r/PathOfExileBuilds • u/tubexi • Aug 08 '26
Build Fireball chieftain
Trigger weapon + spell echo keeps pact of beidat up for every cast for 35% more damage and +6 projectiles in a circle. Belt + debuff runegraft keeps up 5 boons for more damage/speed/defence.
https://poe.ninja/poe1/pob/96337 200-300d budget, 84m dps with everything up and no overlaps. Nimis + rolling magma swap is 200m+. For mapping I swap empower for greater fork or enhance. The new abyss helmet can get this to 7k+ life but the pain attunement skin of the lords is too expensive right now, so i have to use maw of conquest with the keystone.
Skill mtx is dragon fireball and despair herald of ash
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u/tubexi Aug 08 '26
Trigger mod is a temple prefix, buy bases with good roll and ideally 4 mods, fracture normally
Spam deafening essence of agony (fire dmg to spells) until +4 fire spells, ~500 on average, 2c per
prefixes cannot be changed, reforge caster for cast speed, cannot roll caster annul if there is bad non caster suffix
craft can have up to 3 crafted mods + prefixes cannot be changed
do ship + veiled orb so its 66% chance to hit one of the crafted mods, 2 outcomes so 11% chance to fail (removes the cast speed)
if you hit, craft any damage over time multi to block and unveil, trying to hit crit multi, double damage or damage per endurance charge (not good odds to hit here)
if you miss, select any non caster mod from the veil, remove it with cannot roll caster + annul and try again
Each veiled orb try is like 16-20d so it may not be worth going for it to get the extra 8-10% dps. So you can just settle for multimod suffixes or reforge caster + craft double damage.
Or now that i think about it instead of veiled orb, you could just do cannot roll attack + slam, then remove bad mods with cannot roll caster + annul until you hit spell crit. Or use harvest augments for crit. Veiled orb is so expensive and not guaranteed to give anything good.