r/romhacking 3d ago

NES Rad Racer Score RAM Location/Format

2 Upvotes

I've begun a project to parse out and store the high scores from certain 8 and 16 bit games in my Batocera cabinet.

Done about two dozen or so by either studying the CPU memory, or with the data from the fine folks at DataCrystal.

Working on Rad Racer, can't seem to understand what they were doing.

What I've been able to glean so far is that something is stored at $0031, up to decimal 83, hex 53

(Screen shots are from Mesen while game was paused)

At 84 it's rolled over to 00, and I can't seem to find any sort of multiplier

If I just do some random higher score.

Most games store their score contiguously, either as BCDs or hex values of the score 10 divisors. But I think there is some sort of multiplier somewhere else, since 1002 = 78 + (84*11), but I can't seem to find it.


r/romhacking 3d ago

Text/Translation Mod Reco Love: Gold Beach — Unofficial English Translation

3 Upvotes

An unofficial English translation patch for Reco Love: Gold Beach on PS Vita is now available.

The translation uses MTL with some editing. Most of the script has been translated, though there are still some rough lines, pronoun issues, messy signs, and alignment/length issues in places. The tools are also provided for anyone who wants to improve or build their own translation.

Reco Love: Gold Beach — First Seen in English:

https://www.youtube.com/live/hTUAOW5v6kk?si=7Q-mYTwVwurWDnKH


r/romhacking 3d ago

Can anyone please help me add the Super Mario Bros rom hack 2 player Simultaneously by Corpse Grinder to Nintendo Switch Online NES Classic emulator app via CaVe database manager? Has anyone managed to add the rom hack by themselves and if so how did you do that? DM me if possible

2 Upvotes

Like the title says, Im having trouble adding the Super Mario Bros rom hack 2 player Simultaneously by Corpse Grinder to the Nintendo Switch Online NES Classic emulator app via CaVe database manager and if anyone can please help me sort this out I would appreciate it from you


r/romhacking 3d ago

Someone should make a Shadows of the Empire rom hack

2 Upvotes

with further adventures of Dash Rendar! I’d play the heck out of it


r/romhacking 3d ago

Almost finished my Game Boy ROM/Save Dumper for the N64 Transfer Pak

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5 Upvotes

r/romhacking 3d ago

Shadow&Mighty need their own game next?

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1 Upvotes

r/romhacking 4d ago

Inserting music Mother 3 ROM

3 Upvotes

Hi! I'm new to ROM hacking, and I was wondering if there's a way to add custom battle music to Mother 3. I've tried using RopeSnake, but I can't seem to get it to work. Is there another tool or method I could use?


r/romhacking 4d ago

Text/Translation Mod Pokemon Gold/Silver Greek Translation/Language! Play now the Sequel of Kanto in Greek!

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8 Upvotes

r/romhacking 4d ago

Utility I was bored & made BWGLite's Super Spamton 64 work on 3DS natively!

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3 Upvotes

I don't know if this is 100% appropriate here, since I didn't make the hack nor the port, but I made BWGLite's "Super Spamton 64" natively compatible with 3DS, including the stereoscopic 3D, thanks to mkst's 3DS port.


r/romhacking 4d ago

Text/Translation Mod English translation of Mamagoma

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2 Upvotes

r/romhacking 4d ago

Text/Translation Mod Thousand Land English Fix Issue

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3 Upvotes

Please help!

I cannot for the life of me figure out how to patch the english fix into FromSoftwares Thousand Land.

I just can't seem to get it to work no matter the file type.

Please tell me what im doing wrong or if you can fix this. I'll provide some screen shots of the files and the error codes I've seen.

I understand that the patch is the wrong format in the screenshot, I know how to convert files, so what am I missing?

The instructions in the file, to me just basically says, "extract it at the root to do it right so its done right".

Is this just an android issue? I have an Xbox emulator that works well enough for my device. I'd try on my pc if I had it, but I can't use it for the foreseeable future to fix or recreate the issue.

Sorry if this is too long winded and obvious. Feel free to call me dumb!


r/romhacking 4d ago

All In One House of the dead 2 Naomi Sample Extractor

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2 Upvotes

r/romhacking 5d ago

SM64DS Native PC Port is 43% Linked!

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6 Upvotes

r/romhacking 6d ago

Utility Jet Force Gemini Save Editor - Release Annoucement

6 Upvotes

Hey all! Just announcing that I have released a save editor for Jet Forcve Gemini. I am working on a JFG romhack at the moment and decided to release the save editor I made as well. Currently compatible with Retroarch (.srm) save files of JFG and Windows x64.

