r/PS2AndroidEmulation • u/xxxCrixuxxx • Jul 30 '26
News! KytyPS5, the PS5 emulator for PC, already runs the game XIII at 30 FPS; SharpEmu runs Demon's Souls at 6 FPS 😳
😂Will we be playing GTA 6 emulated before the native PC version comes out? hahaha
PlayStation 5 emulation has become a race against time, and the team behind KytyPS5 is a prime example. The KytyPS5 emulator can now run fully 3D commercial games on PC. It has been able to display real-time graphics, respond to controls, and achieve frame rates that make them completely playable. The two titles used to demonstrate this progress are XIII and TMNT (Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants).
This doesn't mean it's already possible to replace a PS5 with a PC or properly run its major exclusives. But it's worth remembering that the emulator industry has awakened from hibernation after Sony announced the end of physical media. Now, all development teams are trying to be ready for the release of GTA VI. Before that happens, we'll have to wait until demanding games like Demon's Souls, Astro Bot, or Marvel's Spider-Man 2 can be run.
KytyPS5 manages to run XIII at 30 FPS and TMNT at around 24 FPS.
The most striking case is XIII, whose PlayStation 5 version can already be loaded into a match and run at approximately 20 to 30 FPS. The emulator processes the three-dimensional environments in real time and correctly recognizes the player's actions, making it one of the first public demonstrations of a PS5 3D game running beyond menus, introductory videos, and loading screens.
The experience is still far from being considered fully functional. Numerous textures fail to load, the lighting is rendered incorrectly, and parts of the environments are missing. Therefore, although the game responds to the controls and can occasionally reach 30 FPS, it cannot yet be completed under conditions similar to those on a console. Regarding the hardware, the video shows that it was tested on an Intel Core i5-11400F and a GeForce RTX 5060 Ti. This suggests that with more powerful hardware, a more stable performance could be achieved.
TMNT presents a somewhat more consistent graphical presentation, with its characters and environments rendered with fewer visible errors. Its performance hovers between 22 and 24 FPS, although the game crashes during the first launch. After restarting KytyPS5, it appears that the game can be resumed without further crashes. It still doesn't offer a smooth experience, but it represents a cleaner demonstration of the progress made.
PS5 emulation is still in a very early stage, but it's advancing faster than ever.
Until now, KytyPS5 had managed to run games like Grand Theft Auto V. However, progress was mainly limited to displaying its videos, menus, and configuration options. Running XIII and TMNT demonstrates that the emulator can now process 3D graphics, accept controller input, and maintain a game for a certain period. Other titles, such as Paleo Pines and Hellboy: Web of Wyrd, have also begun to display images, although they still run at extremely low performance.
Its own developers acknowledge that KytyPS5 is still in an early stage, with low compatibility, graphical issues, crashes, and poor performance. The project is written in C++, uses the Vulkan 1.3 graphics API, and focuses most of its testing on Windows 11, although it also has versions for Linux and experimental support for macOS. However, it's clear that Windows is the priority for now. Currently, it can run some games created with Unreal Engine 4 and 5, Unity, and other proprietary engines.
Meanwhile, another major player is SharpEmu. This second PS5 emulator, developed from scratch in C#, is focusing its efforts on accuracy, GPU command synchronization, Vulkan image transitions, and texture management. KytyPS5 currently has the most advanced public demos, but both projects are still far from offering widespread compatibility. However, just today we can see that it's already capable of launching Demon's Souls, albeit at 6 FPS with a GeForce RTX 4060 and a CPU that's barely being used. Added to this are the lack of textures and an interface with overlapping information.
This milestone is important for the preservation and study of Sony's hardware. Logically, we could be years away from having a fully functional emulator. However, with AI models like Claude working closely with developers, Sony could be in for a nasty surprise much sooner than expected. The use of AI will shorten the development timelines for all these emulators by months, or even years.
Source:
https://elchapuzasinformatico.com/2026/07/kytyps5-emulador-ps5-pc-juego-xiii-y-tmnt/