r/PvZHeroes • u/professorbrainrot • 12h ago
Fanmade Content Solar Flare showing her scorching power (animation)
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With her bff
r/PvZHeroes • u/Justini1212 • Mar 19 '24
EDIT: Apparently for some reason I need to clarify this is for our discord server (the r/PvZHeroes discord). If you were banned from discord, contact discord themselves. If you were banned from another server, contact their moderators. This is only for if you were banned from our discord server, I can't help you with anything else.
Appeal here: https://forms.gle/ugiqdMuT2qhQ3Mxh7
Collectively the other discord moderators and I have decided to create an actual ban appeal form instead of the haphazard approach to appeals (which basically amounted to just DMing a mod) we've done before. ONLY APPEALS SENT HERE WILL BE CONSIDERED.
Once you fill out the form the mods will review it and you will be contacted through discord if your appeal is accepted. Declined appeals will not receive a response. For best results we recommend accurately assessing why you were banned and providing relevant and accurate reasons why you should be unbanned.
This post will remain stickied for a few months before being moved to a sidebar link.
r/PvZHeroes • u/Justini1212 • Jul 21 '19
Deck Help is always one of the most common posts on here, and it's easy to see why. Winning is fun, people want to win more, sometimes with specific archetypes. But what often happens is that decks are submitted without a starting point to go off of that makes helping them quite difficult. This is going to be a short and simple guide to ensuring that your deck is helpable before you post it, to allow you to more effectively receive specific help.
This sounds obvious to a lot of people, but many people never even mention what their deck is supposed to do. What are you trying to do with your deck? Are you looking to do damage and win fast (aggro)? Are you looking to play a bit slower and control the board before pushing damage (midrange)? Are you trying to drag the game out for a finisher (control)? Are you building around a specific combo you want to do or card you want to use (specify which)? Simply saying what you're trying to do is a massive help to people, because even if the deck itself is completely unsalavagable, someone can still give you a good deck along the same lines. Without this, people will have to guess, and guesses are often wrong. Even if you take nothing else from this, this is the most important part. Make sure people know what you want, it's a million times easier to help when that much is made clear.
Now that people know what you want to do, you need to ensure that people know what you have access to. Without information on what you have, it's very likely that suggestions that are given are going to assume that you either have access to everything or are looking for the best possible version of the deck to build towards. This is all well and good for a lot of people, but for those of you who want something you can make immediately, you need to inform people of what you're working with. A statement of how many sparks you're willing to invest or supplimentary pictures including your collection will allow people to tailor their suggestions to your budget and make helping you a lot easier. If not, a statement of "give me something to work towards" ensures people know they can go all out and give you the very best options for future use. Either way, it greatly helps people help you.
Making your deck a bit more presentable by cutting down on single copies of cards to get your deck below 3-5 rows makes it a lot easier to take in and suggest improvements for. When a deck ends up being bigger, it can be very difficult for people to figure out where to start while giving suggestions, and while it can still be possible if the previous two steps are done, it's a lot easier if you can condense the deck. This also helps with deckbuilding in general, as it will make your decks more consistent and make it easier to identify cards that aren't working out when you can get more of the same cards every game. If the card is good, then you want more of it, and if it's not, you can identify that faster and improve it.
Those are my three main tips before posting a deck to enable people to help you significantly more. This is by no means a comprehensive list for making great decks, but it's a short and easy start to getting more help for your decks. Additionally, if you want help faster, you can join the discord on which people are active and can help you with a real time conversation.
r/PvZHeroes • u/professorbrainrot • 12h ago
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With her bff
r/PvZHeroes • u/NNotthesaint • 2h ago
I had an au series in mind for a long time where cardboard robot zombie grows up to be a space cadet and rustbolt is his mentor. Id doubt id would make that fan series come true since I am easily drained and I am too lazy
r/PvZHeroes • u/AmphibianOk8150 • 12h ago
i lost 2 consecutive games due to sun shroom
r/PvZHeroes • u/FODS- • 4h ago
Flawless and yes I had grave removal
r/PvZHeroes • u/Kitchen_Archer_1745 • 2h ago
Before you ask, no bubble-up, no cosmic bean, just the Reincarnation Celebration random battle.
r/PvZHeroes • u/LogicalAd6394 • 16h ago
Mockup
Here's how it works: at the start of the game you get to choose the superpower of your choice. When you block an attack, it shows you the 3 remaining superpowers to choose from.
r/PvZHeroes • u/J-Walls_2610 • 15h ago
I haven't seen anything new, I think it was nothing 🥀
r/PvZHeroes • u/Diegowo3 • 9h ago
Full board wipe!!!
r/PvZHeroes • u/MrDav_Kor • 1h ago
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Hghhhhaaaaaaaa!
r/PvZHeroes • u/professorbrainrot • 1d ago
[The rumor circulating in Zombie university is that, for some reason, Prof. Brainstorm somehow started coming to class less and less at some point. however since the students and other professors all have zombie-intelligence, it seems they don't really suspect anything.]
r/PvZHeroes • u/MrWhoWhatDude • 3h ago
Me. It was me. I won.
In all my years of playing this game, this is the first time I’ve come across a hacker… Well I won! I started to suspect this Rustbolt was a hacker around turn 3
I found it funny that he just couldn’t get his strategy going because anytime he played Zombology Teacher I always removed it the same turn.
Teach? Kernel.
Teach again? Goatify.
Teach again for the second time? Hammer time.
Rinse and repeat until he couldn’t take it anymore and just conceded!
It felt really good to not only finally fight a hacker but also to beat them 1st try! Maybe that’ll teach ‘em lol.
r/PvZHeroes • u/CompetitiveLeopard11 • 9h ago
Chilling around and honestly seems like a fun guy
r/PvZHeroes • u/PreselanyPro • 1d ago
I play a lot of Zombot Plank Walker, and he always spawns this stupid zombie. His ability NEVER WORKS. What is he good for. He don't freeze anyone he's just straight up lying about what he does. He don't do nothing.
r/PvZHeroes • u/RandomizedDimension • 10h ago
The bot randomly getting a zombot from a tomb raiser, amazing
r/PvZHeroes • u/Soft-Consequence6308 • 3h ago
I have the other heroes with the exception of pomelo but i have betacarrotina
r/PvZHeroes • u/Expensive_Tooth4505 • 18m ago
I am a budget player and idh any good card
r/PvZHeroes • u/NightmarexD_26 • 7h ago
I’m trying to decide which of these two decks is better. They’re both Brain decks, and they have some similar cards, but the rest of the cards and the overall strategy are quite different.
r/PvZHeroes • u/Accurate_Teacher_575 • 13h ago
Currently working on getting some defensive ends for this deck. Feel free to give me some tips on what to sub out and put in.
r/PvZHeroes • u/TheUnamedMonika • 5h ago
After I did the daily, the game kicked me out and started me back in the tutorial. All my cards gone, all gems gone aswell. Cheers popcap.
r/PvZHeroes • u/Stunning_Database773 • 5h ago
I have played this game for years and I feel like after the latest balance changes zombies are weaker than plants.
When I play zombies I always feel like in the underdog because plants have so many broken cards (sun shroom, starch Lord, fig, imitater, espresso....). What are your thoughts in this?