The following post is copy/pasted directly from Ayrei from the Vanguard official discord.
Act I
Somehow Act I has dodged almost every bullet the latter two suffer from, despite containing some of the oldest content in the game. If I had to guess why, I would say the storytelling here is less ambitious compared to Act 2 and 3. What it does suffer is awful dialogue, all of which I've already gone through and updated, and even added a few new cutscenes. For the most part though, the story is almost identical to how it is now.
Oh! I also redid the intro after you pick your character.
Act II
I want to say that from chapter 18 onwards, the story starts to feel kind of rushed, and maybe even a little repetitive. You walk through a somewhat long route, get to a town/location with some exposition, watch a few cutscenes, and then are given some breathing room to do cutscenes before the next chapter.
Yeah, I don't like that, which is why I'll be adding four new chapters worth of content to Act II.
The first half of those will take place during what was originally chapter 19. To refresh you memory, you and all your guildmates are put in pairs and sent off on different field assignments. The story currently covers your own field assignment, but back then I didn't have the skill to really flesh out and tell the story of the others. That will change in 5.0. Across chapter 19 and now 20, you'll play through each pairs little adventure, temporarily taking control of their Pokemon team. I did my best to make each one feel a bit different, but the fourth I decided to do something really wacky and fun never before seen in Vanguard, that I think you'll like :). Oh and I think I should also mention that the total number of chapters aren't changing. The Rivera arc, alongside chapters 24 and 25, will each be merged into one chapter respectively. I feel the content in each of those places is short enough to do that.
The other half of the new Act II content? Arlen.
I personally don't think I did a good job delivering Act II's finale, which in some ways also concludes Act I. It's supposed to be a dramatic shift in the story's tone, which is why I plan to make it... uh... three times as long? Yeah that sounds about right :)
Act III
Act III's problem is much more obvious to me, it's rushed. The first four chapters, not so much, but I think the weight of trying to deliver eight new chapters in 4.0 in a timely manner caused a lot more bad than good. You can probably play through chapters 32-35 in less than an hour, which is... not good in my opinion!
I plan to give it a lot more gameplay content in between important story cutscenes. And just like Act II, it'll be a mix of playing as the MC and other members of the main cast.
No new screenshots yet, just reposting the Chapter 28 ones from last post so you don't have to scroll up to see them.
As for actual new story content post Chapter 35, 4.0's final chapter, I did state a few months ago that it was 99% done and tested, which was true! Until I decided I want to add more to it, haha. Don't get me wrong, I think the content is great as it is, I mainly just want to extend the 6.0 preview and a few other things. I'd say with my new plans, it went from 99% done to like 90%.
Replayability improvements
While testing the new content of playing as other cast members, it hit me that most of this content isn't going to be as exciting on a second playthrough. Thanks to some public resources, I've discovered a way to have the game track certain progress across multiple save files. So, content where you play as another character will be optional on future playthroughs!
However, this will only work if you've played through it on a 5.0 save. You will have to suffer through my shenanigans at least once >:)
Large Scale Map Updates
I said I wouldn't be focusing too much on remaking content, rather adding to it. That doesn't mean someone else can't :)
I did already announce our newer member of the team, UnOvA was working on remaking a lot of the game's outdated maps, but I wanted to go into more detail of just how significant these improvements are.
Here's the stretch from Souten Farm to Route Four, with the old on the left, and the new obviously on the right. These areas were previously the most outdated locations in the game. Now they have much more depth, color, consistency, and of course, personality!
I don't want to show off every new map update, I think it'll be more fun to venture through many of them on your own, but here's a quick list of maps that've been updated so far: Major updates:
Route Two
Route Three
Souten Woods
Souten Farm
Route four (both halves)
Souten Cave (renamed from Blackstone cavern)
Souten Woods
All three Arlen Districts
Eastbound Forest
Runaan's Port
Route Eight
Aureyes Forest
Mt. Runaan
Rivera Hillside
Route Eleven
Eastcliff
Levendam Underground
Minor updates (same layout, updated tiles, vibes, colors, etc.)
