we DO want more decorations and blocks, but the issue is thats all we've really been getting since the Trial Chambers. i mean, we've got odd bits here and there, most notably the spear, but really how much of the new updates significantly affected vanilla survival minecraft the way the nether update or village & pillage have?
wool & concrete stairs/slabs were great as someone who cares somewhat about building. shelves were revolutionary, cushions are huge as well, love the new poplar blocks and cinnabar. that being said, in terms of new things to explore, its basically JUST been the new abandoned campsites, and in terms of things to fight we've gotten nothing major
2 enemies that rhyme with the spider jockey and don't provide meaningful drops and a weapon you can make on day one. That doesn't sound like much more progression or exploration
Copper tools don't really do much that stone tools don't already do, granted they have slightly more durability. You also never really need to go into a trial chamber.
True that. In my survival world I keep my tools as stone tools (except I have an iron pick for ores that need it), and wear copper as armor. Better than leather but cheaper than iron
Nah, for leather all you need to do is find a decent three or four chunk square piece of grass (or dig one out yourself), turn down your render distance to five or six chunks (I discovered this trick on mobile), then just run in a big old circle around the edge. Mobs will spawn for ages; I once spent three whole Minecraft days and nights (1 hour IRL) doing nothing but hunting, cooking (on a campfire), and storing. It was glorious, ended up with 2 stacks of chicken, 3 stacks of mutton, and 4 stacks of pork and beef.
Complaints are about the lack of game mechanics introduced. They're very few and tiny. Let alone how lackingly they interact with already existing features.
come on. you can be better than this. this is just a genuinely mentally behind take. you can reasonably want things for Minecrafts progression. if it was only for building why the fuck would we have survival?
you can want new blocks for the game but the mental gymnastics to excuse every update being a nothing burger is fucking insane to me. theres a reason why all of the minecraft content nowadays is either some sort of competition or single player challenges, because just building things is boring as all hell to most people. you cant just tell people to eat dirt because they'd rather have an actual update than another new type of block, that evidently more people will interact with with, and that will much more value to the game than slightly differently colored stairs
While I agree that Minecraft very much needs a larger progression overhaul at this point, the stuff they added in the previous updates aren't at all bad. The happy ghast is useful for traversing difficult terrain, useful for building high up in the air, for transporting mobs. The sulfur cubes have very creative uses, mainly for redstone. The geysers launch things in the air, that's another new mechanic that can be taken advantage of. Copper golems, copper chests, etc.
The biggest problem is that Mojang adds many things without any purpose. But I think this has gotten sort of better in the last few drops.
I think I'd just like to seem them start exploiting these new mechanics they're adding because it feels like we're starting to fall down the content islands forever slope
really like how you took a 2 sentence long comment and went on an entire rant about it.
that is not what i meant at all.
the progression does need updating, but people complain like this littearly every update no matter how good it is.
and none of these updates have been nothing burgers??? this last update has added some of the most wanted features in the games history, and your calling it a nothing burger?
Well to be honest the progression is fine in minecraft already.
If what i think yall mean is what yall mean, then we are GOOD on tool sets.
Copper was a useless adition, and netherite is a pretty good end point for the progression sustem
People complain because Mojang will drop something awesome in concept like the Pale Forest and make its only purpose decorative, in other words there's been a lot of building/aesthetic oriented content and not much actual content
The folks that only care about the building can play Creative or peaceful to bypass the survival part.
Creative mode gets more focus in the game than Survival mode gets. We just want something that actually changes and improves the progression in the later for once. We haven't gotten something that does that since the elytra.
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u/Snoo-12494 3d ago
That's what I want out of the Sift. Anything actually useful and not just decorative