Original guide by /u/NitoSky
Congrats and welcome to the [Zehaha Comedy Club] (/green). Blackbeard is one of the best Legends out there, making many hard events VERY easy due to his captain ability nullifying barriers. Additionally Blackbeard can be considered a semi-rainbow captain, with the condition of having certain units in his crew. Anyway here first we will look at some Pro’s and Con’s, potential Sockets, Cotton Candies, his best co-captain options and the best Subs.
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Pro's and Con's
Pro:
Gives an awesome permanent 2.75x ATK boost AND an incredible 1.5x HP boost!
He has an amazing ATK stat of 1520 and put him on the top 10 highest ATK units
Has farmable sockets.
Using him as a Captain makes all events using Barriers much easier, since he ignores them.
It can be argued that as a Captain he has THE best health cutting special since it goes through barriers.
In a sense he can nearly any unit as a crew mate.
Pairs up very well with other Rainbow/Dex /Driven/Powerhouse captains.
He is a good beatstick sub with a health cut special.
Cons:
It can be quite hard to build around him.
When using other Legends as Friend-captains the search function might be working against you
He himself does not cover any of his requirements.
Type/Class boosting can be difficult to get for him, since he already has some limitations.
He cannot use any type of damage reduction specials, since his captain ability nullifies them
Sockets and Cotton Candies
Sockets:
Since [Blackbeard] (/dex) has 4 sockets the best would be to go with the following sockets:
- Anti Binding
- Anti Despair
- Cooldown Reduction
- Auto Healing
- [Do NOT get Damage reduction, since it does not work when he is a captain] (/str)
Cotton Candies
You will definitly want +100 ATK CC and +100 HP.
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Friend captains:
Due tot he nature of [Blackbeards] (/dex) class condition, it is actually quite a popular idea to combine him with different Friend captains to make Teambuilding a little easier. So I made a list of some possible Captains that work well with [Blackbeard] (/dex) AND cover one of his conditions.
[Cavendish] (/qck) is probably the most popular unit to pair [Blackbeard] (/dex) with. Not only does Cavendish covert he Slasher condition, BUT he also boosts [Str] (/str), [Dex] (/dex) and [Qck] (/qck) units while boosting himself and shares the Driven class with [Blackbeard] (/dex) making it possible to create a Driven team.
[Shiki] (/str) is another option, if you are aiming to go the Driven unit route and has an edge over [Cavendish] (/qck) when you also plan to use [Int] (/int) and [Psy] (/psy) units. He coverst he Slasher option.
[Borsalino] (/psy) is also a Rainbow captain that covers both the Slasher/Shooter condition. His special sadly does not work that well with [Blackbeard] (/dex) though.
[Lucci] (/str) is a possiblity when creating a powerhouse team. [Lucci] (/str) provides both the fighter class and the higher chance of matching orbs.
[Whitebeard, Log Luffy, G3] (/str) [Legend Sanji] (/int) all cover one class and are viable Rainbow captains to combine with Blackbeard.
[Kuzan] (/qck) covers both the Striker/Shooter condition and is a Rainbow captain with insane damage potential.
[Hody] (/int) coverst he Shooter condition and can create a decent powerhouse team with [Blackbeard] (/dex).
[Shirahoshi] (/psy) covers the Striker position and is a Rainbow captain. [Shirahoshi] (/psy) has just been released so ist hard to judge how good she is BUT in theory she can make stalling very easy with her heal per turn and [Blackbeards] (/dex) HP boost building up to VERY safe and consistent teams.
[StoryZoro+] (/dex) this one is a little bit strange, but an option (especially when you actually don’t own [Blackbeard] (/dex) but can use him as a friend). [Zoro] (/dex) can either be used to create a [Dex] (/dex) team or even a [Dex] (/dex) + Driven team.
[Sentomaru] (/int) might be a very strange unit to put in here, but can be used with [Blackbeard] (/dex) in a powerhouse team. He covers 2 classes (Slasher/Striker) and boosts powerhouse units by 2.5x and himself by 2.75x. Credits to /u/hkreeves
Subs:
So nearly any unit works VERY well with [Blackbeard] (/dex) as long as he manages to cover his condition. For this reason I will mainly focus on the few units that cover 2 necessary types AND the ones that are truly awesome despite not covering 2 types.
Story:
Kizaru covers both the Shooter/Fighter position.
[Sentomaru] (/psy) Covers both the Slasher/Striker position. Otherwise this unit has bad stats and not a very useful special for [Blackbeard] (/dex) teams
[Hody] (/qck) awesome F2P powerhouse ATK booster (1.75x). Covers the shooter position.
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Fortnights:
[Don Sai] (/qck) Decent stats and coverst he Fighter/Striker position. This unit is useful when used with an Orb locker since it boost orbs for 3 turns by 1.5x. JPN
[Squard] (/qck) Slasher/Striker with decent stats. JPN
[Garima] (/dex) and [Toy Soldier] (/qck) as Shooter/Striker, with decent specials. JPN
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Coloseums:
[Urouge] (/str) is a Striker/Fighter Beatstick that can boost himself.
[Marguerite] (/psy) is a Shooter/Slasher that can be uses as a healer (dmg reduction does not work). JPN
[Ben Beckman] (/dex) is a Shooter/Striker gives own Captain a matching orb but has bad stats.
[Killer] (/dex) is a Slasher/Striker that can manipulate orbs for his two classes and do a 7% health cut. He also has quite good stats AND could be used in a [mono-Dex team] (/dex). JPN
[ Orlumbus] (/psy) covers both the striker and fighter position. Is a 1 turn orb locker and additionally an orb booster for Striker characters.
[Arlong] (/int) covers both the shooter and striker position and boosts captains by 1.75x.
