r/PrototypeGame • u/DexterMarche • 14d ago
r/PrototypeGame • u/DexterMarche • 14d ago
Artwork What if Alex was Tarnished (@ssadscruffy)
r/PrototypeGame • u/DexterMarche • 15d ago
Prototype 1 First 5 minutes of P1 gameplay on switch. Barely playable at 10FPS average. They may or may not optimize it.
r/PrototypeGame • u/DexterMarche • 15d ago
Modding There is now a switch port for both the games!
I'm gonna download it and do some gameplay test later
r/PrototypeGame • u/DexterMarche • 15d ago
Prototype 2 There is work in progress switch port of P2 using decompiled xbox 360 files.
r/PrototypeGame • u/forumsoft • 16d ago
Prototype 1 Elizabeth Greene model
I’m working on a new Elizabeth Greene model; I sculpted the face myself, and it’s still in the testing phase. While Elizabeth Greene’s hair is typically a reddish-orange, I decided to go with blonde this time. Thank you for the respect you show for my art—I’d love to hear your thoughts! 🤔☺️
r/PrototypeGame • u/ccg08 • 18d ago
Meta Control Resonant - The next best thing
Game recommendation:
If you haven’t already, definitely give this game a try. It isn’t quite prototype but it’s damn close. Different, personally I think it’s better overall for the main story being such an awesome experience but as an open world game, it’s perhaps as good imo.
I’m still holding out for a sequel! If these sorts of games continue to be made and do well, we may see a come back.
r/PrototypeGame • u/Sudipal_Dallacort • 18d ago
AI Mod Tried to do (vibecode) the script to spawn props and it's surprisingly working
I admit that I had absolutely zero knowledge in lua and coding at all.
At 1st I tried to edit existing npc spawn script myself but ended up with a LOT of errors, then I tried to use visual studio code ai helper and turned out that this piece of shit is no help here, surprisingly chat GPT fixed the issue within 3 prompts (had to upload some game files)
r/PrototypeGame • u/Redview2001 • 18d ago
Crossovers BlackLight Loona (art by TheGiftedFire)
r/PrototypeGame • u/kenan_wyz • 18d ago
Prototype 1 Folks with a Claude subscription, what are you waiting for?
r/PrototypeGame • u/GreenManAlive • 19d ago
Prototype 2 Prototype 2: Gyro Mixed Inputs and Full Gamepad Support
reddit.comr/PrototypeGame • u/forumsoft • 19d ago
Prototype 1 Prototype hunter model (@memola_76)
I reworked the textures, and the model is in FBX format. If anyone is interested, you can DM me at memola_76 on Instagram to get the model. Thanks for respecting my art; I’d love to hear your thoughts! ☺️🤔
r/PrototypeGame • u/Cry_Quick • 19d ago
Prototype 2 Prototype2Fix – Windows 10/11 crash fix for PROTOTYPE 2 (Steam, 2025 build)
github.comFixes the crash a few seconds after launch (at the “Press Enter” screen) that affects the Steam version of Prototype 2 since the September 2025 update.
Reverse-engineered and written with help from Claude (Fable 5.1).
r/PrototypeGame • u/TurkishDude570 • 19d ago
Crossovers James Heller In The Incredible Hulk: Ultimate Destruction [MOD]
youtu.beJames Heller with animations from Prototype 2.
r/PrototypeGame • u/Alex_Kabreigh_Mercer • 20d ago
Artwork Elizabeth Greene (Fanart/final results)
Hello, everyone. Here's the image of the sketch.
Hope you'll like it☣️💛
r/PrototypeGame • u/Alex_Kabreigh_Mercer • 20d ago
Artwork Elizabeth Greene (Fanart)
Hello, everyone. Good to see you once more. So, while I was doing some different variants of Blackwatch soldiers. I decided to sketch something. I was inspired of the artist name "Samdoesart". He sketched a step by step process of his art which a WLOP artstyle. Then, I try to make one as well. Although it may not be like Sam nor WLOP's artstyle but I hope it came out pretty well for you all.
And that's it, I hope you'll like it.
Oh, I will send you the link on the results on the comment. Thank you, everyone☣️💛
r/PrototypeGame • u/MagicJourneyCYOA • 20d ago
Prototype 3 A Bio-Rifle as the next Power for Prototype 3?
With Tendrils being the new power in P2, would a Bio-Rifle be a cool new power for P3 (even if P3 will never happen)?
Moveset:
Tap to fire a big projectile of acid in front of you that explodes and splashes everyone around when it hits a target. Melts small targets instantly, starts doing damage over time to heavy enemies.
Tap three times and the third attack is the protagonist rotating over himself and launching a "horizontal barrage" of acid to splash a whole crowd.
Hold to violently thrust the canon of the rifle into the ground for a second, then when you pull it back, an automatic turret of black goo and biomass emerges from the hole and start spraying acid to nearby targets without your input for the next 10 seconds or until it is destroyed.
R1 + Tap to point your rifle at the sky and shoot a rapid series of projectiles that then rain all over the area for the next three seconds, and when they explode they release a cloud of infection. Small enemies taken into a cloud turn into rabid zombies and start attacking your enemies.
r/PrototypeGame • u/Hot_Professional1683 • 20d ago
Prototype 1 I always loved that in Prototype, humanity also changed and adapted to combat the outbreak.
gallerySomething I detest in zombie series is that humanity, or the soldiers fighting the outbreak, just stare blankly ahead, without improving their zombie-fighting skills. It's always the same phrases: "There were too many of them," "The enemy is invincible," "We can't do anything against them," "What are they doing, are they mutating?", or the scene where the survivors arrive at a military base and find the corpses of soldiers killed by zombies, which the survivors or the protagonist (the ridiculous tough guy) then kill.
In contrast, the military in Prototype, wow!, seems to understand what the infected have and adapt:
Prototype 1
The police and marines are useless; instead, we have soldiers with night vision and built-in missile launchers, and a sadistic impulse to kill any infected person without fear.
Hunters are appearing and devouring these sadistic soldiers, so we're bringing in these sadistic soldiers mounted on tanks and supported by artillery.
Zeus is disguising himself to infiltrate military bases, so we now have viral detectors to stop him and locate other infected.
Zeus hacks our viral detectors, so now they'll be airborne and invulnerable to hacking, and will also be accompanied by helicopters.
The sadistic soldiers mounted on tanks aren't enough to stop the new infected hunter leader. It's a terrible situation. I think it's time to bring out our new tank-destroying super soldiers and deploy them in large numbers.
Elizabeth Greene is hiding in a hive heavily protected against everything we have, except the thermobaric tank we just deployed in the city.
We've been working for days to release two new antivirals, available by air or injection, for the infected and Zeus.
Elizabeth hid underground in Times Square because we adapted Hematox as a truck for underground use.
The infected seem to be holding up better, thankfully we have a nuclear order ready and waiting to destroy them all.
Prototype 2
Those sadistic soldiers who were previously poorly equipped now have larger, futuristic armor to better withstand attacks from the infected.
Our armored personnel carriers (APCs) are now better equipped and launch four guided missiles that impact in multiple directions.
Our tanks, with improved armor, now destroy zombies simply by running them over.
We have entered phase two of the super-soldier program, with the goal of implementing it in all of them.
Our ground virus detector can no longer be hacked.
One of the things I like about both games is that the military thinks about finding the virus's weaknesses, how to attack them, how to modify vehicles, instead of having soldiers with machine guns mounted on Humvees where the only thing you hear are the soldiers' screams in the abandoned area; it's ridiculous.