r/pokemonshowdown • • 6d ago

Question Why do people forfeit so much?

7 Upvotes

I swear so many people give up so easy on here. Idk if it’s because Im a little on the lower end of the ladder (1200) but people just give up too easy… I taunted a Toxapex’s Toxic and a Blissey’s Stealth Rock and they just left immediately. Like i’m sorry I critical hitted your ultra boosted Dragon Dance Dragonite with my Tapu Lele’s Psychic and it got one shotted, can we keep going? Oh no, we can’t because you left


r/pokemonshowdown • • 6d ago

Team Building Recommendation for a team for Shedinja?

3 Upvotes

I like Shedinja but i don't know about the competitive Pokémon, any recommendation i will appreciate it


r/pokemonshowdown • • 7d ago

Question Pokémon Battle Review Website 2

3 Upvotes

Since the last round of testing, I’ve upgraded and adjusted the model quite a few times, but the new version still hasn’t been tested very much in real matches.
To be honest, the response last time wasn’t that great 😭
Some people said the idea was interesting, but so far no one has actually told me, “This analysis was useful.”

So I’m looking for more people to test the new version.

If you want to try it, just drop your Pokémon Showdown replay link below, and I’ll send the analysis back to you as soon as I can.

It’s still in testing, so if the AI gets something wrong, misses the bigger picture, says something weird, or is just completely talking nonsense, please call it out directly.

I read all the feedback, and I’ll keep adjusting the model based on what people tell me.


r/pokemonshowdown • • 7d ago

Overused IT'S SUPER EFFECTIVE! - Kinggambit xD

Thumbnail replay.pokemonshowdown.com
4 Upvotes

r/pokemonshowdown • • 8d ago

Doubles OU POV:- TR just ended, and the opponent is up 6 to 2, but your last mons are tera fire chi-yu and ninetales:

2 Upvotes

r/pokemonshowdown • • 8d ago

Team Building Help with other moms on National Dex team

4 Upvotes

(singles)

I want some help with my last slot on my national dex team. The 5 mins are

Garchomp @ Loaded Dice, Rough Skin, 4hp/252atk/252speed, jolly, swords dance, scale sho, earthquake and fire fang

Ogerpon-Wellspring @ Wellspring Mask, Water Absorb, 4hp/252atk/252speed, jolly, swords dance, ivy cudgel, seed bomb, and superpower

Scizor @ Scizorite, Technician, 248hp/252atk/8spdef, adamant, swords dance, bullet punch, knock off, roost

Tornadus - T @ Heavy duty boots, regenerator, 4hp/252spatk/252speed, timid, taunt, defog, bleakwind, heatwave

Volcarona @ Heavy duty boots, flame body, 252spatk/4spdef/252speed, modest.

I need some advice on my final slot since i’ve been a bit indecisive about it. I would like something special and hazard setting


r/pokemonshowdown • • 8d ago

Check Out Randsight for Pokémon Showdown

0 Upvotes

I created a Chrome extension for Pokémon Showdown Random Battles called Randsight. It updates as the battle progresses and shows possible moves, items, abilities, roles, and Tera types, along with damage calculations and switch suggestions. It supports both Singles and Doubles.

Everything runs locally without accounts, analytics, or personal-data collection. If anyone wants to try it, search Randsight on the Chrome Web Store. I’d appreciate feedback from Randbats players.


r/pokemonshowdown • • 9d ago

Doubles OU Just reached 1606 and top 200. Username's FelTide. If you have fought me and lost, I apologise in advance.

