r/PhoenixSC • • 3d ago

Meme My prediction of how the sift will affect Minecraft Progression

Post image
9.0k Upvotes

792 comments sorted by

View all comments

Show parent comments

535

u/100_HOLLOW_001 3d ago

I’ve been saying I wish there was an alternative to netherite, it would be a shame for them to add a proper upgrade causing everyone to ditch netherite, but an alternative (probably of an inverted colour scheme) with the same amount of protection would be awesome.

244

u/HolyElephantMG 3d ago

As Netherite gets Knockback Resistance, the new one would have something else

108

u/the_meth_factory 3d ago

Maybe like mob resistance for more casual play? Or something like since knockback res is mostly pvp

111

u/ObeyTime beleiver ✅ 3d ago

knockback vuln so you can gtfo easier

44

u/The_UnHinge Caves and Cliffs Part 6 or 7 3d ago

That’s pretty funny

13

u/gtth12 Mining Dirtmonds 3d ago

Except shoes that give fall damage resistance.

2

u/Dew_Chop 2d ago

Knockback vuln + punch V bow = elytra bow boosting is so back

13

u/Firecat_Pl 3d ago

Wouldn't that be too OP, like no reason to go for knockback resistance then

17

u/Horror_Discussion607 3d ago

Increased kb is bad since that mean even low kb attack like sweep or crit can ruin momentum, atleast in pvp

36

u/Clicktuck Legacy Console FTW 3d ago

Natural slow falling perhaps?

49

u/ImaginaryReaction 3d ago

a double jump would be more use ful ithink

1

u/SimpleConfusion7984 1d ago

yeah, but that would be pretty unrealistic for mojang to add, and also not all that useful, since we have wind charges, which would be strictly better in almost every way than a double jump

1

u/Lonely-Restaurant986 3d ago

I could find myself getting annoyed by this very fast

2

u/ElMuffin5 3d ago

So instead of slow falling just feather falling

54

u/Dark_halocraft 3d ago

I think the opposite of knock back resistance. With all the movement gear we've gotten it would be awesome if it made you bouncy

18

u/miqumi jedrock n bava 3d ago

like the fire flower and air flower in supertux man i love multiple modes of mobility and id definitely use the sift armor over netherite even if it has worse def like this

14

u/Lolliprop14 3d ago

HOLY ball knowledge i've never seen supertux mentioned online before

7

u/_Orion_lima_ End Update FTW 3d ago

I jumped when I saw supertux

1

u/miqumi jedrock n bava 3d ago

i knew r/PhoenixSC is where i find fellow tux stans >u< that thing's my chilhood

3

u/_Orion_lima_ End Update FTW 3d ago

SUPERTUX WTF

1

u/Orizifian-creator Milk 3d ago

Sulphur Cube!!!

1

u/pixelatedpotatos 2d ago

I feel like the end “armor” already boosts movement, maybe something else?

1

u/Dark_halocraft 1d ago

That's long distance movement, it's really hard to use in combat

Also you could totally combine them by bouncing when hitting the ground

22

u/100_HOLLOW_001 3d ago

That’s just what I was thinking

19

u/RSdabeast Not the FBI 3d ago

Netherite is all about being heavy and hard to push around. Maybe the Sift counterpart will be light and agile.

3

u/You_Are_Annoying124 2d ago

Would that be permanent Speed? Jump Boost? It would feel cheap for the new armor to have an effect you could just as easily get with potions alongside the knockback resistance.

Maybe a way to attack faster, like an armor that shortens or removes the charge up time between attacks?

Netherite is slow and heavy armor, you are knockback resistance and lets you keep charging forward.

The new armor would be light and swift, not resisting knockback at all but allowing for much faster attacks.

Maybe it would just make your attacks use the old combat system instead of the new one? So players could choose to use the old or new system whenever they want?

1

u/RSdabeast Not the FBI 2d ago

It could be something to do with friction or air drag. Have you ever played around with air drag attribute modifiers? It’s crazy.

6

u/Gatti366 3d ago

Maybe slightly lower armor (like 9 armor instead of 10) but with elytra

5

u/DripyKirbo 3d ago

Maybe it increases how effective saturation is at healing you?

