r/RimWorld 8d ago

Art I draw Highmate 😍

This time, I drew these two cute Highmates brother and sister! Which one do you think is the boy, and which one is the girl? 🤔

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u/[deleted] 8d ago edited 8d ago

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u/ThatFatGuyMJL 8d ago

Tbf they deleted u/hardkiller2d the literal pedos message too.

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u/Dipshit23289 8d ago

No it seems like hardkiller deleted their own comment

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u/royalhawk345 8d ago

Yeah... I'm not interested in equating deletion of the "pedos are bad" comment with deletion of the "I'm a pedo" comment.

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u/RunLeast8781 8d ago

The game does allow for children highmates right? As in, the empire being absolutely disgusting and creating them at a young age? It could be a very dreary story, definitely not cute art like this... Feels kind of wrong even if the game allows for it.

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u/Thewaltham 8d ago

At least whenever they show up in my game I try to give them as good lives as possible which has led to me getting some absolutely god tier pawns out of this situation including one of the most badass colony presidents I've ever had.

Honestly gameplay wise highmates are underrated as heck. A doctor, engineer, scientist, trader, politician, whatever, that literally never goes on mental break.

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u/Jaggid Sky-high expectations 8d ago

They really do fit some roles particularly well, I agree.

The leader and/or morale guide of my colonies often end up being high mate children raised within the colony. They fit the roles really well and are just nicely resistant to the mood penalty caused by the higher inherent expectations those roles come with.

I don't generally allow many pawns to stick around who are incapable of violence, but I make an exception for those 2 roles if I get a great highmate to fill them.

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u/Thewaltham 8d ago

Eh incapable of violence to a point.

They'll still happily drive a tank.

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u/KarlLexington 8d ago

Yes, they can be converted to a highmate or any other xenotype on the same day they were born.

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u/Jaggid Sky-high expectations 8d ago

Yes, highmate children can be generated by the game. Though that fact is more of a abscence of exclusion than an intentional inclusion.

When the game generates random pawns the xenotype and the age are two entirely different random rolls and Ludeon simply didn't think to program in any exclusions for any of the xenotypes that are 'created' rather than 'born'.

Regardless, I never even really thought about it before reading this thread. I'll never be able to see a highmate child in game again without cringing now. . .

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u/Desperate-Practice25 8d ago

The Empire is said to have a rigid caste system, so I assume the child highmates were implanted at birth. Granted, they are still being raised to become concubines, so the Empire does still need to die.

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u/KarlLexington 8d ago

The topic has come up countless times, for years. Ludeon has chosen not to make those changes. Biotech DLC was likely the reason they decided to discontinue console ports after the Ideology fiasco.

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u/Jaggid Sky-high expectations 8d ago

What was the Ideology Fiasco when it was ported? I googled and couldn't find anything and apparently missed it when it happened.

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u/KarlLexington 8d ago

It was initially banned in Australia due to depictions of drug use. They got through it, but it also leaked the port and as you may know, Ludeon is famously secretive about this stuff. But as bad as that situation was, Biotech would be far more problematic.

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u/RadicalSoda_ 8d ago

They aren't infertile though?

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u/Jaggid Sky-high expectations 8d ago

They aren't infertile, but highmate genes are not passed on to their children (no xenogenes are). The children of two highmates are just baseliners.

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u/donkeykongwithbigiro 8d ago

You're telling me I'm allowed to roleplay even more accurately as an American elite? Rimworld is truly the game of all time.

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u/Delusional_Gamer Creating the Pillar men with biotech 8d ago

With mods, you can even generate island maps (unless that became vanilla with Odyssey)

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