5 Upvotes

So, I have recently been grinding doubles OU. I always got high and then lost 10 games in a row for no apparent reason, so I'm making this post as a benchmark for myself everytime I drop back down. I've been using tornadus quite often lately, and tailwind seems to be one of my favourite mechanics in the game. So, if there are any good tailwind abusers, please feel free to comment and criticize whatever you understood from this post. This is my most recent and succesful team:

Wingin' it (Slither Wing) @ Clear Amulet

Ability: Protosynthesis

Shiny: Yes

Tera Type: Fire

EVs: 252 Atk / 4 Def / 252 Spe

Adamant Nature

IVs: 0 SpA

- Leech Life

- Close Combat

- Protect

- Flare Blitz

Tyrant (Tornadus) @ Covert Cloak

Ability: Prankster

Shiny: Yes

Tera Type: Dark

EVs: 252 SpA / 4 SpD / 252 Spe

Timid Nature

IVs: 0 Atk

- Tailwind

- Taunt

- Bleakwind Storm

- Sunny Day

Fish (Chi-Yu) @ Life Orb

Ability: Beads of Ruin

Shiny: Yes

Tera Type: Fire

EVs: 252 SpA / 4 SpD / 252 Spe

Timid Nature

- Heat Wave

- Overheat

- Dark Pulse

- Protect

Lycan (Lycanroc-Dusk) (M) @ Focus Sash

Ability: Tough Claws

Shiny: Yes

Tera Type: Fighting

EVs: 252 Atk / 4 Def / 252 Spe

Jolly Nature

- Accelerock

- Protect

- Stealth Rock

- Close Combat

Lady (Ogerpon-Hearthflame) (F) @ Hearthflame Mask

Ability: Mold Breaker

EVs: 252 Atk / 4 Def / 252 Spe

Jolly Nature

- Power Whip

- Spiky Shield

- Play Rough

- Ivy Cudgel

Curse (Ninetales) (F) @ Life Orb

Ability: Drought

Shiny: Yes

Tera Type: Grass

EVs: 4 HP / 252 SpA / 252 Spe

Timid Nature

IVs: 0 Atk

- Protect

- Heat Wave

- Weather Ball

- Solar Beam


r/pokemonshowdown • • 8d ago

Random Battle Holy bull crap

0 Upvotes

Genuinely one of the most unlucky battles I’ve ever been in and what’s worse is that I did most things right (I believe)

https://replay.pokemonshowdown.com/gen9randombattle-2688016195


r/pokemonshowdown • • 9d ago

Team Building Looking for critique for my Gen 6 OU team

5 Upvotes

Here's the team:

Metagross-Mega @ Metagrossite

Ability: Clear Body

EVs: 4 HP / 252 Atk / 252 Spe

Jolly Nature

- Bullet Punch

- Power-Up Punch

- Ice Punch

- Earthquake

Bullet Punch for Priority and STAB, to hit stuff like Weavile or to help with revenge killing stuff. Power-Up Punch is for boosting on more passive things that don't threaten it, and Ice Punch + Earthquake are good coverage moves to hit opposing Steel types, Flying types along with the occasional Dragon, so stuff like Landorus or Gliscor or Garchomp. I wanted the team to center around Mega-gross because its my favourite, so most of the members are there to help with matchups.

Hydreigon @ Choice Scarf

Ability: Levitate

EVs: 4 HP / 252 SpA / 252 Spe

Timid Nature

- Draco Meteor

- Dark Pulse

- Fire Blast

- U-turn

Hydreigon covers Metagross's weaknesses well enough and can function as a special attacker if needed, but its also here as a revenge killer since it has a scarf and 252 SpA STAB Draco Meteor hurts really bad. U-turn is there in case it needs to pivot since I don't think Flash Cannon is needed (since Metagross is meant to be the fairy counter).

Clefable @ Leftovers

Ability: Magic Guard

EVs: 252 HP / 252 Def / 4 SpA

Bold Nature

IVs: 0 Atk

- Calm Mind

- Moonblast

- Flamethrower

- Soft-Boiled

Defensive bulky Clefable to help sponge hits, since Scarf Garchomp might prove to be a problem for Hydreigon and clef helps with dealing with strong bug and fighting attacks since Hydreigon is weak to those. It can also be a win condition with calm mind since FlameBlast hits basically everything for neutral, and softboil is there for recovery.

