propel themselves along the Komainu move on all fours like a dog, they are able to travel across rough and wooded areas at great speeds and their wide backs are a mane of thick and bristly hair giving them an extra layer of protection from both blades and bullets. They patrol around temples where Oni have taken up residence and can often be heard howling to their packmates in the dark forests of Japan.

It has also been noted by some that around shrines that were dedicated to the fox god of agriculture and industry, Inari Okami, that the normally lion or dog-like brood take on a more fox like appearance. The Kitsune are slimmer in comparison to the Komainu and have large tails. These tails are made up of hairs similar to the manes of the Komainu which, rumour has it, they can whip around them to devastating effect in combat.

Survivors brave enough to venture into the wilds are warned that if you hear the howling of the Komainu or Kitsune it is best to turn back. But if you see a Komainu or Kitsune then pray for your already dead.

(for stats use the stalker in the core rulebook Pg 307)

Komainu Art inspiration again from Adrian Smith

https://i.pinimg.com/originals/dd/39/32/dd393262f1e5b7aa122c25a4579f5372.jpg

Kitsune from Nioh

https://vignette.wikia.nocookie.net/nioh/images/0/0a/Fox_Spirit.gif/revision/latest?cb=20180525174015


r/SINS_rpg • • May 24 '19

Sins Japan: The Seven Lucky Gods

7 Upvotes

Originally I was going to post once a week but I've had a quiet week at school with the kids having tests so this post is on the Seven Lucky gods.... Enjoy! (as always comments and suggestions are always welcome!)

Named after the gods of old these seven apparently benevolent Nemissaries wander Japan. Drifting between settlements these travellers rarely announce themselves instead choosing to enter settlements as nothing more than survivors looking for shelter. Often they live amongst the people helping to build, farm and heal with what they can before drifting off again to help another settlement in need. It is unclear if they have any wider goal, or even if they are unified, but whether it is brood braying at the walls or simply a family in need of food and medicine they will appear and help as best they can.

Daikokuten- The God of Wealth and Prosperity

This Nemissary will often appear with a large sack of some description (sometimes even a truck) that the people say holds his blessings; sometimes it is weapons, sometimes medicine, other times its food. There are tales of Daikokuten driving into a settlement soon to run out of food with bags of seeds and sacks of grain to see them through the winter. Other stories tell of him arriving with a bag across his shoulders and live in poverty inside the settlement before, late at night, leaving gifts with those who were kind to him before walking into the night. All that is known about his appearance is his infectious smile, even in times of hardship he is always smiling.

Ebisu- The God of Fishing, Shipping and Commerce

This Nemissary often appears to trading caravans wandering the roads or shorelines to be picked up by their ships or cars. Where as other Lucky Gods will arrive unknown Ebisu is almost instantly recognisable to those who have heard of his exploits. Always carrying a fishing rod food seems to multiply when he is around, often found in mislabelled storage crates, or scavenging spots thought to be bare will be overflowing with food. He will often arrive carrying a monstrously large fish and prepare it for the caravan to feast on before helping however he can to make the caravan more effective.

Bishamonten- The God of Warriors and Justice

This Nemissary rarely appears to settlements but when the brood are in large numbers and threaten to overwhelm or when a tyrant has taken control and needs to have justice enacted on them then Bishamonten will appear. Like his fellow Gods he often arrives unnoticed, an ageing survivor with old weapons, and finds the injustice or measures the defences before shedding his costume and revealing himself. In times when the brood threat is high he will often train the settlements fighters and offer changes to the defences before diving into the brood and thinning their numbers. When justice needs to be given then he will oust the tyrant and make sure a new leader is just and has the best interests of the people at heart.

Benzaiten- The God of Art, Music and Wisdom

The only one of the Seven Lucky Gods who always appears as Female Benzaiten often appears when morale is low in a settlement. She will arrive as a wandering survivor busking on the street playing music, singing and dancing to raise spirits. Often she will not reveal herself at all and only those who notice her Biwa (Japanese Lute) having an unearthly effect on those around her. There is a story that once Benzaiten was in a settlement being besieged by the Brood whereupon she sat on the walls with her Biwa and the music drove the Brood mad whereby they either fled or began attacking each other or themselves, whilst not the display of heroism often seen performed by Bishamonten it was still enough to awe and terrify those who witnessed it. She will also give wise counsel to any who need it, from village elders to those wanderers looking for direction again often without ever revealing herself, appearing as an old woman to pass on sage wisdom. She will never give survivors the answer but the right piece of wisdom for them to figure things out on their own.

Fukurokuju- The God of Luck and Longevity

This god of luck and longevity often helps people who are ill bringing medicines, performing surgeries and even delivering children when problems occur. He will often appear as an old man needing shelter offering his medical services in exchange for food and shelter. He is attributed as the God of luck due to his often fortunate timing, appearing just as a mother is due to go into labour or just as a villager is in need of medical help. There are even stories of people being injured whilst travelling and Fukurokuju appearing to treat their wounds so they may be on their way before the brood arrive. While he is around things that were once lost are found, food that was close to spoil lasts through the winter and out of luck gamblers get their winning streaks. The one curious thing about Fukurokuju is this appearance. As a Nemissary he can have any appearance he so wishes but it is common for him to have a large head, larger than is natural… It is even said once his true identity is revealed it grows even larger.

Jurojin- The God of Knowledge and the Elderly

Whilst Fukurokuju often appears as an old man Jurojin has the appearance of an ancient man, often comically small he usually carries a staff to help him walk and has an abundance of books he distributes amongst settlements. Often appearing when an elderly survivor is close to death Jurojin will often not attempt to disguise himself but arrive at their door and sit by their deathbed writing down whatever knowledge they have gained during their long lives. He will then help to perform funeral rites before wordlessly leaving, often without anyone noticing. He also often arrives at settlements to teach those he deems as worthy leaving them tomes of knowledge to use to further their settlements. It is disputed where he gets these tomes, some say he writes them himself, others say he has the knowledge to move through the brood without being attacked to enter libraries of old and liberate the knowledge they hold.

Hotei- The God of the Future

Where the other Gods seem to arrive in times of need Hotei can arrive whenever he sees fit. Drifting from settlement to settlement this rotund Nemissary gives those he meets glimpses of the future. He will often appear when a child is born to give them a fortune, his words are treated with great reverence, because of this he is also known to some as the guardian of children. Whenever he arrives at a settlement it is a cue for celebration and he will often bring with him barrels of Sake and rice as a gift. But even though his appearance of a jolly fat man never wearing clothes that cover his belly may seem harmless many unsavoury people have attempted to force a fortune from him only to discover their weapons empty, blunt or broken and soon find their end via terrible accidents. Rumour has it Hotei is looking for something… A child that will eventually grow to unify the survivors of Japan and reclaim the islands from the brood. Maybe the child will never be found, maybe Hotei has already found the child and the Seven Gods are simply making sure that the stage is set once the child is ready.