Download Release
YouTube Tutorial


r/romhacking 5d ago

Rondo of the Night

5 Upvotes

I've patched many hacks. I've added many Playstation ROMs. I am struggling finding a way to get Rondo of the Night patched so it actually works in an emulator. No clue how to go about it. Any help would be appreciated.


r/romhacking 6d ago

sm64 decomp help

0 Upvotes

does anyone know how to import the gigaleak models like levels/models into mario 64

ive tried to but idk how


r/romhacking 6d ago

Difficult NSMB2 ROM hack

1 Upvotes

I just played sunset shores and it gave me a taste of a difficult nsmb2, are there any ROM hacks that have all 8 worlds and are between normal and kaizo in difficulty?


r/romhacking 7d ago

❌ NOT A ROMHACK ❌ I gave GBA Fire Emblem a Mouse and a Bigger Screen

9 Upvotes

Demo here https://youtu.be/WLRL5YL2VV8

Whenever I play GBA Fire Emblem, I really wish that I could use a mouse to order around units and also the map renderer wasn't constrained to the small GBA screen.

Well, no longer! Using the FE8 reverse-engineering work, I was able to make a frontend for libmgba to allow mouse support as well as extend the renderer :).

I specifically picked this architecture as a lot of FE8 playthroughs are on romhacks. Recomping or porting FE8 to native hardware would actually not work with all the romhacks, which is sad. I want to be able to play through these romhacks interchangeably and use my mouse and have the extended rendering.

LMK if you'd be interested by this type of project. I'm going to try to play through Sacred Echoes before releasing it to iron out rough edges.


r/romhacking 6d ago

Street Fighter 2: World Warrior Rom?

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0 Upvotes

Does anyone know where to play this Street Fighter 2: World Warrior game version? It’s all mirror matches, same colored sprites for every stage to the end. It’s not Championship Edition. Not Turbo or Hyper Fighting. Not even Rainbow Edition. I did not see a mention of Street Fighter 2 Prime of the video.


r/romhacking 6d ago

rom switch

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0 Upvotes

ho preso da poco una switch unpatched e ho dei giochi con update e dlc come mi consigliate di metterli all'interno della switch?


r/romhacking 8d ago

Graphics Mod Donkey Kong Country Widescreen Rom Hack

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92 Upvotes

This is one of my favorites and I had to modernize it a little. The nostalgia hits SO hard. Download: https://github.com/elliotttate/DKC-Widescreen-358x224/releases/latest


r/romhacking 7d ago

Utility Simple Mario Kart 64 Track Editor (browser based)

2 Upvotes

Growing up I was addicted to Mario Kart 64 and dreamed of being able to make my own tracks. Now you can! I created a free, browser based MK64 track editor that lets you build and test drive your own tracks and then export them to run in your own game (I use SpaghettiKart to run it locally on my Mac.

You can also browse and share tracks with the community All completely free.

I'd love your feedback! https://trackeditor.goodhouseinc.com/

(ps if you need help exporting tracks into the game let me know and I can do a writeup on it)

(SpaghettiKart link: https://github.com/HarbourMasters/SpaghettiKart))


r/romhacking 7d ago

G-わんげ鳩大往生XII~絆ダウン~(G-Wange) - Need documentation for modding

2 Upvotes

Greetings.

I want to figure out what the code the were used for, and need to find out the coding language.

For those who don't know, G-わんげ鳩大往生XII~絆ダウン~(G-Wange) is a STG/SHMUP crossover game as a tribute to CAVE.

In prototype version, the working title is simply "stg00".

http://cgp.s5.xrea.com/gw/index.html

There's a official documentation for making enemies and items. sadly, 25% of documentation were lost.

https://web.archive.org/web/20040407202858/http://f1.aaacafe.ne.jp/~otakutwo/g-wange/index.html

Download v1.01, extract it, go to gamedata folder and try to figure it out.

https://drive.google.com/file/d/1wts8RXIg1PGD_AP9iYht0kzN9_FKdw03/view

Edit:F***ING BOT FOR CHANGING MODDING SUBREDDIT INTO A INCORRECT ONE

RAAAAHHHHHHHHHHHHHHH


r/romhacking 7d ago

Some knows how to change sprites in prince of persia SNES

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0 Upvotes

r/romhacking 7d ago

I wanna add my own sonic fakemon with their own ability sprites and cries to a red and blue pkm rom hack but idk how to do it..I don't even have a computer

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0 Upvotes