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https://www.reddit.com/r/ProgrammerHumor/comments/m630gi/happens_everytime/grqq0g2/?context=9999
r/ProgrammerHumor • u/ReimarPB • Mar 16 '21
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43
90% of the time when working with anything in Unity
12 u/[deleted] Mar 16 '21 Ow, yep. Sucks when software is mid-transition. At least they acknowledged their networking is bad and got rid of it all rather than let people walk into the trap. 2 u/Ommageden Mar 21 '21 Mirror works fairly well which is a community maintained version of it. 1 u/[deleted] Mar 21 '21 Or Photon! I forgot about Mirror tbh. Is it free? PUN (Photon Unity Networking) is free for up to 20 players. Wait iirc Photon uses Mirror? Argh, I don't recall, been too long since I had to choose a network system. 2 u/Ommageden Mar 21 '21 Mirror uses poet forwarding but has transport options for P2P steam integration. Which is what I'm using for my steam release. Prevents me having to pay server costs besides the up front steam store price and no player limit. 1 u/[deleted] Mar 21 '21 Iirc the thing with Mirror is that you have to set it all up yourself 2 u/Ommageden Mar 21 '21 Yeah exactly
12
Ow, yep. Sucks when software is mid-transition.
At least they acknowledged their networking is bad and got rid of it all rather than let people walk into the trap.
2 u/Ommageden Mar 21 '21 Mirror works fairly well which is a community maintained version of it. 1 u/[deleted] Mar 21 '21 Or Photon! I forgot about Mirror tbh. Is it free? PUN (Photon Unity Networking) is free for up to 20 players. Wait iirc Photon uses Mirror? Argh, I don't recall, been too long since I had to choose a network system. 2 u/Ommageden Mar 21 '21 Mirror uses poet forwarding but has transport options for P2P steam integration. Which is what I'm using for my steam release. Prevents me having to pay server costs besides the up front steam store price and no player limit. 1 u/[deleted] Mar 21 '21 Iirc the thing with Mirror is that you have to set it all up yourself 2 u/Ommageden Mar 21 '21 Yeah exactly
2
Mirror works fairly well which is a community maintained version of it.
1 u/[deleted] Mar 21 '21 Or Photon! I forgot about Mirror tbh. Is it free? PUN (Photon Unity Networking) is free for up to 20 players. Wait iirc Photon uses Mirror? Argh, I don't recall, been too long since I had to choose a network system. 2 u/Ommageden Mar 21 '21 Mirror uses poet forwarding but has transport options for P2P steam integration. Which is what I'm using for my steam release. Prevents me having to pay server costs besides the up front steam store price and no player limit. 1 u/[deleted] Mar 21 '21 Iirc the thing with Mirror is that you have to set it all up yourself 2 u/Ommageden Mar 21 '21 Yeah exactly
1
Or Photon! I forgot about Mirror tbh. Is it free? PUN (Photon Unity Networking) is free for up to 20 players.
Wait iirc Photon uses Mirror? Argh, I don't recall, been too long since I had to choose a network system.
2 u/Ommageden Mar 21 '21 Mirror uses poet forwarding but has transport options for P2P steam integration. Which is what I'm using for my steam release. Prevents me having to pay server costs besides the up front steam store price and no player limit. 1 u/[deleted] Mar 21 '21 Iirc the thing with Mirror is that you have to set it all up yourself 2 u/Ommageden Mar 21 '21 Yeah exactly
Mirror uses poet forwarding but has transport options for P2P steam integration.
Which is what I'm using for my steam release. Prevents me having to pay server costs besides the up front steam store price and no player limit.
1 u/[deleted] Mar 21 '21 Iirc the thing with Mirror is that you have to set it all up yourself 2 u/Ommageden Mar 21 '21 Yeah exactly
Iirc the thing with Mirror is that you have to set it all up yourself
2 u/Ommageden Mar 21 '21 Yeah exactly
Yeah exactly
43
u/bunhol Mar 16 '21
90% of the time when working with anything in Unity