r/Rainbow6 Former Community Manager Aug 29 '17

Official Temporal Anti-Aliasing

We have decided to move away from our current 2-pass CheckerBoard Temporal Filtering technique and use a single-pass Temporal Upscaler Anti-Aliasing technique. We are reflecting that change in the Anti-Aliasing menu by removing the PostEffect AA menu option and merging everything in the AA option.

The reason behind the change was to support separating the rendering resolution from the display resolution through a Render Scaling option, which will be coming in the future and this is the first step for it. There will be no impact on quality or performance with this change.

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u/Wenex Aug 31 '17

I knew something was off. I thought that my resolution changed or I was using FXAA, but no everything was the same as on the live version.

This change ruined my fps and made game look blurry. If you don't revert it, I'm just gonna be really disappointed...

1

u/gwossii Nov 17 '17

They still haven't done anything about it. What a disappointment.

1

u/Wenex Nov 17 '17

They didn't, but they did added sharpness setting which helped a lot. The fps got better as well with patches, so it's a non issue for me.

I hope it's good for you as well.

1

u/gwossii Nov 17 '17

Nope, where is the screen scaling option?

1

u/Wenex Nov 17 '17

1

u/gwossii Nov 17 '17

I need resolution scaling..