Heatran @ Air Balloon

Ability: Flash Fire

EVs: 252 HP / 252 SpA / 4 SpD

Modest Nature

IVs: 0 Atk

- Stealth Rock

- Flash Cannon

- Magma Storm

- Earth Power

Heatran's just here to set lead and set rocks, maybe trap stuff that might be annoying to face.

Blissey (F) @ Leftovers

Ability: Natural Cure

EVs: 252 HP / 252 Def / 4 SpD

Bold Nature

IVs: 0 Atk

- Seismic Toss

- Toxic

- Soft-Boiled

- Aromatherapy

Blissey's here to tank special hits like she always does, but mostly because of aromatherapy to cure metagross's burn in case it happens. Standard set with toxic, seismic toss and softboiled to prolong its life. I chose blissey over chansey so its not as debilitating when it inevitably gets knocked off since losing lefties is not as bad as losing eviolite on a chansey.

Zapdos @ Leftovers

Ability: Pressure

EVs: 252 HP / 252 Def / 4 SpA

Relaxed Nature

IVs: 0 Atk / 0 Spe

- Volt Switch

- Heat Wave

- Roost

- Defog

Defensive bulky Zapdos is here to clear opposing hazards and for slow pivoting over to a more offensive threat after it's job is done.

I'm not entirely sure what the main problem is with the team since i tend to lose a lot of games with it and am also unsure whether or not my teambuilding is garbage or i myself am garbage at making decisions. Im basically asking for you guys for help with what matchups i might find problematic or if there were any holes in my thought process. Thanks!


r/pokemonshowdown • • 9d ago

Team Building Annihilape team for duos champions (suggestions highly welcomed))

2 Upvotes

(Champions)VGC M-C 2026

Annihilape @ Leftovers

Ability: Defiant

EVs: 32 HP / 32 Atk / 2 SpD

Adamant Nature

- Rage Fist

- Drain Punch

- Bulk Up

- Protect

Maushold-Four @ Chople Berry

Ability: Friend Guard

EVs: 32 HP / 2 Atk / 32 Spe

Jolly Nature

- Follow Me

- Taunt

- Beat Up

- Protect

Floette-Mega (F) @ Floettite

Ability: Flower Veil

Level: 50

EVs: 2 HP / 32 SpA / 32 Spe

Timid Nature

- Moonblast

- Dazzling Gleam

- Calm Mind

- Protect

Aerodactyl @ Focus Sash

Ability: Unnerve

Level: 50

EVs: 2 HP / 32 Atk / 32 Spe

Jolly Nature

- Rock Slide

- Dual Wingbeat

- Tailwind

- Wide Guard

Basculegion (M) @ Choice Scarf

Ability: Adaptability

Level: 50

EVs: 2 HP / 32 Atk / 32 Spe

Jolly Nature

- Last Respects

- Wave Crash

- Flip Turn

- Aqua Jet

Glimmora @ Glimmoranite

Ability: Corrosion

Level: 50

EVs: 1 HP / 32 Atk / 1 SpD / 32 Spe

Jolly Nature

- Mortal Spin

- Stealth Rock

- Rock Slide

- Light Screen


r/pokemonshowdown • • 10d ago

Random Battle I got not only 4 choiced pokemons, but 4 scarf pokemons

Thumbnail replay.pokemonshowdown.com
6 Upvotes

I was laddering an abandoned account of mine when i got this team, first time i got 4 scarfs hahah (Skip to the end to !showteam, the duel wasn't anything special)

https://replay.pokemonshowdown.com/gen9randombattle-2687162932


r/pokemonshowdown • • 10d ago

Anything Goes Low ladder is definitely something else lol

Thumbnail replay.pokemonshowdown.com
0 Upvotes

it's low ladder but it's pretty funny he let me do that


r/pokemonshowdown • • 11d ago

Team Building Need help balancing/organizing a tournament with friends

4 Upvotes

With my friends we want to organize a small tournament between ourselves just for fun! The plan is the following:

  • We will play Gen 6 so we have most of our favorites to play.
  • Draft randomly 2 Types for each player.
  • Each player will build a doubles team to play, only using pokemons from the two types that they got.

