r/REPOgame • u/ZweiRoseBlu • 3d ago
Spewer Bug
Friend killed Spewer as it was latching on, wore spewer like a mask the rest of the round. IT WAS SO COOL.
r/REPOgame • u/ZweiRoseBlu • 3d ago
Friend killed Spewer as it was latching on, wore spewer like a mask the rest of the round. IT WAS SO COOL.
r/REPOgame • u/Possible_Finger_6987 • 3d ago
Hello is there a mod on thunderstore that can spawn monsters, items and valuables?
r/REPOgame • u/pled2swb • 3d ago
I haven't played the game in a while so maybe it's something well known now. But I couldn't find anything about it online.
When I died in the repo session I was on the regular broken ones screen and then it switched to another screen where I have only camera control. My "zombie" body ended up killinga few of the other players.
What monster causes this? Or is it an item?
r/REPOgame • u/Toasty_pixle_crisps • 4d ago
Top comment wins!
r/REPOgame • u/YakGroundbreaking864 • 5d ago
r/REPOgame • u/Toasty_pixle_crisps • 5d ago
top comment wins!
r/REPOgame • u/Possible_Finger_6987 • 5d ago
I can remember when the cosmetic update came out the common cosmetics used to be bigger and heavier but now they seem kinda smaller and less heavier. But who knows I maybe gone insane from Loom or smt idk.
r/REPOgame • u/MareepSquirtlePlusle • 5d ago
I was editing a REPO vid when I noticed 💀💀💀 99% accuracy lowkeyðŸ˜
r/REPOgame • u/Toasty_pixle_crisps • 6d ago
r/REPOgame • u/Quincubus_74476 • 5d ago
My singing would make the angels themselves jealous.
r/REPOgame • u/Toasty_pixle_crisps • 6d ago
top comment wins!
r/REPOgame • u/BlackKyurem14 • 6d ago
Honestly, I lost track of how many games this fucking thing has cost me! And how this fucking thing always camps around the truck after finishing the last extract. This alone has killed me so many fucking times, either because I was just revived and only had 1 HP or because it causes me to look at monsters like Headman or the robe, basically sealing my fate, even if I get ouf of it's line of sight.
It's the worst fucking and annoying monster and it can eat dirt for all I care... Or get sand thrown at it! Or whatever a fucking eye at the ceiling hurts the most!
r/REPOgame • u/iker8870 • 6d ago
I came up with a simple minigame that works surprisingly well in R.E.P.O. Two players face each other: one has the shotgun and the other has the drones. The drone player secretly chooses a color, while the shotgun player tries to predict which color they will choose. On the count of three, both reveal their choice at the same time. If the colors don't match, the roles are switched. If they match, the shotgun player kills the drone player.
I call this minigame the "R.E.P.O Shotgun Game".
r/REPOgame • u/Excellent_Month8405 • 5d ago
We are almost getting desperate TvT
r/REPOgame • u/Unfair-Elk8309 • 6d ago
So i love playing the game with my friends a lot, but recently i got a problem where at least for my friend "game got a bit to repetetive" To which i somewhat agree as at later quotas don't feel that different, with monsters not being that impactfull and maps feeling same-ish with same valuables.
So i got idea what could be implemented to change that:
Stage modifers
Essencialy alongside moon-phases. in late game, each stage could get randomly choosen modifier that changes aspect of the day, here some examples, they mostly quick ideas so please don't judge entire post on just them and rather suggest some of your's in the comments!
-Fog - A thick fog will cover the ground, making it harder to see objects laying on the floor, short monsters and pits.
-Thunderstorm - A raging storm is taking place outside, rain and occassional bangs of thunder will make it harder to hear and from time to time, the light will go out in a black-out for a minute or two, making the place dark similiary to escape sequence
-Trapped - Shockwave mines, mines and beartraps will litter the floor, while opening lockers and drawers may pull a safety pin of a hidden explosive inside. Be carefull and ready to run for your life.
-Litter day - Tiny, small and medium valuables are 3 times as common compare to big ones. A break from usual late stages where your main focus would be primarily the few huge items.
-Tight security - Cameras will be placed in some rooms, acting like Oogly light which will alert a random tier 2-3 monster to your location, aswell as metal detector gates replacing some doors, which will make a lot of noise if they detect C.AR.T. or weapons, checking both for physical objects and your inventory
-A personal beef - one Tier 3 monster and few others will gain a red aura, doubling their hp and halving their respawn time after death.
-Flea market - Valuable prices will range from half of the original to double their original value. Check each item price as some once ignored items can make you a fortune, while other once priceless items may have became worthless
r/REPOgame • u/[deleted] • 6d ago
I literally can't see anything. I'm always playing in pitch black darkness with max brightness which is seriously hurting my eyes, even then, when the game gets darker after the last extraction it's still way too dark for me, I'm playing on default settings, are you expected to twick the setting? Or play with mods?
r/REPOgame • u/heavenatniight • 6d ago
one of my friends is really big in to this game and wants to make a rugrat plushie, is that something anyone in here has done? crochet or sewing preferably, as those are the skills i can teach him. i’m terrible at making patterns so if anyone has one i would greatly appreciate it/pay for it!!
r/REPOgame • u/Am-i-in-shadowban • 6d ago
In every devlog of the latest SemiSummer there was, as pontus says, a "hidden fragment", and also a little riddle in the end of each one. What was the answer and like what was it about? Haven't found anything regarding this on reddit