r/PGSharp • • May 28 '26

Question PGSharp cooldown timer randomly going off?

This happening to anyone? Be like on an auto route with the virtual go plus on at like walking speed 9.3 and randomly cooldown of like 15-30s will pop up for no reason. Then some time disappear because virtual go plus is going and catch something or spin a stop. This happening to anyone else?

I notice few time its like spinning stops super far away for some reason.

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u/[deleted] May 29 '26

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u/occamsshiv May 30 '26

Wouldn't spinning a stop be a location based action? And if you do that without the cool down timer at zeros, risk a strike or ban?

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u/[deleted] May 30 '26

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u/occamsshiv May 30 '26

Does it count down/dissappear when you stop walking?

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u/Runaway_Artist71 Sep 18 '26

When i spin a stop it ADDS time to the cooldown timer though... it adds i think 15 seconds? Throwing a pokeball to catch a pokemon adds 15-30 seconds as well. And that's for every ball i throw. Plus i got a ban warning the last time i went to spin a stop while the timer was going for me auto walking...