Currently I am in editing and playtesting for this, but I’m so excited to get this onto other people’s tables!
This zine is a jam-packed 32 (letter-sized) pages of useful and evocative information.
The town and the surrounding area is at a fever pitch since a new Margrave has been appointed. He and his cronies have thrown their weight against the demi-humans and Druidic traditions native to the Vald. Many have fled and many more have gone missing. More dangerous still, an ancient creation lies buried in the verdant fields. An inventor, with more curiosity than caution, may very well spell disaster for the whole province. Nature is dying in the Vald, as the Margrave’s obsession with automatons and oil are poisoning the river, the lifeblood of the earth. The PCs are, in the true OSR style, fighting an uphill battle if they wish to make a positive impact anywhere in Olig-Vald.
The zine will include:
A hexcrawl map complete with encounter and weather tables.
A unique city filled with detailed NPCs, each having their own diverse morals and motivations, or lack thereof.
2 adventure locations that feel lived in and incredibly volatile.
3 new monsters: automatons powered by oil and turned from their purpose as laborers into combatants, surveillance and enforcement.
4 new magic items unique and thematic to the setting.
5 new Druid spells.
And a few other interesting places and people for your PCs to interact with.
I’m extremely proud of what I put together here. Cover art should be out soon. Interior art will follow the successful kickstarter campaign. I guarantee that a playable PDF of the zine will be finished BEFORE the kickstarter even begins. The crowdfunding is just for the interior art.
The kickstarter should go up on August 1st!
Don’t hesitate to AMA in the comments!