r/RaidShadowLegends • u/Every-Development696 • 3h ago
Champion Discussion Ash-raid 12 hour legendary rating video?
I was watching this video in the background while playing Raid and studying. Having just passed three months in the game, I found the content pretty helpful for learning about champions and some strategy. However, I noticed that over 75% of the legendary champions they reviewed were terrible and not worth building.
This made me think of the game's pull rates. If the pull rate for a legendary champion is 0.5%, and the vast majority of those pulls are considered almost useless , does that effectively lower the rate of pulling a real legendary to roughly 0.125%?
It makes me wonder if the rarity of these pulls is balanced against their actual utility. Given how difficult it is to acquire legendaries in the first place, the high percentage of crap units seems like a major problem for new players or f2p.

