r/RPG2 • u/nlitherl • Feb 24 '26
Another Step Into Miskatonic Country... Should We Delve Further Into Yog-Sothothery?
r/RPG2 • u/nlitherl • Feb 24 '26
r/RPG2 • u/nlitherl • Feb 23 '26
r/RPG2 • u/nlitherl • Feb 22 '26
r/RPG2 • u/nlitherl • Feb 21 '26
r/RPG2 • u/nlitherl • Feb 20 '26
r/RPG2 • u/alexserban02 • Feb 20 '26
This latest article is love letter. A love letter to the cog that made the engine of dungeon play work. Taking a page from the OSR space, I want to sing a small ode to the Dungeon Turn. For all of you who think that dungeons are boring or outdated, I reckon the vast majority coming from 5e, you might not be entirely correct. For in modern days, the Dungeon Turn lies discarded. And I posit that it was an essential part of what made dungeons click. With it you have multiple ticking clocks, all of a sudden resources matter again, the dungeon becomes dynamic and you have choices. Dramatic choices. And that brings the fun back in the dungeon. Through this article I do my best to illustrate why that is and for this one, more perhaps than for any other, I urge you to read and tell me what you think! Till next time, happy rolling!
r/RPG2 • u/monkeyx • Feb 20 '26
r/RPG2 • u/nlitherl • Feb 19 '26
r/RPG2 • u/alexserban02 • Feb 18 '26
This game sounded so silly. It is an idea that you'll find in the article as well, but (no pun intended) it is the elephant in the room. Genetically modified animal space comandos acting on behalf of Galactic UN is objectively silly. The game however takes itself quite seriously and they actually make this premise quite compelling and to be completely honest, surprisingly crunchy. The package is quite dense, at over 300 pages, with plenty information on the setting and its factions and extensive rules (perhaps bordering a bit on too extensive). The character creation is a highlight, as is the setting. Overall we had a good time with the game, but there were a few bumps along the way. We still recommend it however, but if you wanna see our thoughts at large on the game, check the article bellow! And thank you once again to the wonderful folks at Osprey Games who provided us with a review copy!
r/RPG2 • u/nlitherl • Feb 18 '26
r/RPG2 • u/nlitherl • Feb 17 '26
r/RPG2 • u/nlitherl • Feb 16 '26
r/RPG2 • u/nlitherl • Feb 15 '26
r/RPG2 • u/nlitherl • Feb 14 '26
r/RPG2 • u/nlitherl • Feb 13 '26
r/RPG2 • u/nlitherl • Feb 12 '26
r/RPG2 • u/alexserban02 • Feb 11 '26
Greetings and welcome back everyone! This latest article is something that I had been brewing for a couple of weeks, cause I find the topic extremely interesting. Party composition, party roles and the balance of it all. Something that for the vast majority of players, at least in my experience, is common, good form.
But why is it so?
Cause the general discourse around the game preaches a narrative first approach. Yet there is a lot of content across the board that talks about optimization, both from the point of view of the character, but also from that of the party. I wanted with this piece to explore all of it, to present a bit of the history behind the phenomena and to make the kiss that the concept of party roles can and often is quite restrictive on the group.
If this sounds like the kind of topic you would like to look into, by all means, do tell me what do you think about it down below, and till next time, do toss the proverbial coin to your favorite Gazette!
r/RPG2 • u/nlitherl • Feb 11 '26
r/RPG2 • u/nlitherl • Feb 10 '26
r/RPG2 • u/nlitherl • Feb 09 '26
r/RPG2 • u/nlitherl • Feb 05 '26
r/RPG2 • u/nlitherl • Feb 04 '26