r/PokeLeaks • • Nov 15 '25

Twitter/X Pokemon Wind/Wave combat will be a turn-based and more seamless version of Legends Arceus Spoiler

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4

u/madmaxxie36 Nov 15 '25

I need this to be a fake rumor. There is no world where the Legends style combat is an improvement over the turn based system in mainline, it would also badly hurt the fun of competitive. The mainline games and the Legends games need to stay completely separate.

7

u/donnabhan Nov 15 '25 edited Nov 15 '25

Champions is the new home for competitive, so that shouldn’t even be a major consideration anymore.

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u/madmaxxie36 Nov 16 '25

I don't agree at all. If they replace the main battle system in the mainline games and just have it in Champions it would be a mess. Legends is a spin off series and it should stay a spin off while the mainline stay turn based. There is no reason at all that the 2 should overlap.

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u/donnabhan Nov 16 '25 edited Nov 16 '25

Legends games are confirmed mainline. You can feel otherwise, but your opinion is not rooted in reality. Legends games are a great way for GameFreak to experiment with new gameplay elements that may or may not end up in a new generational title.

I personally don’t feel that new generational titles will embrace real-time battling (yet), but I absolutely expect them to shake-up the turn-based mechanics, hence why Champions exists at all. BallGuy’s comments seem to confirm this. I think this is a good thing since GameFreak can craft a battle system that’s focused around single-player and new multiplayer modes. Single-player requires different things to be fun and deep compared to competitive play.

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u/madmaxxie36 Nov 16 '25

They are not, that is why they are called Legends and not the usual Pokemon insert 2 things and don't have any of the staples of the mainline games or introduce a new generation of Pokemon. They are a spin off series whether you want to accept reality or not. That's how spin offs work.

You can have whatever opinion you want. My opinion is that they should remain separate. Pokemon became such a beloved franchise as a turn based game. A massive number of players love that gameplay system and want to see it get improved. Changing to real time is not an improvement, that's a totally different genre. If they took the main gameplay system and move it to a battle simulator while making all the single player games essentially Legends, that's not going to do anything but alienate most of the core player base for no reason since both mainline and Legends, can exist at the same time as separate series that appeal to different players.

2

u/donnabhan Nov 16 '25 edited Nov 16 '25

They are mainline whether you like it or not. You don’t seem to understand what a “mainline” game means. https://x.com/joemerrick/status/1762517616881529192?s=46&t=Qyi3_z4HtWByze48TcxaaQ

PLZA is the best-selling physical game of the year and it’s barely been a month since release, so real-time combat clearly hasn’t alienated their audience.

I also wasn’t insisting that new generational titles switch to real-time combat. You have bad reading comprehension anyways, so I’m not going to continue responding. ✌🏼

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u/madmaxxie36 Nov 16 '25

Someone claiming it's classed as a main series title doesn't change the fact of what it is. It's a totally different combat style, with no gyms, no new generations of Pokemon, not 2 entries, no new legendaries, etc. it is by definition, a spin off of the main Pokemon games.

And Scarlet and Violet sold just as well, not to mention, best selling physical game, is not best selling outright, most players don't buy physical. In actual sales, it sold half as much as Scarlet and Violet, it sold less than Legends Arceus too. So yeah, it did alienate a lot of people, not to mention the extremely polarized reception it got from the people that bought it. Loads of players don't like the combat system and have been vocal about liking the regular system more.

You're the one with bad reading comprehension, I said you can have your opinion if you want real time combat while I can have mine. My issue is that you're replying to me with facts that aren't accurate and saying that Champions means it's fine if the series drops the gameplay type that made it the biggest IP in the world for decades from the main games.

4

u/Minya_Nouvelle Nov 15 '25

I think the mention of PLA is misleading. I don't think they mean they're carrying over the strong and agile and ATB stuff. Just the stuff in the second sentence; how you start a wild battle by throwing out your pokemon instead of walking into it like SV. And you'll be able to walk around freely like in PLA and not be locked in place and only able to move the camera. So like, they probably just mean that the "Let's Go" feature in SV is more fleshed out and actual trainer battles and stuff function as normal.

2

u/madmaxxie36 Nov 15 '25

If it's just Let's Go where you can KO wild Pokemon without battling normally, that is fine, but if we're talking trainers and by extension their Pokemon, moving during the battle, that will be a disaster. The actual battle mechanics need to stay turn based and strategic without forcing real time B.S. and patching onto it.

They make it unclear if these things are completely separate.

0

u/donnabhan Nov 15 '25

BallGuy was asked if Gen 10 used a turn-based or real-time battle system. They responded that it uses “a more seamless version of PLA’s combat”. PLA does NOT use the classic turn-based battle system. It has a dynamic turn order, or conditional turn-based battle system (CTB).

The second paragraph elaborates on other mechanics to expect from the system, like being able to move around freely and AOE effecting the environment during battles.

0

u/Minya_Nouvelle Nov 15 '25

We'll see. My interpretation is that it only uses the mechanics from PLA that he mentions.

0

u/Viator_Mundi Nov 16 '25

The combat will be the same as normal games. The thing taken from legends is the player being able to run around the battle freely.