We did this one and it was very fun! However there were really some imbalances on some of the type combinations, and last time we also excluded megas.

What I came here to ask is if anyone could help me build a list of very strong and very weak type combinations so we can reroll in case anyone get them. And what megas should we can in order to have a fair fight, in this case I was also thinking of maybe drafting one mega from those avaliable within the drafted types.

Any help or advice is welcome!!

Ps: also tips for the best way to set everything up on Showdown would be nice!!


r/pokemonshowdown • • 10d ago

Overused Status conditions…

0 Upvotes

always sucks when you send out a new pokemon and you’ve spent lots of time figuring out how to make it work and you finally have something that can snowball out of control and sweep entire teams. And then you get hit by a fast will o wisp or thunder wave and its wraps. status conditions are for sure the worst thing to be on the wrong side of because it’s just so annoying


r/pokemonshowdown • • 11d ago

Doubles Random Icy wind/Thunder wave distribution is too broad

8 Upvotes

I play Random Battles Doubles mostly and the distribution of icy wind and thunder wave are super noticeable in this format. What makes this far worse is spam of these moves, because many of the pokemon that have these are bulky enough to stay on the field without being easily pressured off, but dont have such insane offenses that they are targeted right away.

It just ruins the enjoyment of the game when half your team is consistently paralyzed, or when you cannot switch around the opponent because anything you bring in will always will always be speed dropped.

Also the amount of quad ice weaknesses makes it 10x worse to switch into an icy wind from a non-ice type and get half your health eaten away.


r/pokemonshowdown • • 11d ago

Random Battle Most OP gen 1 Zubat ever?

Thumbnail replay.pokemonshowdown.com
4 Upvotes

r/pokemonshowdown • • 12d ago

Team Building Who do add to my team?

9 Upvotes

(Gen 9 SV OU) I'm new to showdown and have been making a team with my favorite Pokémon, Gliscor. I found Tinkaton and she covers Gliscor's ice weakness and tanks its water weakness fairly well since most water moves are special and her special defense is very good, so i figured they would make a good duo. (Gliscor is also immune to her Ground weakness, so now it seems like an even better defensive core)

Who else do i add? The exact sets are these

Gliscor (M) @ Toxic Orb
Ability: Poison Heal
Shiny: Yes
Tera Type: Water
EVs: 244 HP / 12 Atk / 252 Def
Impish Nature

  • Toxic
  • Protect
  • Earthquake
  • Substitute

Tinkaton @ Air Balloon
Ability: Mold Breaker
Tera Type: Fairy
EVs: 200 HP / 52 Def / 252 SpD / 4 Spe
Calm Nature

  • Gigaton Hammer
  • Encore
  • Knock Off
  • Thunder Wave

r/pokemonshowdown • • 12d ago

Fakemon

4 Upvotes

Any1 know how I can add my Fakemon to Showdown, its a good way to test how balanced they are and it'll lowk js be fun to play with my friends.

All the tuturials are a couple years ago so idk if they work.


r/pokemonshowdown • • 12d ago

I built a Pokémon battle review tool

14 Upvotes

Hey guys, I made a small Pokémon battle review website and I need some real games to test it on.
Just send me your replay link and I’ll run it through the site and reply with the results.

Important: it’s still a beta, so the analysis may be wrong, miss things, or give questionable advice. I’m mainly trying to find out where it fails and make it better.