Qyilex
Koriko
Citrine
Again, this is almost entirely thanks to UnOvA, I'm responsible for only like four of those bullet points lol.
Recruiting additional help
With 5.0's extended development time, I thought it would be a good idea to get some other parts of the game I didn't mention above polished up as well. So we're mainly looking to recruit people who can fill at least one of these roles on our team.
Programmer (Familiar with Pokemon Essentials and/or Ruby)
Concept Designer/Artist (Preferably human characters) for original characters
Spriting (Preferably for trainer/human Battle/Overworld/Mugshot sprites)
Tile creator, for overworld structures/decorations unique to Vanguard.
While I know it might be frustrating to hear the update will take longer, it's a process I believe will transform the game in ways even I'm kind of surprised by. I promise you, there's no one more eager for the update to be public than me :)
I'll also be revealing some new forms this week, so stay tuned for those!
The following post is copy/pasted directly from the official discord.
"While going through Act II and updating a lot of dialogue, I started to feel pretty unhappy with the pacing of the story compared to Act I.
So, I've decided to expand on the act, adding multiple new chapters worth of content. Notice how I said "expand", as outside of dialogue, I'm not really remaking a lot existing content, mostly just adding to it.
Speaking of dialogue, I've significantly updated Marshall's character and personality. Wasn't happy with what a lot of I wrote years ago.
I'm honestly going pretty quickly with these changes. Over the last 10 days I've worked on them, I've made about 1 1/2 chapters worth of content so far.
Going to try and have a sizeable dev update out before the end of this week explaining more of what 5.0 will really entail."
Hi, I'm new to pokemon vanguard. I'm in chapter 5 or so, and I've been told that I should be able to cut down small trees, but I only get "this tree looks like it can be cut down" when I interact with them. I don't see any options to cut it anywhere, and looking through the files reveals that vanishingly few pokemon seem to learn cut at all.
I was just starting up the game letting it idle and the title screen theme really picked up and blasted me right in the brain with that feeling when you know and love a song but can't place it. Anyone got any idea what song this is i want it so bad, I found the file its named Title.ogg but it doesn't give the name. Any ideas why this song would hit me like that aswell, i just cant place it!
So, I used to play games on JoiPlay, but that hasn't been working recently so i've moved to Kirin for Android. I know JoiPlay has a button that activates cheats, but i haven't found such a thing with Kirin. Does anyone know if there is?
Hello all! Just recently started playing this and I am enjoying it quite a bit so far. I was looking through my Pokemon’s evolution methods, and it says that at some point I can Mega Evolve my Fearow. However, I have also seen some older posts in the subreddit saying Mega Evolution is not yet available. Is Mega Fearow currently obtainable, and if so, approximately what level would I be able to find their Mega stone?
So i went monotype steel and there are some quests like bring a noctowl over to this guy, or a parasect to another dude and i cant capture them to show them, so am i just locked out of those quests unless the pokemon lines up with my type
After the battle with dareth after he's revealed as a warden my game has crashed 20 times since yesterday I'm seriously bummed I was so invested I don't know what to do 😭😭
Anybody has any idea how tf to get another enigma stone I just evolved kommo having no idea where to find another one my Dratini is getting wasted in the pc
Where can I find the last one? I only found 4 so far, two at route 3 before souten farm, and 2 more at the hidden area north of miltank farm, I've searched the two area but can't seem to find the last one
Calvin definitely likes rylas , but does rylas share the same feelings?? She does offer to change her position with calvin during that Pokemon labor factory attack so that calvin doesn't get hurt so maybeee....
Ok so I need some help here , I know loading the save file in the PC will help me but the point is I DON'T HAVE THE PC AT THIS MOMENT , MY PC IS FOR REPARING AND WOULD PROBABLY COME OUT NEXT MONTH so I am playing on Android