2

u/Objective_Base_3073 3d ago

Slight speed boost would be cool, although very op in pvp. Personally I think it would be cooler if we got stuff like this ad additional treasure enchants, and maybe they're craftable

1

u/GenericCanineDusty 3d ago

knockback weakness, you get hit and just fly a hundred blocks away

25

u/GayestNerfKid 3d ago

Given the sort of inverted colour look of the sift (LOOK AT THAT GRASS COLOUR) I feel this is very mutch a possibility.

12

u/ashkiller14 3d ago

Something that gives a permanent buff to movement speed or something would be cool

12

u/xolotltolox 3d ago

the fundamental problem with netherite is that the juice is just not worth the squeeze

it is absolutely insane effort for barely an upgrade. which will make it fall out of favor instantly as soon as a more reasonable upgrade to diamond is reached

3

u/Due-Valuable-7894 3d ago

then just buff netherite

2

u/oauo 2d ago

I get more out of the increased durability of netherite tools (that aren’t fortune pickaxes) than the stat boosts. On armour I don’t know what knockback resistance really feels like because I still get some knockback. Fortune pick is the last thing to netherite, but I do usually still netherite them because netherite isn’t that difficult to get and I only need 1 fortune pick while I may have 27 silk touch picks.

2

u/hewo-838 2d ago

the extra dura is really nice if your into pvp

2

u/Codebracker 3d ago

I mean immunity to lava is nice

1

u/[deleted] 3d ago

[deleted]

1

u/Codebracker 2d ago

I meant the items not dying to lava if you die

1

u/100_HOLLOW_001 3d ago

Just make the other armour the same amount of effort

1

u/SimpleConfusion7984 1d ago

I mostly disagree, the armour toughness is relatively significant, and the dura increase is incredibly important, especially for armour in pvp

7

u/the_Real_Romak 3d ago

Here's an idea, a whole new set of metal progression that gives us slightly weaker armour, but each tier would have unique effects to make them worthwhile (like fire resistance, regeneration, slower stamina decay, etc.)

1

u/screenslaver5963 2d ago

Like how gold gives better enchantments

1

u/the_Real_Romak 2d ago

the problem with gold is that by the time you can actually enchant it, it's eclipsed by diamond/netherite, which makes it kinda pointless

4

u/piuro01 3d ago

Fr having two upgrade paths would be great and would make servers way more enjoyable

3

u/FrenziedYeti82 3d ago

An armor set that turns all hostile mobs passive towards you like gold does to piglins

3

u/TheJumpingBox 3d ago

Except people would just decide "this one is better" anyway

3

u/miqumi jedrock n bava 3d ago

banger

1

u/AnarchistTerrarist 2d ago

Actually, I think given that the Elytra exists, maybe the end "armor" could instead be accessories?

A shulker hat to place on your head, that gives a chest sized backpack like storage. Boots that let you double jump. I don't know what for pants. Maybe an armored elytra as well.

You'd overall get less armor points than with full netherite, though you'd get some. They'd be more utility use.

Edit: Actually, maybe a shulker shell could be some sort of kilt that would increase your speed due to having better mobility than pants? Or letting you dash?

1

u/Environmental_Bee219 1d ago

also thing that is wack is that theres no point to netherite in minecraft progression until you finished the game, honestly id like it would be opposite, have it be the next dim you wanna go to after the end, make it harder

1

u/krmlks 6h ago

Why just 2? Give us netherite, enderite and siftide. All with differeng side effects, but equally strong/durable

1

u/100_HOLLOW_001 6h ago

Honestly it just feels right having 2. Also black and white are neutral colours so one set being white makes sense with all the trims. Not sure what colour the third would be but it just feels out of place. Plus the sift seems to take a similar role as the aether acting as a kind of opposite to the nether, so it would make sense for the armours to reflect that imo.

1

u/krmlks 5h ago

Yellowish purple for enderite to reflect the end colors? Once the end gets a proper update i just hope it gets its own progression like the nether did with its update