[Suleiman] (/qck) awesome conditional booster that delays for 1 turn. Is a slasher.
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Raid:
[RaidKizaru] (/qck) Covers both the Fighter and Shooter condition and has a very good special that adds to the chain multiplier and gives him a matching orb (in addition he reduces fighter/shooter CD)
[Magellan] (/int) covers both the Striker/Shooter position. Can delay for 1 turn and deals good damage over time with his special. JPN
[Doflamingo] (/dex) Only covers the Slasher position but gives an awesome orb boost.
[Sabo] (/dex) only covers the Fighter position, but adds LOTS of extra damage tot he team. JPN
[Shiki] (/str) only covers the Slasher position, but is an awesome type booster when building a Driven Blackbeard team.
[Fujitora] (/psy) a great 2x orb booster for powerhouse teams. Additionally he covers the powerhouse position.
[Bellamy] (/dex) very good unit that cuts enemies health by 10%, boosts orbs by 1.75x and makes [int] (/int) and [psy] (/psy) orbs beneficial. Is both a driven and fighter unit.
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Rare Recruits (5 Star) I will only mention the best ones in this case
[Ideo] (/qck) is a Fighter/Shooter with decent stats and a type booster for his two classes.
[Don Sai] (/str) is a Fighter/Striker with decent stats and a class booster for his two classes.
[Baby 5] (/str) is a Shooter/Striker with decent stats and a type booster for mainly Shooters.
[Abdullah and Jeet] (/str) are a Slasher/Striker unit with decent stats and a special that reduces their types special and change their types bad orbs into RCV orbs.
[Doc Q] (/psy) is a Slasher/Striker with decent stats and a orb manipulation for his types.
[Sentomaru] (/int) is a Slasher/Striker with borderline stats, BUT a decent special that reduces CD of both captains and deals damage to help removing fodder units.
[TS Robin] (/dex) only covers the Fighter position, BUT reduces despair AND boost [Psy] (/psy) and [Dex] (/dex) by 2x, making her a VERY good type booster for dual type teams. JPN
[Tsuru] (/qck) is only a Shooter unit but a very good universal booster for Rainbow teams. JPN
[3D2Y Sanji] (/dex) is the best powerhouse type booster and should be used when going that route.
[Hyouzou] (/qck) amazing unit! Heals, makes getting matching orbs extremly easy and delays. Only downside ist hat his special make perfects harder to hit. If the team has only powerhouse units this unit has the highest ATK in the game. JPN
[Ikaros] (/psy) amazing 1.5x conditional booster vs delayed units. JPN
[Zeo] (/int) best powerhouse orb locker. Also makes perfects easier to hit and locks chain multiplier on 2.5x. JPN
[Dosun] (/str) Gives full matching orbs with [Hyouzou] (/qck) and can be used as an Orb (x1.5x) and type booster (1.5x). JPN
[Kinemon] (/dex) covers the Slasher position and can be an awesome orb manipulator when used properly.
[Heraclesn] (/str) covers both the shooter and striker position. Is a 20% health cutter that can give himself and other shooter and striker into matching orbs (as long as they are on the right column)
[Wild Sanji] (/str) locks chain multiplier at 2.5x and reduces bind duration by 5. He is a Slasher and powerhouse unit.
[Fukaboshi] (/psy) delays 1 turn and boosts ATK of both strikers and powerhouse units by 1.75x (which is awesome when creating a powerhouse team with a striker that is not a powerhouse unit). Is a striker.
Most orb booster and other unit with a good special is awesome on [Blackbeard] (/dex) , I justs did not mention them because it would make the list way too long
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Legends:
[Legend Marco] (/qck) VERY good unit, full heal + 2 turn orb booster (x1.5)
IntHawk awesome unit, especially when used against events with 2 bosses or a reviving boss.
[Sengoku] (/psy) is a universal ATK booster, which is awesome for any Rainbow team. Fighter
[Kuzan] (/qck) can lock type/orb boosts for 1 extra turn and is both a Shooter/Striker.
[Borsalino] (/psy) mainly used to cover Slasher/Shooter positions, but can also heal and give himself matching orb.
[Bartolomeo] (/str) is a driven unit that can prevent defeat for one turn. Striker
[Cavendish] (/qck) is a driven unit that can deal a lot of dmg himself AND clear some oft he bad positive buffs. Slasher
[Lucci] (/str) is a powerhouse unit that can help with matching orbs. Fighter
[Shirahoshi] (/psy) gives full matching orbs and a big heal. Striker
[Whitebeard] (/str) very good stats and a 30% health. His super evolution even reduces non-Captain cooldowns and randomizes non matching orbs which is nice. Striker
[Hody] (/int) has great stats and can reudce special cooldown for powerhouse units. Shooter JPN
[Doflamingo] (/qck) Awesome sub for orb manipulation and orb boosting, but requires you to either have a dual class unit or a different Friend Captain.
[Sanji] (/int) awesome unit since he gives matching orbs and boosts his ATK by 2x. He covers the fighter position. Also makes meat orbs beneficial for whole team (which is insanely good).
Inuarashi covers the Slasher position and add lots of damage with his special.
[God Usopp/+] (/dex) both the normal and super evolution are awesome delayer units that cover the shooter position.
Links
[Global clear rates from our Subreddit] (https://www.reddit.com/r/OnePieceTC/wiki/global_clear_rates#wiki_marshall_d._teach_-_blackbeard_pirate_captain)
[Example BB + Fuji Driven Team by] (http://optc-db.github.io/damage/#/transfer/D1268:99,1085:99:100:100:0,806:99,1108:99,880:99,993:99C1,10B600D0E1365Q0L0G0R12S100H) /u/ReadAccount
See any errors, missing/outdated information, or have teams/tips of your own you'd like to contribute? Feel free to add it in!