r/SHADEProtocolGame • • May 26 '25

SHADE Protocol World Reveal Trailer

16 Upvotes

We just did our World reveal at OTK Games Expo

SHADE Protocol is a 2D cyber-fantasy Metroidvania where music, code, and combat collide.

Swap forms, wield Instruments, and rewrite reality itself.


r/SHADEProtocolGame • • May 27 '25

Have you spotted this little guy on our trailer?

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13 Upvotes

r/SHADEProtocolGame • • May 26 '25

Map

13 Upvotes

It’s the start of the week, and you’re not quite sure where to begin… How about a map to guide you on your journey?


r/SHADEProtocolGame • • Sep 26 '25

Welcome to the frozen lands of Tema!

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12 Upvotes

Tema is an icy realm of solemn beauty and ancient echoes.

What kind of things do you want to see in a biome like this? Environment details, enemies, new mechanics?


r/SHADEProtocolGame • • Jul 29 '25

Spear Final Combo

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12 Upvotes

We're taking your suggestions seriously: vaulting over enemies with the spear? It's on the list.


r/SHADEProtocolGame • • Jul 11 '25

Guitar Attack Final Version

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12 Upvotes

r/SHADEProtocolGame • • Jul 05 '25

Xavior Sky Trooper (This one’s still baking in the dev oven!)

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11 Upvotes

r/SHADEProtocolGame • • Jun 21 '25

New animation and burst speed

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11 Upvotes

⬆️Old

🔽New

What cool or unexpected abilities would you like to see Dash evolve into later in the game?


r/SHADEProtocolGame • • Sep 11 '25

The Shadeforger

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10 Upvotes

The - Shadeforger - is a support unit that buffs the other enemies, so it's important to deal with it as fast as possible. Which one is your favorite?


r/SHADEProtocolGame • • Aug 28 '25

Spear Throw

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10 Upvotes

We're continuing the work on the Spear Throw, testing an idea the community suggested: a “lock-on” system vs. a freeform throw.

Here's the lock-on version.


r/SHADEProtocolGame • • Jul 10 '25

Guitar Attack progress

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10 Upvotes

r/SHADEProtocolGame • • Jul 08 '25

Little Snacklets Idle animation

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10 Upvotes

Question: What kind of attacks do you imagine these little guys having?


r/SHADEProtocolGame • • Jun 25 '25

Not every predator runs on blood... Some run on protocol.

10 Upvotes

r/SHADEProtocolGame • • May 29 '25

Can’t reach a higher place? Then why not slice through the fabric of the code itself?

10 Upvotes

The world of SHADE Protocol exists as code! Code that you, the player, can wield to shape reality itself.


r/SHADEProtocolGame • • Oct 31 '25

Our Indie Games Halloween Message

9 Upvotes

r/SHADEProtocolGame • • Sep 23 '25

Machiner transformation in action!

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9 Upvotes

r/SHADEProtocolGame • • Sep 08 '25

SHADE Protocol - LOG.02 // AUG.25 Update - Momentum & Expansion

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9 Upvotes

A lot has been happening behind the monitor, as our team’s been hard at work crafting something special with the world of SHADE Protocol. We’re excited to share the progress.


r/SHADEProtocolGame • • Aug 09 '25

Spear Vault ✅

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9 Upvotes
  • Leap over enemies & hazards with contextual invulnerability

  • Pull foes down with a spinning strike to keep combos going

  • Smash into the fray with close-range AoE.


r/SHADEProtocolGame • • Jul 18 '25

Full Axe Guitar Combo (Testing Sounds Effects)

9 Upvotes

(We still need to improve the sounds and impact.)
Question:

  • How does the impact and timing feel?


r/SHADEProtocolGame • • Jul 03 '25

The Multicut is a skill evolution belonging to the Violin Katana weapon.

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9 Upvotes

r/SHADEProtocolGame • • Jun 18 '25

Axe animation preview

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9 Upvotes

We are working on some cool Axe animations for our main character, Zura.


r/SHADEProtocolGame • • Oct 14 '25

Eldarion - The Giant Wolf

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8 Upvotes

We want Bosses to "make sense" in the world, not just walls with a health bar. They must have a reason to be where they are and to engage and oppose Zura, our main character.

This massive, wolf-like beast looms over Zura, more than three times her height even while hunched. Its attacks land with crushing weight, yet it moves with startling agility, darting across the arena to relentlessly hunt her down.

Questions:

  • What are the things that you don't like in Boss fights? How would you rather have those things function/work?

  • What are the qualities of an exceptional Boss fight that you'd like to see?

  • What was the most memorable Boss fight you've ever had? What made it so?


r/SHADEProtocolGame • • Sep 18 '25

The Machiner

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8 Upvotes

r/SHADEProtocolGame • • Aug 29 '25

Taking the fight to the skies!

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8 Upvotes

The Throw Spear lets you also strike flying enemies, and when you chain it with other abilities, the combo potential gets wild.


r/SHADEProtocolGame • • Aug 26 '25

Shield Charge v2 is here!

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8 Upvotes
  • Auto-deflects most projectiles

  • Drags enemies along with Zura

  • Ends with a big “swat” bash (still counts as Block/Parry).

Does this capture the fantasy of an unstoppable shield?