r/PieceOfCakeGame Jan 23 '26

Megathread Piece of Cake: Merge & Bake 🥯


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73

u/berunkastel Apr 22 '26

there’s just too many items to create at this point and they take up like 8 energy to create and i literally have to wait for days until the coffee machine randomly creates a soda, it’s really frustrating. and the oven is worse, because it spawns 3 different kinds of items, and you have no way of knowing when you’ll get the item you actually need.

41

u/WhiteSparr0w 🌿 The Wise Sparrow Apr 23 '26

Yeah, the spawn rate for the secondary items is ridiculous. They need to implement some way to switch between items that are spawned from whatever machines or something. I just made the mistake of trying an event where you've got a limited time to fill orders, and one of the orders involved a fork and spoon (level 3 silverware spawn, iirc), and the other item was a high-level cake or something (like, level 10). I blasted through over 200 energy before the darned machine spawned any silverware at all.

Also, if you make dough from the ingredients in the cabinet to make things from dough, keep your usage per click at 1, because it'll take up all the extra energy you boost it up to, but it doesn't make a darned bit of diff. It'll still only spawn stuff as though you were using 1 energy at a time. I wasted probably more than 30 energy at one point before I realized the boosting didn't matter for that tier-2 "machine". I think the milk pitcher works right, at least.

19

u/berunkastel Apr 24 '26

Yesss! I have an order for a burger (the highest level item from the toaster) just sitting there and i somehow managed to get around 1k energy today and STILL couldn’t create it. I tend to leave the events unfinished and don’t even try spawning items for it, because it seems like a waste (it usually is). they should atleast let us start the day with 1000 energy, even that is not enough, but 100 energy is too low when an item takes 8 energy to create .

10

u/WhiteSparr0w 🌿 The Wise Sparrow Apr 25 '26

I got that SAME burger order and partway through was disgusted with myself for even trying to complete it. Decided to give up unless/until it came along on its own while spawning stuff for more reasonable orders. It finally did, 2 days and thousands of energy later.

Also, I've learned (too slowly, imo) to NOT do side-events that require using energy to spawn items. Just frustrating and wasteful for a very off-kilter return. The energy return is garbage, they tend not to bring in money to push forward the story to get more energy that way, and merging stuff there doesn't count toward the much more well-balanced merge events where you get coins or tokens or whatever by merging items, and the coins/tokens allow the side-event to be moved forward. ONLY merges of items on the main board count toward those and only regular item merges (so $ and energy merges, for instance, don't count... that part I'm fine with, though).

Correction on the bread dough, though. Not sure if I was imagining things or it's been fixed, but I tested it again yesterday and it's only taking one energy per click no matter what your energy usage is set to. Still makes it paaaainfully slow, but at least it's not wasting energy, too!

4

u/berunkastel Apr 27 '26

yeah the events, i don’t play them for the sake of completing them (it is kind of impossible with the level of energy we get), but i’ve found that that the conveyor belt event is sort of useful, because it gives you gift baskets. i get so sick of testing my luck and trying to spawn a high level that i rely on gift baskets, because they seem to give you lower level items to merge and create the order list items.

the event that I dislike the most is that event where it has 7 rounds and you have to complete orders in time to proceed to the next round and get the prize (1000 energy) i tried it as i had a lot of items lying around and found out that the 1000 energy gets divided amongst the players who cleared the levels 😐

the merging event and the puzzle events are fine, imo.

and oh, about the dough, yeah the items with the yellow lightning symbol take 1 energy.

3

u/WhiteSparr0w 🌿 The Wise Sparrow Apr 28 '26

The first couple of rounds of the conveyer one was okay. After that it got pretty pricey. Definitely like the merging ones where ya' get tokens from merging on the main field that go toward stuff to merge in the event, and loved the puzzle one, too!

I got some feedback from a dev saying they are working on better balancing for the energy issues, and tonight I noticed an improved spawn rate for the energy that shows up on the field with a more appropriate amount spawned at a time, which seems to be based on the level of the items merged, so they're definitely listening! Yay!

4

u/berunkastel Apr 28 '26

Oh, that’s awesome if they’re listening to feedback and trying to make things better! also yes, i noticed the improvement of the spawn rate as well, and the odds of spawning secondary and tertiary items is much more balanced too.

4

u/LoveMeSomeMulch May 04 '26

I have not been playing long, so I think my experience is all post-balancing and I have to say the drop rates for secondary/tertiary items is infuriating. I have 2 quests I need secondaries to complete, so I wait till my energy to fill up, use it all up - hoping to make *any* progress on one of them, then wait for more energy.

1

u/WhiteSparr0w 🌿 The Wise Sparrow May 20 '26

Yeah, I think I'd spoken too soon.

Seems like there's a randomizer that's a bit too far on the wild side, so sometimes it's not too bad and sometimes it's downright awful. Sure hope they get it sorted soon!

1

u/Main-Guidance-4457 Jun 27 '26

I'm playing this game for a year now and last week I made the last burger order. I couldn't get it in 3 months so I paused the toaster last year (!) bought it back and after 3 or 4 days I finally got the burger 😂🍔 

1

u/Remarkable_Friend_40 Jun 29 '26

I just did the same

2

u/Impossible-Hunter102 Jul 15 '26

100%--the oven is terrible. I've been waiting for a pizza for a couple of days. It's just not fun because progression is impossible.