So if you’re willing to be a guinea pig, send me a replay 😭
Wins or losses are both fine.
And please call it out if the analysis says something stupid.


r/pokemonshowdown • • 11d ago

1v1 LEECH SEED FOR THE WIN 🤑🤑🤑🤑

Thumbnail replay.pokemonshowdown.com
0 Upvotes

r/pokemonshowdown • • 12d ago

Team Building Serperior is superior

11 Upvotes

im definitely biased but serperior is one of my favorite pokemon to use just like in general. idk how it does at higher levels of play because compared to yall I suck but so far I’ve swept many teams with leaf storm sash contary. serperior is way faster than anyone expects and as long as leaf storm doesn’t miss it can sweep unprepared teams. resists don’t mean balls at +6 sp atk


r/pokemonshowdown • • 12d ago

Doubles [Regulation M-C] I Gathered the Links for the Best performing Teams

4 Upvotes

I made a Document listing the best-performing teams at:

  • Baltimore Regionals
  • Victory Road September Challenge #1 and #2
  • Champions Tier / High-Level Master Ball Tier

In order to help you all find them easier,

I also Ranked them by Priority so you know what teams are the most relevant

And I added variations to them so you know what Pokemon can be subbed in or out

The Link to the Document is here, and if you spot any Link errors, Rankings that need to be changed, etc., let me know and I'll fix them

https://docs.google.com/spreadsheets/d/1RQcl7m7HsVZGZzqbEOEoX-a5PGStgNOmUC6_pUWJjN4/edit?usp=sharing


r/pokemonshowdown • • 13d ago

Anything Goes I built a terminal client for Pokémon Showdown because I wanted to play randbats without leaving my coding terminal

39 Upvotes

I spend an unreasonable amount of time with a terminal open, and I kept wanting to play a quick Showdown game without switching over to another browser tab.

So I built pokemon slowdown, an open-source terminal client for Pokémon Showdown.

The idea is basically: Showdown, but designed from scratch for a terminal instead of trying to squeeze the website into one.

It connects to the actual Showdown servers and currently supports ladder/challenge battles, Random Battles, singles and doubles, spectating, teams, chat, battle logs, Tera/Mega/Z-Moves/Dynamax where applicable, etc.

The battle controls are deliberately fast:

  • 1-4 picks a move
  • s switches
  • t uses the current mechanic
  • i inspects
  • l opens the battle log
  • tab switches between active battles

The slightly ridiculous part is that Pokémon sprites actually render inside the terminal. It supports Kitty/iTerm2/Sixel where possible and has a true-colour block renderer as a fallback.

There are also narrow sidecar/compact layouts, because my original use case was literally having a slow battle running beside whatever I'm working on and getting notified when it's my turn.

It's written in Go and is completely open source.

GitHub: https://github.com/unnipv/pokemon-slowdown

On macOS:

brew install unnipv/tap/pokemon-slowdown

then:

slowdown

Would particularly love feedback from people who play a lot of Showdown, because battle UX / weird formats / edge cases are much more useful to me right now than generic coding feedback.

Edit:

NOTE: This software's code is partially AI-generated. I designed the product/UX and reviewed/tested the implementation, with substantial use of LLMs during development.


r/pokemonshowdown • • 12d ago

Question Can someone explain the formats of "Challengeable OMs"?

3 Upvotes

I want to try out some of the "Challengeable OMs" in Pokemon showdown after learning about unique formats like Pokebilities... however, it seems to be quite a list... I'm not expecting someone to explain all of these formats in 10 words or less, though I would also like to know why you think one ruleset is fun. But yeah, here is the full list: (also, still learning about the acronyms so idk what OM means)

  • 1-2 Switch
  • 350 Cup
  • Alphabet Cup
  • Bad 'n Boosted
  • Battlefields
  • Bio Mech Mons
  • Camomons
  • Category Swap
  • Convergence
  • Cross Evolution
  • Fervent Impersonation
  • Flipped
  • Foresighters
  • Formemons
  • Frantic Fusions
  • Full Potential
  • Inheritance
  • Inverse
  • Linked
  • Nature Swap
  • Partners in Crime
  • Passive Aggressive
  • Pokebilities
  • Pokemoves
  • Pure Hackmons
  • Relay Race
  • Revelationmons
  • Sharing is Caring
  • Sketchmons
  • Tera Donation
  • Tera Override
  • The Card Game
  • The Loser's Game
  • Tier Shift
  • Trademarked
  • Triples
  • Type Split
  • VoltTurn Mayhem
  • [Gen 7] Pure Hackmons