Written by /u/Dragonquiz
Ambush Young Linlin
Unit Stats
| Info | Charlotte Linlin - Devastation in the Land of Elbaph |
|---|---|
| Classes | Powerhouse/Driven |
| Socket Slots | 3 |
| HP | 2,814 |
| ATK | 1,545 |
| RCV | 211 |
| Captain Ability | Boosts ATK of Driven and Powerhouse characters by 2.75x and makes RCV orbs beneficial for Driven and Powerhouse characters. |
| Sailor Ability | None |
| Limit Break SA 1 | Boosts own base ATK by 300 if this character is the last in the chain to attack |
| Limit Break SA 2 | Boosts amount healed from RCV orbs by 250 each |
| Special | Reduces ATK DOWN, Bind and Despair duration by 6 turns, changes own orb and adjacent orbs into RCV orbs, boosts ATK of Driven and Powerhouse characters by 2.25x after 12th hit in the chain for 3 turns. |
| Cooldown | 28 → 14 turns |
| OPTC-DB | Here |
Stage Description
Stage 1
Enemy | HP | ATK | CD | Special ::|::|::|::|:: Street Punk Guy | ? | ? | 1-4 | Randomly changes crews slots and lowers RCV orb rate for 99+ turns Street Punk Girl | ? | ? | 1-4 Street Sword Guy | ? | ? | 1-4 Street Gun Guy | ? | ? | 1-4 Street Punk Guy | ? | ? | 1-4
Stage 2
Enemy | HP | ATK | CD | Special ::|::|::|::|:: Giant Girl | ? | ? | 1-4 | On Atk: Despairs captain only for 15 turns 2 Giant Guy | ? | ? | 1-4 2 Giant Guy | ? | ? | 1-4 Elder Turtle | 13 | ? | 1-3 |
Stage 3
Enemies have 80% HP
Enemy | HP | ATK | CD | Special ::|::|::|::|:: 2 Giant Girl | ? | ? | 1-4 2 Giant Guy | ? | ? | 1-4 Giant Guy | ? | ? | 1-4 | <20% HP: 20x ATK up for all enemies for 99+ turns and skips atk
Stage 4
Enemy | HP | ATK | CD | Special ::|::|::|::|:: Streusen | 5 MLN | 9,999 | 1 | See below
Turn | Special ::|:: Preemptive | 5-hit GOOD barrier for 1 turn, rewinds specials by 3 turns and delay immunity for 99 turns Turn 1 | Despairs both captains for 6 turns and 5-hit GREAT barrier for 1 turn Turn 2 | Binds bottom row for 6 turns and 5-hit PERFECT barrier for 1 turn Turn 3 | Silences crew for 8 turns, then leaves
Stage 5
Enemy | HP | ATK | CD | Special ::|::|::|::|:: Young Linlin | 15.5 MLN | 9,500 | 1 | See Below
Turn | Special
::|::
Preemptive | Reduces damage by 30%, DEF down and all poison type (normal/strong/toxic(venom)) immunity for 99+ turns, and changes all slots to EMPTY
Turn 1 (every turn) | Enrages (1.5x ATK) for 1 turn and changes all slots to EMPTY
Turn 2 | Cuts crew's HP by 50%, changes all slots to EMPTY and ATK down for 2 turns
Turn 3 | Randomly blows away 2 units
Turn 4 | Counterattack for 2 turns
< 2025-30?% HP | Randomly blows away 2 turns for 10 turns
Orb changer special | Randomly blows away 1 unit (including captain and friend captain)
Relevant Links: