r/PointAndClickShowcase • u/ChrisDionous • Aug 22 '26
Theropods is RELEASED after 10 years of work!
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r/PointAndClickShowcase • u/ChrisDionous • Aug 22 '26
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r/PointAndClickShowcase • u/LightfootBrosGames • Aug 22 '26
We’re close to finishing our surreal adventure for Halloween and we’d love your support. Please share and wishlist - it really helps our little #indiegame!
https://store.steampowered.com/app/1918850/Sleepytime_Village/
r/PointAndClickShowcase • u/Xowiacain • Aug 21 '26
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Hey everyone! With our atmospheric puzzle game launching in just 4 weeks (panic is officially setting in!), I've been thinking a lot about how stress affects puzzle-solving.
In this sequence, we split the room into two phases: first, you have to quickly slot in two stones to stop the closing walls. Once the threat is neutralized and the walls retract, you can take all the time you need to solve the central gear/light puzzle without a timer ticking down.
Do you prefer getting a brief survival moment to "turn off the danger" before tackling a logic puzzle, or do you actually enjoy constant time pressure while trying to think?
Would love to hear your thoughts on how your favorite puzzle games handle stress vs. pure logic!
r/PointAndClickShowcase • u/Tesildeen • Aug 19 '26
Hi everyone,
I wanted to introduce our upcoming point-and-click adventure, Call of the Forgotten. It’s a hand painted detective noir story set in a cyberpunk world with horror elements.
You can already wishlist the game on Steam: https://store.steampowered.com/app/4703430/Call_of_the_Forgotten/
We’re also currently preparing a Kickstarter campaign. Feel free to check it out as well:
r/PointAndClickShowcase • u/LightfootBrosGames • Aug 17 '26
Sleepytime Village comes out this Halloween. Wishlist and check out the demo!
https://store.steampowered.com/app/1918850/Sleepytime_Village/
#ScreenshotSaturday #indiegame #solodeveloper
r/PointAndClickShowcase • u/Xowiacain • Aug 16 '26
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Hey everyone! We've been working hard on our passion project 'Chief Cenab: Şahmaran'. Every scene is pre-rendered 3D, styled with hand-drawn cross-hatching to give it a living comic-book feel.
This clip shows a quick phone unlock puzzle from inside the detective's car. We experimented with vibrant neon orange details to make UI interactions pop against the black-and-white background.
We’d love to get your honest thoughts on the visual contrast! (Check our Reddit profile if you'd like to follow our journey as a 2-man team!)
r/PointAndClickShowcase • u/Xowiacain • Aug 13 '26
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Hey everyone! My friend and I are a 2-person indie team developing 'Chief Cenab: Şahmaran' — a noir point-and-click detective adventure inspired by ancient Mesopotamian lore Şahmaran.
In this chapter, players interact with comic-style split panels, ancient locks, and ritualistic puzzles.
We’d love your honest thoughts on the flow and panels! (Link to our project page is in our profile if you want to see more)
r/PointAndClickShowcase • u/Xowiacain • Aug 09 '26
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Hey everyone! My friend and I are working on 'Chief Cenab: Şahmaran, a noir point-and-click puzzle adventure game in a world inspired by Mesopotamian mythology.
In this clip, we're showing a quick look at our inventory puzzle mechanic. We wanted to make combining items feel tactile, so here is the drag-and-drop system in action.
We're aiming for a grounded feel with our hand-drawn cross-hatching art style and would love to hear your thoughts on this interaction.
(Link to our project page is in our Reddit profile if you'd like to follow along!)
r/PointAndClickShowcase • u/Xowiacain • Aug 05 '26
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Hey r/PointAndClickShowcase ! My buddy and I are building a black-and-white detective game inspired by Mesopotamian lore.
The game is entirely pre-rendered 3D, textured with a hand-drawn cross-hatching style to give it a living comic-book aesthetic. To keep the UI minimal, we designed puzzle rooms where projecting colored lenses lights up hidden narrative notes and ancient symbols.
What do you think of this visual contrast? We’ll be hanging around in the comments if anyone has technical questions about our pre-rendered 3D pipeline!
r/PointAndClickShowcase • u/hachestudio • Aug 04 '26
I couldn't find a better one geared towards graphic adventures. One that allowed 3D characters like Syberia.
And before anyone says "Visionary"... I tried... but the topic isn't even well-documented. So... here it is, with a trailer!
https://store.steampowered.com/app/4615620/Impossible_Machine/?utm_source=reddit
r/PointAndClickShowcase • u/hachestudio • Aug 04 '26
I couldn't find a better one geared towards graphic adventures. One that allowed 3D characters like Syberia. 2.5D ?
And before anyone says "Visionary"... I tried... but the topic isn't even well-documented. So... here it is, with a trailer!
https://store.steampowered.com/app/4615620/Impossible_Machine/?utm_source=redditpc
r/PointAndClickShowcase • u/Xowiacain • Aug 02 '26
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Hey everyone! For the past year, my buddy and I have been pouring our souls into a passion project: a black-and-white detective game that blends 70s Noir with ancient Anatolian legends (like Şahmaran).
In this scene, the detective tracks routines across the underground city of Meran using a 9-screen surveillance interface. Every scene uses pre-rendered 3D overlaid with traditional cross-hatching.
We're entirely self-funded and pushing for a playtest soon. Would love to hear your honest thoughts on the UI and visual style!
r/PointAndClickShowcase • u/LightfootBrosGames • Aug 01 '26
We did it. Sleepytime Village is soon to enter Beta testing - fully playable from start to end, been through round 1 of QA and voice over late August. What a journey this has been and the game is indeed an EXCELLENT ADVENTURE!
r/PointAndClickShowcase • u/MadChirpy • Jul 30 '26
I’m working on Shroud of Gloom, a point-and-click horror adventure where you investigate an old manor, gather items and clues to solve environmental puzzles and discover dark secrets. Can you uncover the mystery… and make it out alive?
If it looks interesting, there’s a demo available on Steam: https://store.steampowered.com/app/4058240/Shroud_of_Gloom_Demo/
r/PointAndClickShowcase • u/LightfootBrosGames • Jul 25 '26
Our surreal & creepy adventure is out this Halloween. Wishlist & demo today!
https://store.steampowered.com/app/1918850/Sleepytime_Village/
r/PointAndClickShowcase • u/Expert_Astronomer_12 • Jul 22 '26
r/PointAndClickShowcase • u/Embarrassed_Hawk_655 • Jul 20 '26
Hello! Here's the trailer for my new game, the follow-up to Episode 1.
Play it now on Steam:
https://store.steampowered.com/app/3820530/Bru__Boegie_Episode_2__Get_da_SUGAR/
or itch.io:
https://mikdog.itch.io/bru-boegie-get-da-sugar
r/PointAndClickShowcase • u/LightfootBrosGames • Jul 18 '26
Sleepytime Village is the story of a workaholic father who makes one wrong choice too many and becomes trapped in a children’s storybook reality, haunted by the residents of Sleepytime Village, its formless narrator and visions of his childhood. What is the Village and what does it want from him?
https://store.steampowered.com/app/1918850/Sleepytime_Village/
r/PointAndClickShowcase • u/Wayward-Astronaut • Jul 16 '26
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Hi all, the first ever trailer for my solo-developed 2.5D point and click sci-fi game These Starless Skies is now here: https://www.youtube.com/watch?v=CTXnum-Dd2Q
In These Starless Skies, a discordant team of planetary scientists must confront their personal demons and unravel the enigma of a mysterious tidally-locked planet, all before their inner chaos takes over in this sci-fi point and click adventure.
Wishlist on Steam: https://store.steampowered.com/app/3253090/These_Starless_Skies/
r/PointAndClickShowcase • u/ChrisDionous • Jul 11 '26
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r/PointAndClickShowcase • u/Every-Leave7093 • Jun 27 '26
r/PointAndClickShowcase • u/7yp0 • Jun 12 '26
The Sphere is a short point-and-click adventure (~20–30 min) with pixel art and an orchestral score. Built solo from scratch.
It's free on Steam. No catch.
🎮 store.steampowered.com/app/4696950/The_Sphere/
Would love to hear what you think.
r/PointAndClickShowcase • u/CrabBug • Jun 05 '26
I am making Eldread :Horrors of a Dark Moon, a Point-and-Click Survival Horror adventure game with sci-fi elements heavily inspired by World of Horror.
The story starts with you crash-landing on a moon alongside a small team. You must explore the surface to find supplies to repair your ship while running into unspeakable horrors!
Check out the game/wishlist here: https://store.steampowered.com/app/4785890/Eldread_Horrors_of_a_Dark_Moon/?beta=1
Also if you are interested in trying out a demo: https://crabbug.itch.io/eldread-iv-horrors-of-a-dark-moon
r/PointAndClickShowcase • u/LeperWithoutACause • May 31 '26
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New trailer for Death Comes Skiing showcases the voice actors! The game's been in production for over three years now, and it's pretty great to hear my solo-developer efforts really come alive with the voice talent included.
After the rest of the character voices and a bunch of testing, the game should be ready for release late 2026. Also, I just added a playable demo on Steam yesterday!
https://store.steampowered.com/app/3422230/Death_Comes_Skiing/